Player Matchup

Heimdallr
Heimdallr
GR33NMONST3R
Heimdallr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 135L
1,515 Elo+
Party 1
Chernobog
Chernobog
Joshh3115
Chernobog
Level 149
God Stats
4W - 0L
1,824 SR
Queue Stats
277W - 217L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
LOW TEMP1507
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
2,014 Elo+
Party 1
Aphrodite
Aphrodite
SuperTopNach
Aphrodite
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 190L
1,702 Elo+
Party 1
Hercules
Hercules
Tank4life
Hercules
Level 146
God Stats
33W - 21L
1,816 SR
Queue Stats
303W - 228L
1,593 Elo+
Party 1
Team Averages
Level 125
1,628 SR
1,690 Elo+

VS

Team Averages
Level 69
1,474 SR
1,552 Elo+
Tiamat
Tiamat
ST33LYDAN6969
Tiamat
Level 41
God Stats
5W - 2L
1,890 SR
Queue Stats
248W - 277L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
VuZauX
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 243L
1,605 Elo+
Party 2
Hachiman
Hachiman
Yoggxh
Hachiman
Level 109
God Stats
0W - 4L
1,263 SR
Queue Stats
131W - 154L
1,622 Elo+
Party 2
Horus
Horus
Zehetsubo
Horus
Level 20
God Stats
19W - 21L
1,305 SR
Queue Stats
713W - 810L
1,566 Elo+
Party 2
Merlin
Merlin
mattstangGT
Merlin
Level 67
God Stats
3W - 5L
1,410 SR
Queue Stats
94W - 145L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GR33NMONST3R
Heimdallr
15
1 / 0 / 1
9,143
571
3,931
6,828
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Joshh3115
Chernobog
18
8 / 0 / 4
10,627
664
7,589
12,828
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LOW TEMP1507
Cthulhu
13
2 / 0 / 5
8,690
543
3,757
10,727
8,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
SuperTopNach
Aphrodite
15
3 / 0 / 7
9,455
591
6,167
6,474
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Tank4life
Hercules
15
6 / 0 / 4
9,822
614
8,473
13,494
7,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,759
422
3,659
6,934
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
VuZauX
Erlang Shen
11
0 / 2 / 0
6,298
394
2,139
7,057
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Yoggxh
Hachiman
11
0 / 2 / 0
6,553
410
4,120
8,028
1,984
Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Horus
Zehetsubo
Horus
9
0 / 4 / 0
6,020
376
587
6,694
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
10
0 / 7 / 0
6,243
390
6,626
10,754
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
20
Kills
0
0
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GR33NMONST3R
Heimdallr
1
0
1
1.5
W
Chernobog
Joshh3115
Chernobog
8
0
4
10
W
Cthulhu
LOW TEMP1507
Cthulhu
2
0
5
4.5
L
0
5
0
0
W
Aphrodite
SuperTopNach
Aphrodite
3
0
7
6.5
W
Hercules
Tank4life
Hercules
6
0
4
8
L
Erlang Shen
VuZauX
Erlang Shen
0
2
0
0
L
Hachiman
Yoggxh
Hachiman
0
2
0
0
L
Horus
Zehetsubo
Horus
0
4
0
0
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
17,131
50,351
Taken
39,467
29,027
Mitigated
14,919
21,783
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GR33NMONST3R
Heimdallr
3,931
2,014
0
1,486
6,828
3,668
2,204
0
6,828
0
67,275
W
Chernobog
Joshh3115
Chernobog
7,589
4,552
0
2,233
12,828
6,228
5,813
1,128
11,584
0
94,537
W
Cthulhu
LOW TEMP1507
Cthulhu
3,757
165
98
2,035
10,727
8,947
338
1,798
8,754
29,251
0
L
3,659
217
0
939
6,934
3,499
108
983
5,951
29,051
0
W
Aphrodite
SuperTopNach
Aphrodite
6,167
1,555
6,920
5,283
6,474
2,463
747
2,246
3,880
52,007
0
W
Hercules
Tank4life
Hercules
8,473
1,944
0
3,728
13,494
7,721
282
3,808
9,020
0
43,762
L
Erlang Shen
VuZauX
Erlang Shen
2,139
750
0
1,039
7,057
3,190
0
1,020
6,037
0
36,645
L
Hachiman
Yoggxh
Hachiman
4,120
2,748
0
3,024
8,028
1,984
0
993
7,035
0
43,668
L
Horus
Zehetsubo
Horus
587
434
106
873
6,694
3,100
0
2,709
3,985
0
11,194
L
Merlin
6,626
253
0
857
10,754
3,146
0
4,219
6,535
30,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
31,873
506
Minions Killed
303
0
Camps Cleared
0
1,596,704
Distance Traveled
1,438,854
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,143
571
113
7
0
266,947
3
W
Chernobog
10,627
664
151
9
0
357,643
1
W
Cthulhu
8,690
543
41
3
0
307,546
7
L
Tiamat
6,759
422
61
4
0
301,503
2
W
Aphrodite
9,455
591
110
7
0
324,636
2
W
Hercules
9,822
614
91
6
0
339,932
0
L
Erlang Shen
6,298
394
76
5
0
341,539
0
L
Hachiman
6,553
410
86
5
0
250,693
7
L
Horus
6,020
376
25
2
0
263,996
0
L
Merlin
6,243
390
55
3
0
281,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role