Player Matchup

The Morrigan
The Morrigan
Bronze III
Otterize
The Morrigan
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver II
Reván
Osiris
Silver II
Level 128
God Stats
1W - 1L
1,509 SR
Queue Stats
9W - 8L
1,476 MMR
Solo
Ymir
Ymir
Gold III
cowmoney
Ymir
Gold III
Level 66
God Stats
29W - 27L
1,552 SR
Queue Stats
163W - 157L
1,473 MMR
Solo
Chiron
Chiron
Gold II
crickets
Chiron
Gold II
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 83L
1,490 MMR
Solo
Nemesis
Nemesis
Bronze III
gothified
Nemesis
Bronze III
Level 126
God Stats
1W - 1L
1,838 SR
Queue Stats
3W - 5L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,580 SR
1,488 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,456 SR
1,492 MMR
Sobek
Sobek
Bronze III
Hagshow
Sobek
Bronze III
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 134L
1,488 MMR
Solo
Thor
Thor
Gold IV
OwlThatIsLarge
Thor
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Vồrťex
Vulcan
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
WhiteWolf469
Medusa
Bronze III
Level 46
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
XxIamFarmingxX
Jing Wei
Bronze III
Level 86
God Stats
6W - 11L
1,446 SR
Queue Stats
66W - 89L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Otterize
The Morrigan
20
5 / 0 / 4
13,349
607
10,124
8,885
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Reván
Osiris
20
5 / 2 / 5
13,336
606
17,199
20,448
21,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
2 / 2 / 11
11,873
540
4,843
21,842
23,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
crickets
Chiron
20
6 / 0 / 5
14,774
672
18,599
13,047
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
gothified
Nemesis
20
5 / 0 / 7
13,110
596
7,760
11,635
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiSetScyllaCthulhuNu Wa

VS

Bans
DanzaburouCupidFafnirCu ChulainnGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Hagshow
Sobek
12
0 / 7 / 2
8,127
369
6,095
19,660
18,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 7 / 0
9,828
447
5,769
21,606
14,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
Vồrťex
Vulcan
17
0 / 3 / 2
10,225
465
11,490
9,632
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
0 / 4 / 1
9,042
411
4,878
13,957
5,496
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
20
1 / 2 / 2
11,559
525
8,205
15,081
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
23
Kills
4
4
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Hagshow
Sobek
0
7
2
0.14
W
The Morrigan
Otterize
The Morrigan
5
0
4
7
L
3
7
0
0.43
W
Osiris
Reván
Osiris
5
2
5
3.75
L
Vulcan
Vồrťex
Vulcan
0
3
2
0.33
L
Medusa
0
4
1
0.13
L
Jing Wei
1
2
2
1
W
Ymir
2
2
11
3.75
W
Chiron
crickets
Chiron
6
0
5
8.5
W
Nemesis
gothified
Nemesis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
36,437
75,857
Taken
79,936
59,787
Mitigated
49,335
36,880
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Hagshow
Sobek
6,095
695
0
3,865
19,660
18,873
0
5,561
13,860
24,158
0
W
The Morrigan
Otterize
The Morrigan
10,124
790
0
3,165
8,885
4,010
2,728
3,245
5,432
102,175
0
L
5,769
877
0
3,430
21,606
14,475
1,089
3,167
17,795
240
49,608
W
Osiris
Reván
Osiris
17,199
5,953
0
7,702
20,448
21,498
1,863
1,499
18,897
256
91,284
L
Vulcan
Vồrťex
Vulcan
11,490
2,532
0
405
9,632
3,714
272
3,603
5,698
84,524
0
L
Medusa
4,878
1,936
0
3,962
13,957
5,496
0
2,111
11,821
0
69,492
L
Jing Wei
8,205
6,425
0
3,568
15,081
6,777
0
721
14,112
0
107,721
W
Ymir
4,843
969
0
7,229
21,842
23,299
443
9,559
11,888
28,591
0
W
Chiron
crickets
Chiron
18,599
7,924
1,731
9,312
13,047
5,813
6,989
3,906
9,105
0
143,208
W
Nemesis
gothified
Nemesis
7,760
3,684
0
7,741
11,635
5,167
1,614
2,385
9,124
0
100,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,442
Gold Earned
48,781
761
Minions Killed
584
0
Camps Cleared
0
2,230,597
Distance Traveled
2,053,555
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,127
369
28
1
0
399,585
7
W
The Morrigan
13,349
607
213
10
0
446,033
7
L
Thor
9,828
447
99
5
0
375,776
1
W
Osiris
13,336
606
140
6
0
422,653
5
L
Vulcan
10,225
465
156
7
0
445,529
10
L
Medusa
9,042
411
116
5
0
414,481
7
L
Jing Wei
11,559
525
185
8
0
418,184
1
W
Ymir
11,873
540
32
1
0
426,743
8
W
Chiron
14,774
672
220
10
0
408,306
4
W
Nemesis
13,110
596
156
7
0
526,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role