Player Matchup

Cernunnos
Cernunnos
Gold IV
Buehnedog
Cernunnos
Gold IV
Level 107
God Stats
7W - 8L
1,935 SR
Queue Stats
181W - 177L
1,448 MMR
Party 1
Chaac
Chaac
Gold V
Drumaki22
Chaac
Gold V
Level 125
God Stats
4W - 2L
1,857 SR
Queue Stats
50W - 51L
1,495 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
PuddlesOfScarlet
Sun Wukong
Bronze III
Level 127
God Stats
0W - 2L
1,763 SR
Queue Stats
0W - 5L
1,459 MMR
Party 2
Nox
Nox
Gold III
Schiftey
Nox
Gold III
Level 116
God Stats
27W - 34L
1,599 SR
Queue Stats
160W - 157L
1,509 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Syzzzurp2
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,771 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,699 SR
1,482 MMR
Danzaburou
Danzaburou
Gold IV
AsleepGuide1066
Danzaburou
Gold IV
Level 148
God Stats
5W - 8L
1,826 SR
Queue Stats
193W - 175L
1,472 MMR
Solo
Janus
Janus
Gold IV
FaintPup110007
Janus
Gold IV
Level 129
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 70L
1,480 MMR
Solo
Pele
Pele
Gold III
LowerEast645
Pele
Gold III
Level 142
God Stats
2W - 2L
1,573 SR
Queue Stats
80W - 65L
1,530 MMR
Party 3
King Arthur
King Arthur
Gold IV
LowerNorth645
King Arthur
Gold IV
Level 106
God Stats
9W - 14L
1,547 SR
Queue Stats
278W - 265L
1,453 MMR
Party 3
Ares
Ares
Gold III
ProffesorMarbles
Ares
Gold III
Level 151
God Stats
7W - 1L
2,046 SR
Queue Stats
198W - 194L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buehnedog
Cernunnos
13
1 / 10 / 4
8,249
412
9,771
17,687
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Drumaki22
Chaac
16
6 / 5 / 1
10,554
528
11,620
16,940
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
PuddlesOfScarlet
Sun Wukong
16
3 / 4 / 2
10,450
523
13,606
19,489
14,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 9 / 2
9,135
457
8,697
12,884
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
Syzzzurp2
Kukulkan
16
1 / 9 / 1
9,428
471
5,597
11,113
4,210
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetCu ChulainnTsukuyomiHeimdallrScylla

VS

Bans
NemesisCupidCabrakanSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsleepGuide1066
Danzaburou
18
7 / 2 / 8
11,314
566
14,206
15,873
7,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 1 / 8
12,754
638
13,876
11,984
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
15 / 4 / 3
12,227
611
17,129
18,142
9,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
LowerNorth645
King Arthur
17
2 / 3 / 1
10,660
533
11,849
19,211
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 3 / 9
10,864
543
6,450
16,454
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
13
Kills
37
37
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AsleepGuide1066
Danzaburou
7
2
8
5.5
L
Cernunnos
Buehnedog
Cernunnos
1
10
4
0.3
L
Chaac
Drumaki22
Chaac
6
5
1
1.3
W
7
1
8
11
W
15
4
3
4.13
W
King Arthur
LowerNorth645
King Arthur
2
3
1
0.83
W
6
3
9
3.5
L
Sun Wukong
PuddlesOfScarlet
Sun Wukong
3
4
2
1
L
2
9
2
0.33
L
Kukulkan
Syzzzurp2
Kukulkan
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
63,510
78,113
Taken
81,664
43,176
Mitigated
51,626
16,878
Healing
31,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AsleepGuide1066
Danzaburou
14,206
7,575
0
8,684
15,873
7,184
224
4,718
11,155
0
88,048
L
Cernunnos
Buehnedog
Cernunnos
9,771
4,152
0
3,033
17,687
5,383
827
5,067
12,508
0
43,891
L
Chaac
Drumaki22
Chaac
11,620
1,619
0
5,577
16,940
9,756
0
5,823
10,894
0
58,791
W
13,876
1,724
497
4,191
11,984
5,241
1,557
1,431
10,553
102,242
0
W
17,129
5,163
0
8,678
18,142
9,390
0
1,957
16,185
0
92,339
W
King Arthur
LowerNorth645
King Arthur
11,849
2,451
0
6,539
19,211
15,385
0
1,891
17,320
0
74,018
W
6,450
1,170
0
2,842
16,454
14,426
0
4,297
12,157
37,768
0
L
Sun Wukong
PuddlesOfScarlet
Sun Wukong
13,606
3,442
0
5,468
19,489
14,940
0
2,801
15,523
0
65,634
L
8,697
1,679
660
1,668
12,884
8,887
382
3,456
9,359
40,323
0
L
Kukulkan
Syzzzurp2
Kukulkan
5,597
347
0
472
11,113
4,210
0
2,586
8,390
67,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
57,819
491
Minions Killed
622
0
Camps Cleared
0
1,716,566
Distance Traveled
1,905,139
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,314
566
126
6
0
358,299
4
L
Cernunnos
8,249
412
72
4
0
316,262
2
L
Chaac
10,554
528
100
5
0
354,635
3
W
Janus
12,754
638
192
10
0
386,372
0
W
Pele
12,227
611
109
5
0
411,150
2
W
King Arthur
10,660
533
149
7
0
388,716
4
W
Ares
10,864
543
46
2
0
360,602
5
L
Sun Wukong
10,450
523
124
6
0
369,345
3
L
Nox
9,135
457
76
4
0
315,859
4
L
Kukulkan
9,428
471
119
6
0
360,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role