Player Matchup

Apollo
Apollo
Slayer1108
Apollo
Level 66
God Stats
1W - 3L
1,626 SR
Queue Stats
22W - 26L
1,457 Elo+
Party 1
Fafnir
Fafnir
Taco El Gordo
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,578 Elo+
Party 1
Tiamat
Tiamat
Yeeerd
Tiamat
Level 78
God Stats
1W - 6L
1,224 SR
Queue Stats
33W - 24L
1,621 Elo+
Party 1
Team Averages
Level 77
1,450 SR
1,552 Elo+

VS

Team Averages
Level 97
1,293 SR
1,447 Elo+
Cupid
Cupid
ImmortalMatrix0
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,558 Elo+
Solo
Cthulhu
Cthulhu
bestia417
Cthulhu
Level 102
God Stats
1W - 1L
1,347 SR
Queue Stats
43W - 56L
1,459 Elo+
Party 2
Tiamat
Tiamat
sLorias
Tiamat
Level 69
God Stats
4W - 5L
1,032 SR
Queue Stats
55W - 69L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Slayer1108
Apollo
16
5 / 5 / 4
13,143
571
17,881
19,975
8,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 2 / 7
13,764
598
14,522
28,044
38,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Yeeerd
Tiamat
17
6 / 6 / 6
14,207
618
25,284
23,566
17,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
15,246
663
22,961
21,150
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bestia417
Cthulhu
18
0 / 2 / 11
13,470
586
19,203
40,252
37,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
sLorias
Tiamat
18
5 / 6 / 4
14,740
641
17,625
19,684
13,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
13
13
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
L
Apollo
Slayer1108
Apollo
5
5
4
1.4
L
3
2
7
3.25
L
Tiamat
Yeeerd
Tiamat
6
6
6
1.5
W
Cthulhu
bestia417
Cthulhu
0
2
11
2.75
W
Tiamat
sLorias
Tiamat
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,687
Damage
59,789
71,585
Taken
81,086
63,916
Mitigated
61,057
22,435
Healing
35,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,961
13,299
1,191
7,726
21,150
9,763
2,057
14,471
6,679
0
88,408
L
Apollo
Slayer1108
Apollo
17,881
10,048
879
1,805
19,975
8,198
1,374
13,398
6,070
0
53,906
L
14,522
5,001
1,851
7,551
28,044
38,021
296
10,523
17,022
45,856
0
L
Tiamat
Yeeerd
Tiamat
25,284
1,978
1,244
9,105
23,566
17,697
189
11,728
11,532
70,078
0
W
Cthulhu
bestia417
Cthulhu
19,203
558
2,252
18,477
40,252
37,671
252
16,584
23,668
73,235
0
W
Tiamat
sLorias
Tiamat
17,625
355
692
5,035
19,684
13,623
482
8,865
10,819
54,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,114
Gold Earned
43,456
198
Minions Killed
249
0
Camps Cleared
0
1,164,179
Distance Traveled
1,238,685
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,246
663
91
4
0
374,114
3
L
Apollo
13,143
571
68
3
0
380,169
0
L
Fafnir
13,764
598
47
2
0
402,977
2
L
Tiamat
14,207
618
83
4
0
381,033
2
W
Cthulhu
13,470
586
80
3
0
461,901
2
W
Tiamat
14,740
641
78
3
0
402,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role