Player Matchup

Aphrodite
Aphrodite
Njkimaru
Aphrodite
Level 17
God Stats
15W - 19L
1,277 SR
Queue Stats
97W - 124L
1,201 Elo+
Party 1
Ao Kuang
Ao Kuang
Panamy
Ao Kuang
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
307W - 346L
1,201 Elo+
Party 1
Loki
Loki
SteelBreed
Loki
Level 26
God Stats
27W - 26L
1,481 SR
Queue Stats
210W - 203L
1,406 Elo+
Party 3
Neith
Neith
Stresyy
Neith
Level 34
God Stats
5W - 1L
1,843 SR
Queue Stats
195W - 188L
1,416 Elo+
Party 3
Jormungandr
Jormungandr
vTremblez
Jormungandr
Level 17
God Stats
16W - 16L
1,403 SR
Queue Stats
122W - 90L
1,432 Elo+
Party 3
Team Averages
Level 20
1,501 SR
1,331 Elo+

VS

Team Averages
Level 14
1,507 SR
1,412 Elo+
Izanami
Izanami
Hesitalian
Izanami
Level 5
God Stats
19W - 14L
1,757 SR
Queue Stats
23W - 29L
1,559 Elo+
Party 2
King Arthur
King Arthur
Miike-xRAS
King Arthur
Level 20
God Stats
56W - 67L
1,360 SR
Queue Stats
97W - 104L
1,250 Elo+
Party 2
Anubis
Anubis
WhiteOsa
Anubis
Level 24
God Stats
23W - 26L
1,839 SR
Queue Stats
85W - 83L
1,510 Elo+
Solo
Susano
Susano
flori2723
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
jesterdajoka
Yemoja
Level 16
God Stats
23W - 26L
1,077 SR
Queue Stats
35W - 45L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Njkimaru
Aphrodite
20
9 / 5 / 11
13,685
570
13,621
20,059
11,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Panamy
Ao Kuang
18
5 / 11 / 4
11,555
481
7,697
24,833
9,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 1 / 10
15,366
640
24,705
22,201
9,347
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Stresyy
Neith
20
19 / 1 / 6
13,457
561
24,564
14,910
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
vTremblez
Jormungandr
17
1 / 1 / 21
11,076
462
4,016
14,683
8,145
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hesitalian
Izanami
17
2 / 10 / 1
10,996
458
14,643
22,664
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Miike-xRAS
King Arthur
17
7 / 9 / 3
11,554
481
21,538
24,261
26,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
WhiteOsa
Anubis
19
6 / 12 / 0
12,028
501
14,624
18,712
11,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
flori2723
Susano
14
3 / 12 / 1
9,791
408
8,157
16,346
6,061
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
12
0 / 8 / 0
7,994
333
7,394
14,763
8,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
51
Kills
18
19
Deaths
51
52
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hesitalian
Izanami
2
10
1
0.25
L
King Arthur
Miike-xRAS
King Arthur
7
9
3
0.94
W
Aphrodite
Njkimaru
Aphrodite
9
5
11
2.9
W
Ao Kuang
Panamy
Ao Kuang
5
11
4
0.64
W
17
1
10
22
W
Neith
Stresyy
Neith
19
1
6
22
L
Anubis
WhiteOsa
Anubis
6
12
0
0.5
L
Susano
flori2723
Susano
3
12
1
0.29
L
Yemoja
0
8
0
0
W
Jormungandr
vTremblez
Jormungandr
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,603
Damage
66,356
96,686
Taken
96,746
45,240
Mitigated
59,811
41,485
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hesitalian
Izanami
14,643
8,565
0
6,672
22,664
7,746
1,425
3,554
19,110
0
79,994
L
King Arthur
Miike-xRAS
King Arthur
21,538
3,064
0
250
24,261
26,131
914
7,381
16,808
278
74,233
W
Aphrodite
Njkimaru
Aphrodite
13,621
3,120
1,810
11,087
20,059
11,924
4,550
8,648
11,411
77,131
0
W
Ao Kuang
Panamy
Ao Kuang
7,697
3,188
0
7,910
24,833
9,314
1,965
2,925
21,740
48,342
0
W
24,705
12,991
0
8,517
22,201
9,347
2,900
3,688
18,309
0
112,872
W
Neith
Stresyy
Neith
24,564
12,416
595
7,376
14,910
6,510
3,269
3,686
11,224
0
78,085
L
Anubis
WhiteOsa
Anubis
14,624
900
241
2,817
18,712
11,377
1,567
5,901
12,731
71,987
0
L
Susano
flori2723
Susano
8,157
2,521
0
550
16,346
6,061
273
6,985
9,361
0
34,059
L
Yemoja
7,394
1,318
1,401
975
14,763
8,496
216
1,513
13,170
25,246
0
W
Jormungandr
vTremblez
Jormungandr
4,016
1,492
717
3,473
14,683
8,145
405
3,282
11,401
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,139
Gold Earned
52,363
528
Minions Killed
438
0
Camps Cleared
0
2,027,652
Distance Traveled
1,594,156
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,996
458
136
6
0
337,316
0
L
King Arthur
11,554
481
115
5
0
341,493
1
W
Aphrodite
13,685
570
131
5
0
378,496
2
W
Ao Kuang
11,555
481
70
3
0
400,057
2
W
Loki
15,366
640
155
6
0
474,915
0
W
Neith
13,457
561
132
6
0
408,323
4
L
Anubis
12,028
501
110
5
0
275,910
1
L
Susano
9,791
408
37
2
0
331,886
1
L
Yemoja
7,994
333
40
2
0
307,551
5
W
Jormungandr
11,076
462
40
2
0
365,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role