Player Matchup

Nemesis
Nemesis
BRAYANKUN
Nemesis
Level 28
God Stats
3W - 5L
1,584 SR
Queue Stats
25W - 27L
1,487 Elo+
Solo
Persephone
Persephone
Dasfier
Persephone
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,500 Elo+
Solo
Odin
Odin
GodsOnMySide
Odin
Level 29
God Stats
2W - 3L
1,596 SR
Queue Stats
50W - 54L
1,441 Elo+
Solo
Yemoja
Yemoja
Grahamit
Yemoja
Level 28
God Stats
29W - 23L
1,524 SR
Queue Stats
49W - 48L
1,511 Elo+
Solo
Cupid
Cupid
KTLkid21
Cupid
Level 29
God Stats
6W - 7L
1,440 SR
Queue Stats
211W - 186L
1,534 Elo+
Solo
Team Averages
Level 28
1,529 SR
1,495 Elo+

VS

Team Averages
Level 40
1,530 SR
1,506 Elo+
Osiris
Osiris
AlexVAn2
Osiris
Level 27
God Stats
6W - 9L
1,437 SR
Queue Stats
65W - 62L
1,474 Elo+
Party 1
Apollo
Apollo
Olidein
Apollo
Level 35
God Stats
25W - 19L
1,552 SR
Queue Stats
45W - 48L
1,502 Elo+
Party 1
Neith
Neith
Skaden25
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Vrenr
Tiamat
Level 102
God Stats
19W - 9L
1,658 SR
Queue Stats
242W - 227L
1,523 Elo+
Party 1
Bellona
Bellona
socialismisgreat
Bellona
Level 28
God Stats
118W - 106L
1,501 SR
Queue Stats
273W - 289L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRAYANKUN
Nemesis
14
2 / 4 / 0
8,017
472
4,938
10,903
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Dasfier
Persephone
13
1 / 8 / 0
7,615
448
4,280
8,703
2,300
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
7,054
415
3,216
11,673
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Grahamit
Yemoja
13
3 / 5 / 6
8,781
517
8,292
14,616
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
KTLkid21
Cupid
14
7 / 2 / 3
8,789
517
11,111
11,360
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlexVAn2
Osiris
12
1 / 5 / 5
7,555
444
6,131
12,297
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Olidein
Apollo
17
12 / 3 / 4
10,687
629
11,848
13,711
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Skaden25
Neith
13
2 / 4 / 1
8,410
495
7,544
8,513
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Vrenr
Tiamat
16
2 / 1 / 8
10,041
591
8,993
9,760
11,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 0 / 5
11,258
662
8,450
7,725
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
13
Kills
23
23
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
AlexVAn2
Osiris
1
5
5
0.7
L
Nemesis
BRAYANKUN
Nemesis
2
4
0
0.5
L
Persephone
Dasfier
Persephone
1
8
0
0.13
L
0
4
1
0.13
L
Yemoja
Grahamit
Yemoja
3
5
6
1.2
L
Cupid
KTLkid21
Cupid
7
2
3
4.25
W
Apollo
Olidein
Apollo
12
3
4
4.67
W
Neith
Skaden25
Neith
2
4
1
0.63
W
Tiamat
Vrenr
Tiamat
2
1
8
6
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
42,966
57,255
Taken
52,006
29,974
Mitigated
41,117
14,691
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AlexVAn2
Osiris
6,131
2,370
0
300
12,297
10,499
0
3,832
8,465
0
29,019
L
Nemesis
BRAYANKUN
Nemesis
4,938
1,907
0
1,426
10,903
6,945
0
1,490
9,317
0
51,685
L
Persephone
Dasfier
Persephone
4,280
412
0
392
8,703
2,300
0
3,392
4,929
32,305
0
L
3,216
933
0
1,733
11,673
7,487
0
3,042
8,468
0
26,711
L
Yemoja
Grahamit
Yemoja
8,292
1,668
1,016
3,771
14,616
9,508
330
401
14,187
28,767
0
L
Cupid
KTLkid21
Cupid
11,111
6,398
959
5,394
11,360
3,734
340
0
11,360
0
60,369
W
Apollo
Olidein
Apollo
11,848
6,858
0
2,732
13,711
8,531
115
1,853
11,858
0
70,278
W
Neith
Skaden25
Neith
7,544
3,290
0
2,836
8,513
2,728
1,022
2,688
5,825
0
43,058
W
Tiamat
Vrenr
Tiamat
8,993
1,937
450
4,904
9,760
11,900
1,358
3,257
6,424
54,669
0
W
8,450
4,046
0
3,206
7,725
7,459
2,501
942
6,541
0
72,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
47,951
389
Minions Killed
491
0
Camps Cleared
0
1,487,888
Distance Traveled
1,598,964
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,555
444
32
2
0
324,221
5
L
Nemesis
8,017
472
92
5
0
355,011
4
L
Persephone
7,615
448
65
4
0
259,934
5
L
Odin
7,054
415
69
4
0
279,624
1
L
Yemoja
8,781
517
38
2
0
301,441
0
L
Cupid
8,789
517
125
7
0
291,878
2
W
Apollo
10,687
629
104
6
0
352,127
4
W
Neith
8,410
495
65
4
0
289,909
0
W
Tiamat
10,041
591
123
7
0
301,703
1
W
Bellona
11,258
662
167
10
0
331,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role