Player Matchup

Persephone
Persephone
DR L0V3
Persephone
Level 118
God Stats
5W - 3L
1,364 SR
Queue Stats
127W - 100L
1,616 Elo+
Party 3
Izanami
Izanami
GBN Rose
Izanami
Level 107
God Stats
2W - 0L
1,686 SR
Queue Stats
48W - 57L
1,414 Elo+
Solo
Mulan
Mulan
Savoth
Mulan
Level 91
God Stats
25W - 15L
1,772 SR
Queue Stats
131W - 101L
1,653 Elo+
Party 3
Aphrodite
Aphrodite
Sirberzoid
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Son0Nardo
Geb
Level 126
God Stats
17W - 12L
1,427 SR
Queue Stats
149W - 120L
1,625 Elo+
Party 3
Team Averages
Level 106
1,550 SR
1,562 Elo+

VS

Team Averages
Level 131
1,527 SR
1,645 Elo+
Tiamat
Tiamat
SinfulLabrys
Tiamat
Level 132
God Stats
12W - 10L
1,543 SR
Queue Stats
390W - 334L
1,546 Elo+
Party 2
Merlin
Merlin
Skinimux
Merlin
Level 120
God Stats
4W - 3L
1,729 SR
Queue Stats
10W - 3L
1,987 Elo+
Party 1
Mulan
Mulan
Sun Bro Nick
Mulan
Level 159
God Stats
26W - 14L
1,541 SR
Queue Stats
464W - 340L
1,552 Elo+
Party 2
Vulcan
Vulcan
nirvana5506
Vulcan
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
62W - 70L
1,592 Elo+
Party 1
Nox
Nox
xSteve2196
Nox
Level 121
God Stats
4W - 3L
1,529 SR
Queue Stats
150W - 141L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DR L0V3
Persephone
18
3 / 1 / 10
11,349
811
13,556
10,471
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GBN Rose
Izanami
17
5 / 5 / 3
11,100
793
8,563
12,754
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Savoth
Mulan
18
6 / 2 / 7
11,596
828
11,501
16,770
12,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Sirberzoid
Aphrodite
18
3 / 0 / 9
10,959
783
6,059
9,185
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 10
10,937
781
9,758
19,624
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 9
10,021
716
11,678
10,583
8,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Skinimux
Merlin
16
1 / 4 / 8
9,813
701
13,330
10,288
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 5
10,925
780
15,054
14,706
7,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
16
1 / 4 / 6
9,042
646
7,205
11,372
4,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 7
9,987
713
8,825
12,367
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
19
Kills
13
13
Deaths
19
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
DR L0V3
Persephone
3
1
10
8
W
Izanami
GBN Rose
Izanami
5
5
3
1.3
W
Mulan
Savoth
Mulan
6
2
7
4.75
L
Tiamat
3
3
9
2.5
W
Aphrodite
Sirberzoid
Aphrodite
3
0
9
7.5
L
Merlin
Skinimux
Merlin
1
4
8
1.25
W
2
5
10
1.4
L
5
2
5
3.75
L
Vulcan
1
4
6
1
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
56,092
68,804
Taken
59,316
45,841
Mitigated
29,671
26,316
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DR L0V3
Persephone
13,556
899
0
2,939
10,471
3,605
1,294
7,756
2,058
45,919
0
W
Izanami
GBN Rose
Izanami
8,563
4,864
0
1,607
12,754
6,072
943
8,647
3,745
0
39,359
W
Mulan
Savoth
Mulan
11,501
2,215
0
2,996
16,770
12,387
984
6,607
9,803
0
28,398
L
Tiamat
11,678
1,242
0
2,534
10,583
8,674
0
5,326
5,103
34,942
0
W
Aphrodite
Sirberzoid
Aphrodite
6,059
959
7,558
6,889
9,185
5,918
1,752
6,476
2,429
39,446
0
L
Merlin
Skinimux
Merlin
13,330
251
0
819
10,288
3,806
0
6,511
3,536
35,186
0
W
9,758
832
1,470
2,857
19,624
17,859
750
9,490
9,618
26,472
0
L
15,054
1,406
0
4,675
14,706
7,639
0
5,720
8,855
0
43,641
L
Vulcan
7,205
3,745
0
1,250
11,372
4,685
0
6,078
5,082
24,496
0
L
8,825
414
0
1,817
12,367
4,867
0
5,623
6,646
31,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
49,788
355
Minions Killed
314
4
Camps Cleared
11
1,391,396
Distance Traveled
1,270,263
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,349
811
84
6
0
277,731
0
W
Izanami
11,100
793
85
6
4
256,581
1
W
Mulan
11,596
828
44
3
0
270,200
2
L
Tiamat
10,021
716
52
4
6
243,211
2
W
Aphrodite
10,959
783
107
8
0
281,577
2
L
Merlin
9,813
701
71
5
0
254,594
0
W
Geb
10,937
781
35
3
0
305,307
3
L
Mulan
10,925
780
67
5
5
261,721
4
L
Vulcan
9,042
646
50
4
0
255,709
1
L
Nox
9,987
713
74
5
0
255,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role