Player Matchup

Cthulhu
Cthulhu
Kakuzeus-
Cthulhu
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Misstickal
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,293 Elo+
Party 1
Fenrir
Fenrir
demonshiem
Fenrir
Level 4
God Stats
4W - 6L
1,309 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Team Averages
Level 16
1,436 SR
1,431 Elo+

VS

Team Averages
Level 59
1,352 SR
1,435 Elo+
King Arthur
King Arthur
CYGNUSiic
King Arthur
Level 100
God Stats
14W - 12L
1,481 SR
Queue Stats
87W - 125L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
Severin_Seville
Tsukuyomi
Level 47
God Stats
4W - 9L
1,021 SR
Queue Stats
25W - 64L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
draconic-mage
Aphrodite
Level 29
God Stats
6W - 6L
1,553 SR
Queue Stats
49W - 110L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kakuzeus-
Cthulhu
18
5 / 1 / 12
13,243
631
15,725
15,599
8,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
16
6 / 6 / 8
13,105
624
20,557
18,431
9,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
demonshiem
Fenrir
15
7 / 8 / 7
12,972
618
8,447
20,260
9,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CYGNUSiic
King Arthur
18
9 / 4 / 4
15,221
725
15,480
20,667
15,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Severin_Seville
Tsukuyomi
15
2 / 9 / 9
12,778
608
14,861
21,965
8,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
draconic-mage
Aphrodite
18
4 / 5 / 9
14,194
676
10,783
18,837
7,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
18
Kills
15
15
Deaths
18
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CYGNUSiic
King Arthur
9
4
4
2.75
L
Cthulhu
Kakuzeus-
Cthulhu
5
1
12
11
L
Anhur
6
6
8
1.67
W
Tsukuyomi
Severin_Seville
Tsukuyomi
2
9
9
0.72
L
Fenrir
demonshiem
Fenrir
7
8
7
1.31
W
Aphrodite
draconic-mage
Aphrodite
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
41,124
54,290
Taken
61,469
27,068
Mitigated
31,836
11,917
Healing
22,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CYGNUSiic
King Arthur
15,480
2,324
382
1,341
20,667
15,203
769
3,297
17,370
0
67,741
L
Cthulhu
Kakuzeus-
Cthulhu
15,725
624
502
5,281
15,599
8,186
646
3,258
12,341
64,262
0
L
Anhur
20,557
14,171
0
4,203
18,431
9,351
1,303
3,294
15,137
0
54,954
W
Tsukuyomi
Severin_Seville
Tsukuyomi
14,861
2,943
310
4,535
21,965
8,756
1,775
7,085
14,880
0
50,142
L
Fenrir
demonshiem
Fenrir
8,447
2,889
0
1,931
20,260
9,531
27
4,383
15,760
0
25,862
W
Aphrodite
draconic-mage
Aphrodite
10,783
534
4,981
10,603
18,837
7,877
266
5,420
13,417
64,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
42,193
171
Minions Killed
244
0
Camps Cleared
0
928,227
Distance Traveled
1,143,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,221
725
77
4
0
402,980
0
L
Cthulhu
13,243
631
79
4
0
328,629
7
L
Anhur
13,105
624
64
3
0
268,703
1
W
Tsukuyomi
12,778
608
52
2
0
354,086
4
L
Fenrir
12,972
618
28
1
0
330,895
0
W
Aphrodite
14,194
676
115
5
0
386,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role