Player Matchup

Awilix
Awilix
Alhuntar
Awilix
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Bobbilluey
Xbalanque
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
365W - 343L
1,607 Elo+
Party 1
Pele
Pele
Sisolym
Pele
Level 124
God Stats
4W - 6L
1,385 SR
Queue Stats
530W - 494L
1,592 Elo+
Party 1
Yemoja
Yemoja
Vegital
Yemoja
Level 83
God Stats
8W - 8L
1,554 SR
Queue Stats
227W - 200L
1,564 Elo+
Party 1
Tiamat
Tiamat
iBendito
Tiamat
Level 114
God Stats
3W - 1L
1,518 SR
Queue Stats
31W - 23L
1,650 Elo+
Solo
Team Averages
Level 113
1,491 SR
1,584 Elo+

VS

Team Averages
Level 126
1,652 SR
1,670 Elo+
Danzaburou
Danzaburou
BeserkerKing
Danzaburou
Level 154
God Stats
18W - 7L
1,877 SR
Queue Stats
262W - 217L
1,679 Elo+
Party 2
Geb
Geb
Deathrayz50
Geb
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 18L
1,742 Elo+
Party 2
Ra
Ra
JollyJuicer
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lütha
Scylla
Level 124
God Stats
9W - 6L
1,886 SR
Queue Stats
23W - 12L
1,801 Elo+
Party 2
Nemesis
Nemesis
VoninTV
Nemesis
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
249W - 208L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Alhuntar
Awilix
13
3 / 2 / 0
7,302
562
3,590
8,507
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Bobbilluey
Xbalanque
12
0 / 2 / 0
6,890
530
4,186
7,981
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Sisolym
Pele
14
4 / 2 / 1
8,393
646
7,143
9,105
3,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Vegital
Yemoja
10
0 / 2 / 3
6,506
500
2,451
5,567
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
iBendito
Tiamat
11
1 / 4 / 2
6,640
511
3,454
8,164
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeserkerKing
Danzaburou
14
7 / 0 / 2
8,161
628
8,463
6,234
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 6
7,534
580
2,802
5,540
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 3 / 0
5,202
400
2,069
3,654
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Lütha
Scylla
13
1 / 2 / 4
7,386
568
5,575
5,643
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
VoninTV
Nemesis
12
3 / 3 / 2
7,083
545
5,158
10,755
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
Alhuntar
Awilix
3
2
0
1.5
L
Danzaburou
BeserkerKing
Danzaburou
7
0
2
8
W
Xbalanque
Bobbilluey
Xbalanque
0
2
0
0
L
1
0
6
4
L
0
3
0
0
L
Scylla
Lütha
Scylla
1
2
4
1.5
W
Pele
Sisolym
Pele
4
2
1
2.25
W
Yemoja
Vegital
Yemoja
0
2
3
0.75
L
Nemesis
VoninTV
Nemesis
3
3
2
1.33
W
Tiamat
iBendito
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
24,067
39,324
Taken
31,826
17,502
Mitigated
12,267
12,222
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Alhuntar
Awilix
3,590
1,695
0
937
8,507
3,028
0
1,092
7,281
0
50,333
L
Danzaburou
BeserkerKing
Danzaburou
8,463
3,252
0
4,046
6,234
2,641
0
1,011
5,213
0
52,798
W
Xbalanque
Bobbilluey
Xbalanque
4,186
1,636
0
3,030
7,981
2,745
948
1,032
6,939
0
48,059
L
2,802
312
0
1,666
5,540
2,527
0
1,026
4,468
30,585
0
L
2,069
311
0
1,071
3,654
1,013
0
0
3,654
17,390
0
L
Scylla
Lütha
Scylla
5,575
385
0
783
5,643
1,779
0
2,020
3,397
49,727
0
W
Pele
Sisolym
Pele
7,143
1,648
0
2,794
9,105
3,559
0
4,081
4,822
0
54,026
W
Yemoja
Vegital
Yemoja
2,451
358
1,365
1,704
5,567
3,927
0
1,677
3,816
16,862
0
L
Nemesis
VoninTV
Nemesis
5,158
1,925
0
4,352
10,755
4,307
0
1,386
9,189
0
36,267
W
Tiamat
iBendito
Tiamat
3,454
235
0
2,392
8,164
4,243
48
1,986
6,020
34,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
35,366
428
Minions Killed
408
0
Camps Cleared
0
1,296,103
Distance Traveled
1,174,529
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,302
562
90
7
0
317,342
2
L
Danzaburou
8,161
628
107
8
0
272,494
3
W
Xbalanque
6,890
530
100
8
0
236,208
6
L
Geb
7,534
580
72
6
0
292,667
4
L
Ra
5,202
400
40
3
0
112,366
4
L
Scylla
7,386
568
116
9
0
243,287
4
W
Pele
8,393
646
113
9
0
244,777
2
W
Yemoja
6,506
500
38
3
0
253,507
8
L
Nemesis
7,083
545
73
6
0
253,715
5
W
Tiamat
6,640
511
87
7
0
244,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role