Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Buehnedog
Guan Yu
Gold IV
Level 107
God Stats
10W - 4L
1,338 SR
Queue Stats
181W - 177L
1,401 MMR
Party 1
Achilles
Achilles
Silver I
Its an Oddworld
Achilles
Silver I
Level 123
God Stats
7W - 9L
1,563 SR
Queue Stats
155W - 165L
1,426 MMR
Solo
Nox
Nox
Gold III
Schiftey
Nox
Gold III
Level 116
God Stats
27W - 34L
1,590 SR
Queue Stats
160W - 157L
1,463 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Somebod-y
Kukulkan
Gold III
Level 158
God Stats
13W - 12L
1,526 SR
Queue Stats
371W - 374L
1,434 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,503 SR
1,445 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,584 SR
1,447 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
PuddlesOfScarlet
Sun Wukong
Bronze III
Level 127
God Stats
0W - 2L
1,730 SR
Queue Stats
0W - 5L
1,413 MMR
Party 2
Sol
Sol
Gold IV
Richener_Carrosa
Sol
Gold IV
Level 105
God Stats
7W - 11L
1,500 SR
Queue Stats
400W - 403L
1,428 MMR
Solo
Discordia
Discordia
Bronze III
Syzzzurp2
Discordia
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ewaldo515
Cthulhu
Gold IV
Level 154
God Stats
6W - 5L
1,687 SR
Queue Stats
216W - 222L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
7 / 3 / 12
16,868
582
26,674
26,503
11,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Buehnedog
Guan Yu
20
6 / 3 / 15
15,833
546
24,913
33,743
34,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
20
9 / 5 / 8
14,727
508
16,445
22,931
11,314
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 3 / 13
16,408
566
17,351
17,137
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Somebod-y
Kukulkan
20
5 / 2 / 11
16,247
560
22,069
14,439
6,175
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SetScyllaTsukuyomiDanzaburouJanus

VS

Bans
Cu ChulainnAresNemesisArachneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
3 / 8 / 10
13,128
453
14,258
23,422
10,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PuddlesOfScarlet
Sun Wukong
18
2 / 7 / 3
12,144
419
15,658
32,732
30,775
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 6 / 3
13,902
479
20,883
31,005
11,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Syzzzurp2
Discordia
16
1 / 7 / 2
10,609
366
6,556
18,536
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ewaldo515
Cthulhu
19
6 / 7 / 5
13,162
454
13,501
28,192
34,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
35
Kills
16
16
Deaths
35
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
3
12
4.33
L
Ravana
 
Ravana
3
8
10
1
W
Guan Yu
Buehnedog
Guan Yu
6
3
15
4.5
W
Achilles
9
5
8
2.6
L
Sun Wukong
PuddlesOfScarlet
Sun Wukong
2
7
3
0.5
L
4
6
3
0.92
W
8
3
13
4.83
W
Kukulkan
Somebod-y
Kukulkan
5
2
11
5.25
L
Discordia
Syzzzurp2
Discordia
1
7
2
0.29
L
Cthulhu
ewaldo515
Cthulhu
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,452
Damage
70,856
114,753
Taken
133,887
82,863
Mitigated
93,169
51,364
Healing
36,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
26,674
19,825
0
19,133
26,503
11,683
7,065
14,785
11,718
0
168,861
L
Ravana
 
Ravana
14,258
3,047
0
7,542
23,422
10,367
266
7,672
15,606
0
92,171
W
Guan Yu
Buehnedog
Guan Yu
24,913
3,910
3,008
16,130
33,743
34,751
1,048
7,463
26,280
0
96,688
W
Achilles
16,445
6,141
0
5,958
22,931
11,314
1,183
8,663
14,268
0
91,249
L
Sun Wukong
PuddlesOfScarlet
Sun Wukong
15,658
2,542
0
8,181
32,732
30,775
261
7,550
24,613
719
80,271
L
20,883
6,298
0
15,389
31,005
11,326
0
6,056
24,949
123,502
0
W
17,351
2,015
922
4,752
17,137
18,940
1,570
7,406
9,731
65,886
0
W
Kukulkan
Somebod-y
Kukulkan
22,069
1,381
0
1,461
14,439
6,175
2,386
3,955
10,484
141,471
0
L
Discordia
Syzzzurp2
Discordia
6,556
54
0
1,705
18,536
6,241
0
7,591
10,920
71,193
0
L
Cthulhu
ewaldo515
Cthulhu
13,501
763
767
2,887
28,192
34,460
0
10,551
17,539
62,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,083
Gold Earned
62,945
726
Minions Killed
688
0
Camps Cleared
0
2,747,988
Distance Traveled
2,593,576
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,868
582
190
7
0
505,769
10
L
Ravana
13,128
453
142
5
0
544,893
10
W
Guan Yu
15,833
546
135
5
0
562,597
3
W
Achilles
14,727
508
105
4
0
580,324
5
L
Sun Wukong
12,144
419
135
5
0
527,503
1
L
Sol
13,902
479
218
8
0
456,491
5
W
Nox
16,408
566
92
3
0
549,787
9
W
Kukulkan
16,247
560
204
7
0
549,511
12
L
Discordia
10,609
366
131
5
0
513,078
1
L
Cthulhu
13,162
454
62
2
0
551,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role