Player Matchup

Janus
Janus
Castelan
Janus
Level 29
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 1L
1,682 Elo+
Party 1
Cupid
Cupid
DaGipsyKing
Cupid
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Ganesha
Ganesha
PapaiSmurf1
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Team Averages
Level 60
1,502 SR
1,682 Elo+

VS

Team Averages
Level 62
1,419 SR
1,460 Elo+
Ra
Ra
JManel
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Solo
Set
Set
OliverGB
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
atenox189
Yemoja
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
15W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Castelan
Janus
17
5 / 6 / 8
14,582
663
10,092
12,266
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 4
16,420
746
25,634
16,237
7,895
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
PapaiSmurf1
Ganesha
17
0 / 2 / 15
13,411
610
10,182
15,027
20,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
2 / 7 / 9
13,467
612
8,860
16,616
12,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 6 / 5
14,968
680
18,667
24,588
20,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
atenox189
Yemoja
16
4 / 5 / 4
13,082
595
6,020
17,141
21,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
13
13
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Castelan
Janus
5
6
8
1.5
W
13
5
4
3
L
Ra
2
7
9
0.93
L
7
6
5
1.58
W
Ganesha
PapaiSmurf1
Ganesha
0
2
15
3.75
L
Yemoja
atenox189
Yemoja
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
33,547
43,530
Taken
58,345
33,681
Mitigated
53,935
9,481
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Castelan
Janus
10,092
1,401
257
2,283
12,266
4,934
287
5,852
6,314
59,679
0
W
25,634
19,661
572
6,187
16,237
7,895
2,973
3,443
12,494
253
109,711
L
Ra
8,860
616
5,136
4,095
16,616
12,310
165
8,861
7,481
68,782
0
L
18,667
8,409
0
3,092
24,588
20,232
652
5,980
18,382
0
104,571
W
Ganesha
PapaiSmurf1
Ganesha
10,182
1,565
0
182
15,027
20,852
416
5,865
9,012
22,138
0
L
Yemoja
atenox189
Yemoja
6,020
416
1,472
1,458
17,141
21,393
322
5,907
10,979
17,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,413
Gold Earned
41,517
242
Minions Killed
240
0
Camps Cleared
0
1,215,855
Distance Traveled
1,093,215
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,582
663
105
5
0
387,061
6
W
Cupid
16,420
746
131
6
0
382,470
5
L
Ra
13,467
612
84
4
0
366,417
0
L
Set
14,968
680
129
6
0
380,844
4
W
Ganesha
13,411
610
6
0
0
446,324
8
L
Yemoja
13,082
595
27
1
0
345,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role