Player Matchup

Ares
Ares
IanIsZeus
Ares
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 5L
1,460 Elo+
Party 1
Scylla
Scylla
LordHeliz
Scylla
Level 84
God Stats
0W - 2L
1,291 SR
Queue Stats
3W - 6L
1,516 Elo+
Party 1
Fenrir
Fenrir
Narcissa
Fenrir
Level 86
God Stats
1W - 3L
1,550 SR
Queue Stats
7W - 5L
1,582 Elo+
Party 1
Team Averages
Level 65
1,377 SR
1,519 Elo+

VS

Team Averages
Level 96
1,525 SR
1,453 Elo+
Chaac
Chaac
Abigayll
Chaac
Level 145
God Stats
2W - 1L
1,525 SR
Queue Stats
53W - 70L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
Mashago
Baron Samedi
Level 115
God Stats
82W - 54L
1,643 SR
Queue Stats
392W - 362L
1,739 Elo+
Solo
Neith
Neith
parcheotacu
Neith
Level 28
God Stats
3W - 2L
1,408 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 9 / 11
13,865
603
7,410
29,095
33,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
LordHeliz
Scylla
20
6 / 3 / 7
15,476
673
28,989
20,858
10,173
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Narcissa
Fenrir
19
8 / 8 / 6
16,829
732
16,955
24,031
12,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abigayll
Chaac
19
12 / 3 / 6
16,147
702
27,606
35,849
32,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mashago
Baron Samedi
20
7 / 6 / 10
15,785
686
30,355
27,128
10,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 6
12,915
562
2,481
8,559
1,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
14
Kills
19
20
Deaths
14
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Abigayll
Chaac
12
3
6
5
L
Ares
0
9
11
0.61
L
Scylla
LordHeliz
Scylla
6
3
7
3.17
W
Baron Samedi
Mashago
Baron Samedi
7
6
10
2
L
Fenrir
Narcissa
Fenrir
8
8
6
1.38
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
60,442
73,984
Taken
71,536
56,234
Mitigated
44,356
13,687
Healing
36,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Abigayll
Chaac
27,606
4,838
0
17,288
35,849
32,288
721
20,268
14,835
0
80,260
L
Ares
7,410
248
505
5,487
29,095
33,062
458
13,925
14,895
31,066
0
L
Scylla
LordHeliz
Scylla
28,989
1,198
0
4,421
20,858
10,173
684
7,647
12,886
115,031
0
W
Baron Samedi
Mashago
Baron Samedi
30,355
2,515
2,457
15,436
27,128
10,897
1,540
12,482
14,266
121,682
0
L
Fenrir
Narcissa
Fenrir
16,955
1,691
0
3,274
24,031
12,999
0
9,672
14,036
0
79,434
W
2,481
465
0
1,269
8,559
1,171
0
3,796
4,665
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
44,847
248
Minions Killed
260
0
Camps Cleared
0
1,232,461
Distance Traveled
1,071,484
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,147
702
78
3
0
466,615
0
L
Ares
13,865
603
37
2
0
349,251
0
L
Scylla
15,476
673
141
6
0
443,049
1
W
Baron Samedi
15,785
686
137
6
0
386,435
11
L
Fenrir
16,829
732
70
3
0
440,161
0
W
Neith
12,915
562
45
2
0
218,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role