Player Matchup

Tiamat
Tiamat
EVOL K1NG
Tiamat
Level 22
God Stats
1W - 3L
1,439 SR
Queue Stats
25W - 20L
1,576 Elo+
Solo
Nemesis
Nemesis
Plagues78
Nemesis
Level 11
God Stats
3W - 8L
1,514 SR
Queue Stats
21W - 21L
1,516 Elo+
Solo
Achilles
Achilles
SCASEMELEEE
Achilles
Level 18
God Stats
44W - 39L
1,830 SR
Queue Stats
240W - 208L
1,536 Elo+
Solo
Chang'e
Chang'e
Tekiso
Chang'e
Level 27
God Stats
43W - 40L
1,775 SR
Queue Stats
171W - 226L
1,507 Elo+
Solo
Aphrodite
Aphrodite
avoidkatsu
Aphrodite
Level 6
God Stats
10W - 13L
1,671 SR
Queue Stats
154W - 192L
1,458 Elo+
Solo
Team Averages
Level 17
1,646 SR
1,519 Elo+

VS

Team Averages
Level 28
1,571 SR
1,547 Elo+
Anhur
Anhur
Big Sarge 98
Anhur
Level 27
God Stats
15W - 16L
1,511 SR
Queue Stats
490W - 453L
1,525 Elo+
Party 1
Mulan
Mulan
BigBoyCupcakes
Mulan
Level 29
God Stats
4W - 7L
1,451 SR
Queue Stats
51W - 40L
1,578 Elo+
Solo
Camazotz
Camazotz
DoraorDiego
Camazotz
Level 29
God Stats
13W - 3L
1,886 SR
Queue Stats
577W - 498L
1,559 Elo+
Party 1
Ymir
Ymir
Giroshie
Ymir
Level 27
God Stats
60W - 41L
1,536 SR
Queue Stats
549W - 526L
1,521 Elo+
Party 1
Arachne
Arachne
netherprince128
Arachne
Level 28
God Stats
3W - 2L
1,473 SR
Queue Stats
11W - 6L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EVOL K1NG
Tiamat
12
1 / 6 / 2
7,654
425
10,725
12,648
5,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Plagues78
Nemesis
13
5 / 8 / 1
8,463
470
7,407
15,543
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
SCASEMELEEE
Achilles
6
1 / 3 / 0
5,938
330
2,122
4,230
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Tekiso
Chang'e
11
0 / 7 / 2
7,124
396
7,287
11,285
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
avoidkatsu
Aphrodite
12
3 / 6 / 2
7,995
444
7,593
12,480
5,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
9,005
500
7,323
10,560
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 6
11,053
614
15,504
16,674
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
DoraorDiego
Camazotz
18
10 / 1 / 5
10,963
609
11,153
15,250
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
3 / 1 / 6
9,330
518
3,777
12,098
9,345
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 6
9,238
513
6,081
9,549
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
30
30
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
8
3
6
3.67
W
Camazotz
DoraorDiego
Camazotz
10
1
5
12.5
L
Tiamat
EVOL K1NG
Tiamat
1
6
2
0.33
W
Ymir
3
1
6
6
L
Nemesis
Plagues78
Nemesis
5
8
1
0.69
L
Achilles
SCASEMELEEE
Achilles
1
3
0
0.33
L
Chang'e
Tekiso
Chang'e
0
7
2
0.14
L
Aphrodite
avoidkatsu
Aphrodite
3
6
2
0.67
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
43,838
56,186
Taken
64,131
21,505
Mitigated
35,739
16,251
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,323
3,144
0
3,976
10,560
3,672
1,776
5,574
4,922
0
46,880
W
15,504
3,227
0
5,970
16,674
13,452
949
5,402
11,142
164
77,736
W
Camazotz
DoraorDiego
Camazotz
11,153
2,082
0
10,773
15,250
6,073
683
3,923
11,148
0
77,980
L
Tiamat
EVOL K1NG
Tiamat
10,725
2,003
0
3,331
12,648
5,868
36
485
12,103
39,242
0
W
Ymir
3,777
638
0
2,672
12,098
9,345
476
6,306
5,464
33,006
0
L
Nemesis
Plagues78
Nemesis
7,407
3,166
0
3,156
15,543
5,503
1,466
596
14,847
0
40,587
L
Achilles
SCASEMELEEE
Achilles
2,122
1,030
0
1,127
4,230
1,737
406
0
4,008
0
10,197
L
Chang'e
Tekiso
Chang'e
7,287
603
507
3,750
11,285
2,913
819
1,412
9,748
35,114
0
L
Aphrodite
avoidkatsu
Aphrodite
7,593
2,254
706
3,674
12,480
5,484
134
1,391
10,989
25,721
0
W
6,081
5,045
0
2,043
9,549
3,197
2,112
3,397
5,850
0
38,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
49,589
273
Minions Killed
466
0
Camps Cleared
0
1,296,933
Distance Traveled
1,629,233
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,005
500
87
5
0
275,936
2
W
Mulan
11,053
614
134
7
0
305,787
0
W
Camazotz
10,963
609
115
6
0
333,505
9
L
Tiamat
7,654
425
82
5
0
291,457
6
W
Ymir
9,330
518
61
3
0
339,846
2
L
Nemesis
8,463
470
67
4
0
351,464
1
L
Achilles
5,938
330
22
1
0
95,788
0
L
Chang'e
7,124
396
49
3
0
287,378
4
L
Aphrodite
7,995
444
53
3
0
270,846
1
W
Arachne
9,238
513
69
4
0
374,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role