Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bhayax
Ymir
Level 29
God Stats
6W - 5L
1,534 SR
Queue Stats
203W - 212L
1,521 Elo+
Solo
Hercules
Hercules
CanShiJian
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
VzhikVzhik
Vulcan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
o0Tosunpasa0o
Horus
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 243L
1,533 Elo+
Solo
Team Averages
Level 114
1,507 SR
1,511 Elo+

VS

Team Averages
Level 109
1,585 SR
1,516 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IIIzaru
Bellona
Level 18
God Stats
1W - 0L
1,925 SR
Queue Stats
12W - 8L
1,462 Elo+
Party 1
Geb
Geb
MrKRsz
Geb
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 125L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
xXJESTERM4
The Morrigan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 59L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 6 / 11
9,395
626
9,402
18,506
17,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Bhayax
Ymir
17
6 / 7 / 9
10,746
716
14,560
20,878
13,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
CanShiJian
Hercules
18
4 / 1 / 10
10,758
717
15,429
25,258
29,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
VzhikVzhik
Vulcan
17
4 / 5 / 10
10,515
701
17,744
11,231
5,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 15
9,694
646
11,204
29,029
27,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 1 / 11
11,491
766
21,347
27,499
26,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
 
Guan Yu
16
1 / 5 / 12
9,794
653
9,062
21,160
21,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
IIIzaru
Bellona
18
3 / 6 / 13
11,011
734
12,884
17,593
15,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
MrKRsz
Geb
18
3 / 4 / 12
11,250
750
13,927
19,413
20,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
xXJESTERM4
The Morrigan
19
8 / 4 / 10
11,555
770
31,930
8,204
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
20
Kills
22
23
Deaths
20
55
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
6
11
1.42
W
Achilles
 
Achilles
7
1
11
12.5
W
Guan Yu
 
Guan Yu
1
5
12
1.4
L
Ymir
Bhayax
Ymir
6
7
9
1.5
L
Hercules
CanShiJian
Hercules
4
1
10
9
W
Bellona
IIIzaru
Bellona
3
6
13
1.58
W
Geb
MrKRsz
Geb
3
4
12
2.25
L
Vulcan
VzhikVzhik
Vulcan
4
5
10
1.8
L
3
4
15
2.63
W
The Morrigan
xXJESTERM4
The Morrigan
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,339
Damage
89,150
104,902
Taken
93,869
92,795
Mitigated
88,633
48,204
Healing
47,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,402
3,245
3,971
2,340
18,506
17,450
180
9,968
8,136
17,197
0
W
Achilles
 
Achilles
21,347
3,623
4,484
14,600
27,499
26,349
1,251
12,905
14,594
0
37,206
W
Guan Yu
 
Guan Yu
9,062
305
10,670
9,347
21,160
21,592
692
8,879
12,281
0
18,058
L
Ymir
Bhayax
Ymir
14,560
1,276
2,234
2,638
20,878
13,049
244
9,468
11,047
32,182
0
L
Hercules
CanShiJian
Hercules
15,429
4,302
2,158
11,261
25,258
29,305
308
11,212
13,628
0
24,252
W
Bellona
IIIzaru
Bellona
12,884
2,308
830
1,212
17,593
15,513
718
9,668
7,213
0
22,669
W
Geb
MrKRsz
Geb
13,927
1,018
2,056
2,664
19,413
20,841
713
6,944
12,469
27,677
0
L
Vulcan
VzhikVzhik
Vulcan
17,744
5,564
1,390
1,227
11,231
5,338
855
3,300
7,772
41,405
0
L
11,204
5,119
8,309
12,676
29,029
27,653
152
12,292
16,250
237
20,092
W
The Morrigan
xXJESTERM4
The Morrigan
31,930
7,261
423
1,349
8,204
4,338
1,281
3,337
4,657
58,409
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
55,101
134
Minions Killed
164
0
Camps Cleared
0
1,215,511
Distance Traveled
1,362,717
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,395
626
9
1
0
251,360
0
W
Achilles
11,491
766
23
2
0
298,654
1
W
Guan Yu
9,794
653
15
1
0
262,081
0
L
Ymir
10,746
716
43
3
0
206,618
0
L
Hercules
10,758
717
11
1
0
277,140
0
W
Bellona
11,011
734
15
1
0
288,787
2
W
Geb
11,250
750
32
2
0
280,628
3
L
Vulcan
10,515
701
58
4
0
225,420
0
L
Horus
9,694
646
13
1
0
254,973
0
W
The Morrigan
11,555
770
79
5
0
232,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role