Player Matchup

Cernunnos
Cernunnos
Craxxix
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Pele
Pele
Goblinette
Pele
Level 24
God Stats
54W - 57L
1,482 SR
Queue Stats
97W - 90L
1,379 Elo+
Party 3
Anubis
Anubis
IffyStarfish713
Anubis
Level 17
God Stats
35W - 32L
1,428 SR
Queue Stats
77W - 69L
1,371 Elo+
Solo
Nemesis
Nemesis
RebecaDutra
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
cheeseslife
Ymir
Level 25
God Stats
21W - 12L
1,359 SR
Queue Stats
102W - 95L
1,380 Elo+
Party 3
Team Averages
Level 17
1,454 SR
1,371 Elo+

VS

Team Averages
Level 38
1,405 SR
1,124 Elo+
Bellona
Bellona
ItzBabaYaga
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,192 Elo+
Solo
Arachne
Arachne
Markasaurous
Arachne
Level 6
God Stats
2W - 2L
1,192 SR
Queue Stats
6W - 8L
1,012 Elo+
Party 2
Tiamat
Tiamat
Notxenomoph
Tiamat
Level 8
God Stats
19W - 23L
1,500 SR
Queue Stats
177W - 233L
1,200 Elo+
Party 1
Jormungandr
Jormungandr
Q7205491
Jormungandr
Level 12
God Stats
8W - 8L
1,399 SR
Queue Stats
120W - 152L
1,204 Elo+
Party 1
Medusa
Medusa
geranimo17
Medusa
Level 139
God Stats
1W - 1L
1,436 SR
Queue Stats
22W - 17L
1,012 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Craxxix
Cernunnos
1
0 / 0 / 0
3,378
338
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 0
5,289
529
2,503
3,550
960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 1
5,718
572
4,645
2,465
969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
RebecaDutra
Nemesis
5
0 / 3 / 0
4,033
403
38
4,447
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 1 / 1
4,877
488
2,929
7,329
2,934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItzBabaYaga
Bellona
8
1 / 2 / 1
5,171
517
1,504
5,256
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Markasaurous
Arachne
7
1 / 1 / 1
5,112
511
1,072
5,306
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
9
0 / 2 / 0
5,164
516
601
4,763
1,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Q7205491
Jormungandr
7
0 / 1 / 0
4,699
470
1,200
4,499
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
geranimo17
Medusa
9
1 / 1 / 0
5,287
529
3,668
3,812
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
6
Kills
3
4
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Craxxix
Cernunnos
0
0
0
0
L
1
0
0
1
L
4
0
1
4.5
W
Bellona
ItzBabaYaga
Bellona
1
2
1
0.75
W
Arachne
Markasaurous
Arachne
1
1
1
1.5
W
Tiamat
0
2
0
0
W
Jormungandr
Q7205491
Jormungandr
0
1
0
0
L
Nemesis
RebecaDutra
Nemesis
0
3
0
0
L
1
1
1
1.5
W
Medusa
geranimo17
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
8,045
17,791
Taken
23,636
5,893
Mitigated
9,464
4,996
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Craxxix
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
2,503
506
0
1,175
3,550
960
420
0
3,450
0
27,308
L
4,645
169
0
856
2,465
969
0
665
1,800
20,952
0
W
Bellona
ItzBabaYaga
Bellona
1,504
429
0
1,235
5,256
3,259
29
134
5,122
0
17,023
W
Arachne
Markasaurous
Arachne
1,072
814
0
1,821
5,306
1,231
401
1,167
4,139
0
12,806
W
Tiamat
601
92
0
970
4,763
1,667
481
2,288
2,475
17,900
0
W
Jormungandr
Q7205491
Jormungandr
1,200
339
0
292
4,499
1,776
460
1,504
2,995
17,195
0
L
Nemesis
RebecaDutra
Nemesis
38
0
0
265
4,447
1,030
0
199
4,223
0
4,243
L
2,929
1,110
78
2,622
7,329
2,934
0
937
6,392
17,470
0
W
Medusa
geranimo17
Medusa
3,668
1,768
99
598
3,812
1,531
2,001
2,481
1,331
0
26,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
25,433
153
Minions Killed
192
0
Camps Cleared
0
715,823
Distance Traveled
879,572
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,378
338
0
0
0
8,811
0
L
Pele
5,289
529
55
6
0
197,726
0
L
Anubis
5,718
572
45
5
0
184,519
0
W
Bellona
5,171
517
43
4
0
192,781
4
W
Arachne
5,112
511
37
4
0
159,611
0
W
Tiamat
5,164
516
35
4
0
174,754
0
W
Jormungandr
4,699
470
33
3
0
188,185
1
L
Nemesis
4,033
403
14
1
0
152,912
1
L
Ymir
4,877
488
39
4
0
171,855
0
W
Medusa
5,287
529
44
4
0
164,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role