Player Matchup

Medusa
Medusa
Bosolk
Medusa
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,547 Elo+
Party 1
Skadi
Skadi
CrazyWolf712
Skadi
Level 15
God Stats
18W - 13L
1,396 SR
Queue Stats
24W - 24L
1,347 Elo+
Party 1
Artio
Artio
ErtTheWolf55
Artio
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 26L
1,347 Elo+
Party 1
Ra
Ra
Khakiest Khakis
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
MrCodageCheese
Izanami
Level 13
God Stats
8W - 3L
1,030 SR
Queue Stats
12W - 9L
1,106 Elo+
Party 1
Team Averages
Level 32
1,385 SR
1,370 Elo+

VS

Team Averages
Level 5
1,428 SR
1,275 Elo+
Kukulkan
Kukulkan
Harveythecoolguy
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,245 Elo+
Party 2
Tyr
Tyr
Luckygio7
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,347 Elo+
Party 2
Ares
Ares
Raelovesyou
Ares
Level 4
God Stats
1W - 3L
1,141 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Guan Yu
Guan Yu
mdbro15
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
spikethebeast
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bosolk
Medusa
17
3 / 2 / 17
10,069
1,007
11,911
5,871
2,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 1 / 19
11,427
1,143
21,607
11,025
5,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 0 / 23
11,039
1,104
10,962
18,808
20,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 0 / 17
11,450
1,145
16,671
5,232
2,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 14
11,774
1,177
18,353
6,322
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

297

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,093
909
17,593
11,925
5,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 8 / 1
9,742
974
10,213
21,924
20,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 1
9,569
957
4,084
19,128
16,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
mdbro15
Guan Yu
15
1 / 8 / 2
9,318
932
5,224
20,773
23,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
spikethebeast
Baron Samedi
15
0 / 4 / 2
9,196
920
7,912
14,502
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
11
32
Kills
3
3
Deaths
32
90
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bosolk
Medusa
3
2
17
5.75
W
7
1
19
16.5
W
4
0
23
15.5
L
0
7
2
0.14
W
6
0
17
14.5
L
2
8
1
0.31
W
12
0
14
19
L
0
5
1
0.1
L
Guan Yu
mdbro15
Guan Yu
1
8
2
0.25
L
Baron Samedi
spikethebeast
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,504
Damage
45,026
47,258
Taken
88,252
33,364
Mitigated
71,950
10,170
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bosolk
Medusa
11,911
5,442
0
0
5,871
2,425
0
4,113
1,658
0
21,043
W
21,607
10,923
0
612
11,025
5,127
0
7,051
3,849
0
32,775
W
10,962
2,184
2,703
3,772
18,808
20,644
0
12,199
5,988
18,459
0
L
17,593
2,006
0
0
11,925
5,098
0
3,904
8,021
42,805
0
W
16,671
297
1,777
455
5,232
2,321
0
2,285
2,897
41,747
0
L
10,213
2,522
0
1,672
21,924
20,883
0
7,021
14,903
14
20,745
W
18,353
13,688
48
803
6,322
2,847
0
3,955
2,292
0
32,254
L
4,084
420
0
0
19,128
16,147
0
5,196
13,932
11,064
0
L
Guan Yu
mdbro15
Guan Yu
5,224
1,040
1,846
2,189
20,773
23,063
0
7,331
13,442
0
10,720
L
Baron Samedi
spikethebeast
Baron Samedi
7,912
845
2,417
1,214
14,502
6,759
0
4,181
10,321
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,759
Gold Earned
46,918
162
Minions Killed
144
3
Camps Cleared
1
1,002,984
Distance Traveled
882,021
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,069
1,007
21
2
0
158,404
0
W
Skadi
11,427
1,143
26
3
3
183,733
0
W
Artio
11,039
1,104
9
1
0
229,240
0
L
Kukulkan
9,093
909
59
6
0
169,748
0
W
Ra
11,450
1,145
80
8
0
232,150
0
L
Tyr
9,742
974
16
2
1
216,347
1
W
Izanami
11,774
1,177
26
3
0
199,457
0
L
Ares
9,569
957
5
1
0
173,059
0
L
Guan Yu
9,318
932
11
1
0
164,286
1
L
Baron Samedi
9,196
920
53
5
0
158,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role