Player Matchup

The Morrigan
The Morrigan
JdogTheWarlock
The Morrigan
Level 46
God Stats
1W - 2L
1,280 SR
Queue Stats
57W - 56L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
K-6X-
Danzaburou
Level 43
God Stats
5W - 2L
1,280 SR
Queue Stats
11W - 10L
1,064 Elo+
Party 1
Pele
Pele
Lumbeejack
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,362 Elo+
Party 1
Team Averages
Level 39
1,353 SR
1,268 Elo+

VS

Team Averages
Level 48
1,432 SR
1,109 Elo+
Set
Set
Lic MilleR
Set
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 101L
1,109 Elo+
Party 2
Sun Wukong
Sun Wukong
Marcus Solis
Sun Wukong
Level 16
God Stats
13W - 20L
1,500 SR
Queue Stats
57W - 90L
1,109 Elo+
Party 2
Ymir
Ymir
RichiPhelps1043
Ymir
Level 7
God Stats
14W - 15L
1,296 SR
Queue Stats
57W - 81L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JdogTheWarlock
The Morrigan
15
3 / 5 / 9
12,705
605
13,772
10,753
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
K-6X-
Danzaburou
18
6 / 2 / 8
14,619
696
21,053
16,295
7,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 7 / 5
14,160
674
16,357
19,014
8,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 4
13,831
659
18,026
21,822
10,661
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Marcus Solis
Sun Wukong
15
3 / 6 / 7
12,676
604
6,839
16,045
13,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 8 / 10
12,998
619
13,515
28,624
27,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
14
14
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
JdogTheWarlock
The Morrigan
3
5
9
1.5
W
Danzaburou
K-6X-
Danzaburou
6
2
8
5
L
8
3
4
3.33
W
8
7
5
1.5
L
Sun Wukong
Marcus Solis
Sun Wukong
3
6
7
1.08
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,182
Damage
38,380
46,062
Taken
66,491
20,162
Mitigated
52,403
11,801
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
JdogTheWarlock
The Morrigan
13,772
1,219
0
188
10,753
4,277
96
2,505
8,225
46,764
0
W
Danzaburou
K-6X-
Danzaburou
21,053
13,577
0
7,555
16,295
7,300
3,066
3,794
12,501
0
77,771
L
18,026
8,123
0
9,089
21,822
10,661
1,115
3,914
17,908
0
96,803
W
16,357
8,465
610
3,448
19,014
8,585
562
7,248
11,766
0
37,821
L
Sun Wukong
Marcus Solis
Sun Wukong
6,839
1,493
207
1,700
16,045
13,968
58
4,572
11,473
0
25,351
L
13,515
4,703
0
456
28,624
27,774
66
5,330
23,294
45,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,484
Gold Earned
39,505
180
Minions Killed
200
0
Camps Cleared
0
978,362
Distance Traveled
1,007,662
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,705
605
60
3
0
324,713
1
W
Danzaburou
14,619
696
95
5
0
318,463
0
L
Set
13,831
659
120
6
0
387,862
2
W
Pele
14,160
674
25
1
0
335,186
5
L
Sun Wukong
12,676
604
32
2
0
308,871
0
L
Ymir
12,998
619
48
2
0
310,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role