Player Matchup

Sol
Sol
RebleXScout
Sol
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 92L
1,817 Elo+
Party 1
Sun Wukong
Sun Wukong
SirSpikr
Sun Wukong
Level 103
God Stats
25W - 13L
1,500 SR
Queue Stats
159W - 119L
1,535 Elo+
Party 1
Pele
Pele
TheLawSlayer
Pele
Level 109
God Stats
5W - 0L
1,955 SR
Queue Stats
57W - 49L
1,517 Elo+
Party 1
Team Averages
Level 98
1,652 SR
1,623 Elo+

VS

Team Averages
Level 76
1,488 SR
1,543 Elo+
Fenrir
Fenrir
Aeromannncer
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,564 Elo+
Party 2
Ares
Ares
AthanWolf
Ares
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
xXMonsterMeatXx
Tiamat
Level 96
God Stats
7W - 5L
1,463 SR
Queue Stats
26W - 14L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
12,311
724
8,142
9,817
3,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SirSpikr
Sun Wukong
15
2 / 3 / 10
11,175
657
10,637
12,418
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 6
11,543
679
9,211
11,283
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 5 / 5
9,804
577
2,887
9,809
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
2 / 6 / 5
9,730
572
5,817
16,372
13,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 1 / 3
12,047
709
16,524
8,678
7,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
5
0.7
L
Ares
2
6
5
0.75
W
5
1
6
8
W
Sun Wukong
SirSpikr
Sun Wukong
2
3
10
2.33
W
5
4
6
2
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,990
Damage
25,228
33,518
Taken
34,859
14,212
Mitigated
25,399
12,914
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,887
398
0
1,122
9,809
4,052
0
2,477
7,232
0
21,343
L
Ares
5,817
0
0
1,150
16,372
13,954
0
4,625
11,497
16,165
0
W
8,142
2,082
682
4,749
9,817
3,196
1,748
5,973
3,844
64,160
0
W
Sun Wukong
SirSpikr
Sun Wukong
10,637
1,570
1,318
3,139
12,418
7,328
702
9,192
3,226
0
45,430
W
9,211
1,425
0
3,026
11,283
3,688
620
7,264
4,019
0
48,555
L
16,524
1,461
0
3,314
8,678
7,393
355
1,160
7,298
84,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
31,581
265
Minions Killed
204
0
Camps Cleared
0
920,675
Distance Traveled
962,844
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,804
577
33
2
0
310,226
4
L
Ares
9,730
572
15
1
0
292,694
0
W
Sol
12,311
724
127
7
0
310,058
0
W
Sun Wukong
11,175
657
74
4
0
309,919
0
W
Pele
11,543
679
64
4
0
300,698
2
L
Tiamat
12,047
709
156
9
0
359,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role