Player Matchup

Medusa
Medusa
ALL JOKER 238
Medusa
Level 42
God Stats
17W - 10L
1,751 SR
Queue Stats
90W - 73L
1,595 Elo+
Party 1
Scylla
Scylla
DCS Danno
Scylla
Level 106
God Stats
18W - 16L
1,764 SR
Queue Stats
75W - 85L
1,603 Elo+
Party 1
Nemesis
Nemesis
TheeYungKee
Nemesis
Level 23
God Stats
9W - 13L
1,798 SR
Queue Stats
92W - 115L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZeroGravityX157
Cu Chulainn
Level 105
God Stats
2W - 6L
1,522 SR
Queue Stats
139W - 148L
1,572 Elo+
Party 1
Jormungandr
Jormungandr
xTeleKnesis
Jormungandr
Level 83
God Stats
31W - 33L
1,643 SR
Queue Stats
144W - 145L
1,577 Elo+
Party 1
Team Averages
Level 72
1,696 SR
1,590 Elo+

VS

Team Averages
Level 100
1,564 SR
1,567 Elo+
Ares
Ares
LetDarkRise
Ares
Level 27
God Stats
65W - 40L
1,654 SR
Queue Stats
505W - 516L
1,425 Elo+
Party 3
Apollo
Apollo
Neegger
Apollo
Level 20
God Stats
13W - 2L
1,764 SR
Queue Stats
75W - 31L
1,706 Elo+
Party 2
Sylvanus
Sylvanus
Okuri Inuu
Sylvanus
Level 142
God Stats
24W - 20L
1,586 SR
Queue Stats
636W - 605L
1,496 Elo+
Party 3
Chronos
Chronos
SmurphaY
Chronos
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
714W - 679L
1,620 Elo+
Party 2
Ravana
Ravana
UnSobriety
Ravana
Level 152
God Stats
2W - 1L
1,318 SR
Queue Stats
83W - 67L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 1
13,082
595
15,429
16,579
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
DCS Danno
Scylla
15
3 / 9 / 6
10,534
479
12,573
12,117
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheeYungKee
Nemesis
15
4 / 4 / 3
9,935
452
4,359
12,392
6,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
ZeroGravityX157
Cu Chulainn
20
0 / 2 / 0
11,990
545
7,927
15,907
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
xTeleKnesis
Jormungandr
14
0 / 6 / 12
10,080
458
11,374
21,767
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,937
452
3,611
14,376
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Neegger
Apollo
18
6 / 4 / 5
12,682
576
12,721
20,932
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Okuri Inuu
Sylvanus
20
8 / 2 / 2
12,694
577
14,401
15,185
10,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SmurphaY
Chronos
20
5 / 4 / 6
12,730
579
11,760
16,650
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
UnSobriety
Ravana
20
5 / 2 / 11
13,723
624
11,110
10,618
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
20
Kills
26
26
Deaths
20
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
13
5
1
2.7
L
Scylla
DCS Danno
Scylla
3
9
6
0.67
W
2
8
2
0.38
W
Apollo
Neegger
Apollo
6
4
5
2.13
W
Sylvanus
Okuri Inuu
Sylvanus
8
2
2
4.5
W
Chronos
SmurphaY
Chronos
5
4
6
2
L
Nemesis
TheeYungKee
Nemesis
4
4
3
1.38
W
Ravana
UnSobriety
Ravana
5
2
11
5.25
L
Cu Chulainn
ZeroGravityX157
Cu Chulainn
0
2
0
0
L
Jormungandr
xTeleKnesis
Jormungandr
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,662
Damage
53,603
78,762
Taken
77,761
40,373
Mitigated
41,011
16,904
Healing
25,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,429
7,525
0
3,935
16,579
7,512
614
3,700
12,711
0
116,225
L
Scylla
DCS Danno
Scylla
12,573
316
0
700
12,117
3,790
0
2,687
9,350
45,806
0
W
3,611
142
0
589
14,376
8,942
776
3,740
10,510
26,984
0
W
Apollo
Neegger
Apollo
12,721
8,393
0
6,670
20,932
7,780
1,648
6,742
13,842
0
88,764
W
Sylvanus
Okuri Inuu
Sylvanus
14,401
4,237
1,009
7,127
15,185
10,576
1,394
4,532
10,545
73,594
6,113
W
Chronos
SmurphaY
Chronos
11,760
4,565
0
4,966
16,650
6,387
462
5,584
10,956
99,185
0
L
Nemesis
TheeYungKee
Nemesis
4,359
1,621
0
824
12,392
6,441
0
1,839
10,513
0
49,169
W
Ravana
UnSobriety
Ravana
11,110
3,278
0
5,379
10,618
7,326
550
3,470
7,050
0
103,243
L
Cu Chulainn
ZeroGravityX157
Cu Chulainn
7,927
1,462
0
9,812
15,907
7,734
0
9,083
6,824
0
93,435
L
Jormungandr
xTeleKnesis
Jormungandr
11,374
1,264
0
1,633
21,767
14,896
74
11,205
10,263
35,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
61,766
570
Minions Killed
617
0
Camps Cleared
0
2,066,709
Distance Traveled
2,066,872
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,082
595
184
8
0
388,770
4
L
Scylla
10,534
479
75
3
0
385,555
0
W
Ares
9,937
452
38
2
0
406,402
0
W
Apollo
12,682
576
120
5
0
461,456
4
W
Sylvanus
12,694
577
134
6
0
295,465
1
W
Chronos
12,730
579
161
7
0
421,590
1
L
Nemesis
9,935
452
73
3
0
454,948
1
W
Ravana
13,723
624
164
7
0
481,959
6
L
Cu Chulainn
11,990
545
190
9
0
428,673
4
L
Jormungandr
10,080
458
48
2
0
408,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role