Player Matchup

Fenrir
Fenrir
Curiouschris69
Fenrir
Level 28
God Stats
15W - 10L
1,646 SR
Queue Stats
70W - 74L
1,426 Elo+
Solo
King Arthur
King Arthur
Habi Gaming
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Solo
Thanatos
Thanatos
POISONxFREAK_YT
Thanatos
Level 21
God Stats
4W - 6L
1,413 SR
Queue Stats
88W - 111L
1,394 Elo+
Solo
Bacchus
Bacchus
R6MaestroMain
Bacchus
Level 16
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 5L
1,381 Elo+
Solo
Ra
Ra
Zhenify-_-
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,371 Elo+

VS

Team Averages
Level 18
1,536 SR
1,336 Elo+
Zeus
Zeus
BigzBanner
Zeus
Level 16
God Stats
7W - 11L
1,500 SR
Queue Stats
119W - 174L
1,394 Elo+
Solo
Ares
Ares
Fathertwan
Ares
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 130L
1,348 Elo+
Solo
Neith
Neith
Ripthejacker750
Neith
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 26L
1,254 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sylv3rwing
Tsukuyomi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,427 Elo+
Solo
Odin
Odin
TodyynHoo56
Odin
Level 17
God Stats
2W - 1L
1,680 SR
Queue Stats
15W - 11L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,141
510
2,607
4,794
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Habi Gaming
King Arthur
14
7 / 1 / 1
8,619
616
7,191
8,287
3,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
9
1 / 3 / 0
5,811
415
1,267
5,140
1,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
7
0 / 6 / 1
5,649
404
1,644
9,105
4,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 1 / 0
4,445
318
0
914
133
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,881
492
2,960
6,422
2,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 4
7,285
520
4,139
7,785
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 4
6,812
487
3,093
2,869
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Sylv3rwing
Tsukuyomi
10
4 / 3 / 2
6,863
490
3,933
9,514
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 5
5,570
398
1,830
4,024
3,003
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
11
12
Deaths
12
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
2
1
2
3
W
4
2
4
3
L
King Arthur
Habi Gaming
King Arthur
7
1
1
7.5
L
Thanatos
1
3
0
0.33
L
Bacchus
0
6
1
0.08
W
3
0
4
5
W
Tsukuyomi
Sylv3rwing
Tsukuyomi
4
3
2
1.67
W
0
3
5
0.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,709
Damage
15,955
28,240
Taken
30,614
11,444
Mitigated
14,489
6,979
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,960
534
0
1,028
6,422
2,156
552
0
6,422
39,775
0
L
2,607
529
0
2,392
4,794
1,673
210
1,037
3,757
0
32,613
W
4,139
355
0
1,280
7,785
5,357
148
553
7,232
20,037
0
L
King Arthur
Habi Gaming
King Arthur
7,191
1,621
0
2,266
8,287
3,589
1,366
2,960
5,327
0
47,733
L
Thanatos
1,267
374
0
1,590
5,140
1,540
230
1,161
3,979
0
14,392
L
Bacchus
1,644
44
0
731
9,105
4,509
0
1,941
7,164
8,493
0
W
3,093
750
0
1,645
2,869
813
950
531
2,338
0
27,225
W
Tsukuyomi
Sylv3rwing
Tsukuyomi
3,933
1,354
0
2,348
9,514
3,160
0
560
8,954
0
33,307
W
1,830
606
0
0
4,024
3,003
102
0
4,024
0
11,249
L
0
0
0
0
914
133
0
0
914
1,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
33,411
208
Minions Killed
219
0
Camps Cleared
0
1,021,388
Distance Traveled
1,159,675
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,881
492
67
5
0
152,819
1
L
Fenrir
7,141
510
75
5
0
270,055
0
W
Ares
7,285
520
23
2
0
244,368
3
L
King Arthur
8,619
616
84
6
0
246,338
1
L
Thanatos
5,811
415
33
2
0
249,256
3
L
Bacchus
5,649
404
16
1
0
206,753
2
W
Neith
6,812
487
52
4
0
219,544
2
W
Tsukuyomi
6,863
490
67
5
0
287,645
0
W
Odin
5,570
398
10
1
0
255,299
1
L
Ra
4,445
318
0
0
0
48,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role