Player Matchup

Discordia
Discordia
Radstepdad
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,139 Elo+
Party 2
Janus
Janus
Reece2121
Janus
Level 26
God Stats
0W - 3L
1,244 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 2
Thor
Thor
SparklingWill
Thor
Level 12
God Stats
20W - 25L
1,417 SR
Queue Stats
216W - 196L
1,364 Elo+
Solo
Yemoja
Yemoja
dkbeardmonkey
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Bellona
Bellona
dontrageisuck
Bellona
Level 14
God Stats
14W - 13L
1,562 SR
Queue Stats
14W - 14L
1,512 Elo+
Solo
Team Averages
Level 17
1,444 SR
1,331 Elo+

VS

Team Averages
Level 18
1,510 SR
1,430 Elo+
Awilix
Awilix
Axeliono
Awilix
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 1
Odin
Odin
CaptainCringe69
Odin
Level 2
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 1
Vamana
Vamana
Neenug
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
TempestSync
Kukulkan
Level 14
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 3L
1,084 Elo+
Solo
Yemoja
Yemoja
luxan99
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Radstepdad
Discordia
16
4 / 7 / 6
10,578
962
18,580
11,874
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Reece2121
Janus
16
2 / 6 / 6
9,941
904
15,954
14,869
4,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 3
9,788
890
7,410
11,580
7,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 3 / 6
11,759
1,069
9,024
14,906
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
0 / 4 / 5
9,086
826
4,362
17,431
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

127

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Axeliono
Awilix
17
15 / 3 / 8
13,091
1,190
18,570
13,659
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 11
9,887
899
8,128
14,898
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Neenug
Vamana
17
4 / 2 / 10
10,566
961
15,196
17,191
14,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TempestSync
Kukulkan
18
3 / 0 / 7
11,743
1,068
16,792
2,301
1,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
luxan99
Yemoja
16
2 / 3 / 8
9,783
889
4,662
12,050
5,795
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
11
Kills
25
25
Deaths
11
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
Axeliono
Awilix
15
3
8
6.33
W
1
3
11
2.17
W
Vamana
Neenug
Vamana
4
2
10
4.5
L
Discordia
Radstepdad
Discordia
4
7
6
1
L
Janus
Reece2121
Janus
2
6
6
0.83
L
2
5
3
0.7
W
Kukulkan
TempestSync
Kukulkan
3
0
7
6.5
L
3
3
6
2
L
Bellona
0
4
5
0.63
W
Yemoja
luxan99
Yemoja
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,330
Damage
63,348
70,660
Taken
60,099
44,885
Mitigated
37,068
10,785
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Axeliono
Awilix
18,570
9,761
0
1,195
13,659
6,153
0
8,064
5,595
0
24,208
W
8,128
2,321
0
343
14,898
9,378
0
11,868
3,030
0
9,157
W
Vamana
Neenug
Vamana
15,196
6,083
0
4,206
17,191
14,713
0
11,766
5,425
3,875
16,151
L
Discordia
Radstepdad
Discordia
18,580
1,683
1,927
889
11,874
4,613
0
3,647
8,052
30,725
0
L
Janus
Reece2121
Janus
15,954
1,959
1,197
1,116
14,869
4,962
0
5,502
9,267
32,468
0
L
7,410
2,143
0
455
11,580
7,580
0
3,651
7,776
510
25,535
W
Kukulkan
TempestSync
Kukulkan
16,792
0
0
0
2,301
1,029
0
1,853
448
74,441
0
L
9,024
2,858
2,685
1,190
14,906
17,275
0
3,846
10,730
28,804
0
L
Bellona
4,362
1,430
0
1,326
17,431
10,455
0
7,068
10,078
226
10,971
W
Yemoja
luxan99
Yemoja
4,662
646
2,997
878
12,050
5,795
0
10,332
1,718
10,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
55,070
147
Minions Killed
203
2
Camps Cleared
4
932,654
Distance Traveled
975,678
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,091
1,190
10
1
2
208,445
1
W
Odin
9,887
899
8
1
0
176,104
1
W
Vamana
10,566
961
14
1
2
199,422
1
L
Discordia
10,578
962
20
2
2
190,787
0
L
Janus
9,941
904
36
3
0
193,795
0
L
Thor
9,788
890
28
3
0
195,072
3
W
Kukulkan
11,743
1,068
168
15
0
230,888
0
L
Yemoja
11,759
1,069
42
4
0
168,594
2
L
Bellona
9,086
826
21
2
0
184,406
1
W
Yemoja
9,783
889
3
0
0
160,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role