Player Matchup

Xing Tian
Xing Tian
AgoNy Chub
Xing Tian
Level 95
God Stats
10W - 8L
1,585 SR
Queue Stats
42W - 61L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GoldenHorror
Ah Muzen Cab
Level 105
God Stats
14W - 25L
1,487 SR
Queue Stats
79W - 103L
1,384 Elo+
Party 2
Pele
Pele
Soner Goon
Pele
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 372L
1,421 Elo+
Party 2
Anubis
Anubis
SpaceOver
Anubis
Level 47
God Stats
21W - 21L
1,615 SR
Queue Stats
281W - 298L
1,500 Elo+
Party 2
Odin
Odin
matthuah
Odin
Level 18
God Stats
4W - 10L
1,297 SR
Queue Stats
23W - 39L
1,310 Elo+
Party 2
Team Averages
Level 66
1,497 SR
1,402 Elo+

VS

Team Averages
Level 94
1,482 SR
1,457 Elo+
Cthulhu
Cthulhu
DoctorRojas
Cthulhu
Level 109
God Stats
11W - 5L
1,317 SR
Queue Stats
273W - 291L
1,482 Elo+
Party 1
Apollo
Apollo
SkarletXXx
Apollo
Level 42
God Stats
4W - 1L
1,580 SR
Queue Stats
143W - 167L
1,401 Elo+
Party 1
Erlang Shen
Erlang Shen
Vampryoteuthis
Erlang Shen
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 377L
1,555 Elo+
Party 1
Tiamat
Tiamat
XGRCPugz
Tiamat
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 168L
1,391 Elo+
Solo
Artemis
Artemis
cleotrapa
Artemis
Level 123
God Stats
18W - 8L
1,515 SR
Queue Stats
256W - 247L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AgoNy Chub
Xing Tian
15
4 / 3 / 9
10,334
470
12,057
21,551
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
GoldenHorror
Ah Muzen Cab
16
3 / 7 / 5
9,918
451
13,603
16,009
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 9 / 3
9,474
431
10,630
19,430
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
SpaceOver
Anubis
17
4 / 7 / 5
10,885
495
14,564
20,916
12,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
2 / 4 / 4
8,628
392
8,092
16,583
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctorRojas
Cthulhu
19
4 / 3 / 6
12,620
574
17,296
15,139
14,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
SkarletXXx
Apollo
17
3 / 4 / 3
11,627
529
10,279
19,418
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Vampryoteuthis
Erlang Shen
20
10 / 3 / 2
13,946
634
15,128
21,715
13,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
XGRCPugz
Tiamat
15
2 / 5 / 9
11,114
505
5,570
19,185
26,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
cleotrapa
Artemis
20
11 / 2 / 5
14,518
660
20,616
17,308
7,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
17
Kills
30
30
Deaths
17
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AgoNy Chub
Xing Tian
4
3
9
2.83
W
Cthulhu
DoctorRojas
Cthulhu
4
3
6
2.33
L
Ah Muzen Cab
GoldenHorror
Ah Muzen Cab
3
7
5
0.79
W
Apollo
SkarletXXx
Apollo
3
4
3
1.13
L
4
9
3
0.61
L
Anubis
SpaceOver
Anubis
4
7
5
0.93
W
Erlang Shen
Vampryoteuthis
Erlang Shen
10
3
2
3.67
W
Tiamat
XGRCPugz
Tiamat
2
5
9
1.3
W
Artemis
cleotrapa
Artemis
11
2
5
6.75
L
Odin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,946
Damage
68,889
94,489
Taken
92,765
61,431
Mitigated
69,414
24,710
Healing
31,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AgoNy Chub
Xing Tian
12,057
1,981
0
2,586
21,551
22,133
0
5,612
15,765
32,775
0
W
Cthulhu
DoctorRojas
Cthulhu
17,296
1,648
0
2,877
15,139
14,693
104
5,146
9,658
76,074
0
L
Ah Muzen Cab
GoldenHorror
Ah Muzen Cab
13,603
7,121
0
5,105
16,009
6,540
1,921
1,777
14,164
0
69,733
W
Apollo
SkarletXXx
Apollo
10,279
6,713
0
8,526
19,418
7,607
0
4,001
15,367
0
69,224
L
10,630
2,763
0
5,384
19,430
9,020
0
928
18,436
0
46,153
L
Anubis
SpaceOver
Anubis
14,564
2,110
0
9,181
20,916
12,617
195
5,273
15,505
70,347
0
W
Erlang Shen
Vampryoteuthis
Erlang Shen
15,128
9,985
0
4,126
21,715
13,754
3,382
3,141
18,574
0
134,506
W
Tiamat
XGRCPugz
Tiamat
5,570
814
246
4,538
19,185
26,220
28
7,755
11,395
20,497
0
W
Artemis
cleotrapa
Artemis
20,616
15,139
0
10,855
17,308
7,140
7,436
6,578
10,705
0
117,612
L
Odin
8,092
971
0
2,454
16,583
11,121
0
8,340
7,753
0
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
63,825
363
Minions Killed
624
0
Camps Cleared
0
1,678,891
Distance Traveled
1,828,309
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,334
470
29
1
0
383,256
0
W
Cthulhu
12,620
574
132
6
0
339,074
3
L
Ah Muzen Cab
9,918
451
117
5
0
308,806
3
W
Apollo
11,627
529
120
5
0
398,275
1
L
Pele
9,474
431
66
3
0
328,184
1
L
Anubis
10,885
495
109
5
0
300,899
2
W
Erlang Shen
13,946
634
176
8
0
411,436
1
W
Tiamat
11,114
505
21
1
0
331,091
1
W
Artemis
14,518
660
175
8
0
348,433
4
L
Odin
8,628
392
42
2
0
357,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role