Player Matchup

Artemis
Artemis
OGBarneyFife37
Artemis
Level 7
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
WaTcH Your Fail
Rama
Level 109
God Stats
5W - 2L
1,661 SR
Queue Stats
55W - 54L
1,537 Elo+
Party 2
Zeus
Zeus
roddy1002
Zeus
Level 19
God Stats
25W - 16L
1,607 SR
Queue Stats
43W - 34L
1,491 Elo+
Party 2
Team Averages
Level 45
1,536 SR
1,510 Elo+

VS

Team Averages
Level 19
1,332 SR
1,384 Elo+
Danzaburou
Danzaburou
ILG KORBIT
Danzaburou
Level 11
God Stats
4W - 8L
1,515 SR
Queue Stats
11W - 20L
1,318 Elo+
Party 1
Tyr
Tyr
SwaggyJay27
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 183L
1,493 Elo+
Solo
Tiamat
Tiamat
Zvspartan541
Tiamat
Level 18
God Stats
0W - 5L
980 SR
Queue Stats
39W - 61L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,503
393
0
0
0
17
13 / 1 / 6
12,325
880
21,148
12,881
5,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
15
6 / 2 / 12
10,838
774
11,333
7,370
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ILG KORBIT
Danzaburou
12
0 / 6 / 2
8,520
609
4,954
11,213
4,519
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 7 / 0
8,360
597
3,935
17,049
15,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
1 / 6 / 0
8,158
583
5,770
13,620
6,949
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
3
3
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ILG KORBIT
Danzaburou
0
6
2
0.17
W
0
0
0
0
L
2
7
0
0.29
W
13
1
6
16
L
Tiamat
1
6
0
0.17
W
Zeus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
14,659
20,251
Taken
41,882
7,574
Mitigated
27,113
10,339
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ILG KORBIT
Danzaburou
4,954
1,477
0
534
11,213
4,519
133
3,252
7,961
0
38,561
W
0
0
0
0
0
0
0
0
0
0
0
L
3,935
635
222
1,530
17,049
15,645
0
4,148
12,901
0
19,550
W
21,148
14,248
0
8,475
12,881
5,180
2,829
4,311
8,400
0
76,362
L
Tiamat
5,770
670
595
3,298
13,620
6,949
0
3,991
9,629
28,487
0
W
Zeus
11,333
2,172
0
1,864
7,370
2,394
215
1,298
6,044
36,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
25,038
173
Minions Killed
127
0
Camps Cleared
0
484,194
Distance Traveled
593,948
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,520
609
74
5
0
187,214
2
W
Artemis
5,503
393
0
0
0
0
0
L
Tyr
8,360
597
18
1
0
196,798
0
W
Rama
12,325
880
128
9
0
235,563
0
L
Tiamat
8,158
583
35
3
0
209,936
4
W
Zeus
10,838
774
45
3
0
248,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role