Player Matchup

Danzaburou
Danzaburou
ASCENDANT SIN
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,661 Elo+
Solo
Hel
Hel
Hasudoragonsama2
Hel
Level 28
God Stats
17W - 16L
1,048 SR
Queue Stats
81W - 113L
727 Elo+
Party 1
Loki
Loki
TheFalloutJesus
Loki
Level 18
God Stats
1W - 7L
1,693 SR
Queue Stats
234W - 316L
899 Elo+
Party 1
Team Averages
Level 32
1,414 SR
1,096 Elo+

VS

Team Averages
Level 19
1,257 SR
1,166 Elo+
Cernunnos
Cernunnos
TST_zilla
Cernunnos
Level 20
God Stats
29W - 62L
1,286 SR
Queue Stats
410W - 710L
1,143 Elo+
Party 2
Chiron
Chiron
Ziggiskis
Chiron
Level 17
God Stats
11W - 16L
1,162 SR
Queue Stats
30W - 29L
1,255 Elo+
Solo
Geb
Geb
xX_F3r4rr1_Xx
Geb
Level 21
God Stats
7W - 14L
1,322 SR
Queue Stats
204W - 541L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASCENDANT SIN
Danzaburou
17
1 / 1 / 7
14,013
584
16,930
25,566
18,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 3
13,202
550
3,804
23,362
16,590
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 11 / 4
13,861
578
18,387
23,668
12,601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TST_zilla
Cernunnos
20
12 / 2 / 0
15,908
663
46,157
29,371
17,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chiron
Ziggiskis
Chiron
4
1 / 1 / 0
11,054
461
825
924
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

20
0 / 6 / 13
13,920
580
10,124
25,575
33,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
13
14
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASCENDANT SIN
Danzaburou
1
1
7
4.5
L
3
2
3
2.25
W
Cernunnos
TST_zilla
Cernunnos
12
2
0
6
L
4
11
4
0.55
W
Chiron
Ziggiskis
Chiron
1
1
0
1
W
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
57,106
72,596
Taken
55,870
47,964
Mitigated
51,694
33,354
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASCENDANT SIN
Danzaburou
16,930
4,770
0
6,465
25,566
18,773
1,026
4,271
21,295
0
97,194
L
3,804
466
13,763
10,305
23,362
16,590
277
3,340
20,022
22,240
0
W
Cernunnos
TST_zilla
Cernunnos
46,157
28,906
0
14,738
29,371
17,333
2,541
1,339
27,586
0
147,919
L
18,387
7,015
572
2,249
23,668
12,601
250
2,585
21,083
0
66,037
W
Chiron
Ziggiskis
Chiron
825
445
90
126
924
436
0
166
736
0
3,239
W
10,124
1,227
0
0
25,575
33,925
713
2,299
22,801
38,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
40,882
218
Minions Killed
216
0
Camps Cleared
0
1,230,813
Distance Traveled
864,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,013
584
134
6
0
436,346
0
L
Hel
13,202
550
33
1
0
421,172
1
W
Cernunnos
15,908
663
192
8
0
401,715
0
L
Loki
13,861
578
51
2
0
373,295
0
W
Chiron
11,054
461
7
0
0
25,882
0
W
Geb
13,920
580
17
1
0
436,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role