Player Matchup

Osiris
Osiris
Clankstomper102
Osiris
Level 128
God Stats
2W - 5L
1,139 SR
Queue Stats
17W - 19L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Hendy5120
Baron Samedi
Level 147
God Stats
2W - 1L
1,547 SR
Queue Stats
15W - 17L
1,321 Elo+
Party 1
Hel
Hel
IQrowI
Hel
Level 156
God Stats
2W - 1L
1,467 SR
Queue Stats
7W - 4L
1,528 Elo+
Party 1
Sobek
Sobek
Sumthing C00L
Sobek
Level 109
God Stats
7W - 6L
1,323 SR
Queue Stats
25W - 27L
1,528 Elo+
Party 1
Team Averages
Level 135
1,369 SR
1,468 Elo+

VS

Team Averages
Level 76
1,560 SR
1,660 Elo+
Fafnir
Fafnir
KittiesGoneWild
Fafnir
Level 86
God Stats
4W - 8L
1,658 SR
Queue Stats
29W - 29L
1,614 Elo+
Solo
Tiamat
Tiamat
RED24659
Tiamat
Level 104
God Stats
7W - 7L
1,366 SR
Queue Stats
51W - 62L
1,591 Elo+
Solo
Bellona
Bellona
brujodeaunk
Bellona
Level 65
God Stats
1W - 3L
1,392 SR
Queue Stats
6W - 21L
1,718 Elo+
Party 2
Thor
Thor
wyccad915
Thor
Level 47
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 9L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,189
819
7,058
9,171
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Hendy5120
Baron Samedi
14
3 / 2 / 7
8,570
857
7,892
6,513
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
IQrowI
Hel
14
3 / 2 / 4
8,704
870
6,295
5,475
2,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 9
9,110
911
7,301
12,499
12,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,784
778
7,984
9,585
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
RED24659
Tiamat
13
2 / 2 / 3
7,595
760
6,733
9,952
15,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
brujodeaunk
Bellona
11
0 / 6 / 1
6,452
645
2,099
10,740
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
1 / 5 / 1
6,851
685
2,964
8,197
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
6
6
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Baron Samedi
Hendy5120
Baron Samedi
3
2
7
3.25
W
Hel
IQrowI
Hel
3
2
4
2.5
L
3
3
3
1.5
L
Tiamat
RED24659
Tiamat
2
2
3
1.75
W
6
0
9
10.5
L
Bellona
brujodeaunk
Bellona
0
6
1
0.08
L
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
19,780
33,658
Taken
38,474
26,373
Mitigated
34,037
18,009
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
2,695
0
816
9,171
8,517
80
4,844
4,327
0
17,548
W
Baron Samedi
Hendy5120
Baron Samedi
7,892
1,216
2,550
1,462
6,513
2,945
1,919
3,669
2,844
26,144
0
W
Hel
IQrowI
Hel
6,295
1,016
5,450
2,799
5,475
2,162
729
3,297
2,178
32,462
0
L
7,984
1,459
0
4,068
9,585
9,454
0
5,895
3,690
15,666
0
L
Tiamat
RED24659
Tiamat
6,733
848
0
2,976
9,952
15,359
0
4,738
5,214
23,619
0
W
7,301
787
451
4,481
12,499
12,749
1,143
3,161
9,338
21,113
0
L
Bellona
brujodeaunk
Bellona
2,099
474
280
832
10,740
6,074
0
5,468
5,272
0
18,198
L
Thor
2,964
615
0
0
8,197
3,150
0
5,724
2,473
0
8,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
28,682
174
Minions Killed
92
10
Camps Cleared
5
711,652
Distance Traveled
710,400
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,189
819
32
3
2
196,117
0
W
Baron Samedi
8,570
857
43
4
3
150,376
0
W
Hel
8,704
870
80
8
4
164,730
1
L
Fafnir
7,784
778
16
2
0
177,223
3
L
Tiamat
7,595
760
34
3
3
179,519
0
W
Sobek
9,110
911
19
2
1
200,429
0
L
Bellona
6,452
645
32
3
1
184,156
0
L
Thor
6,851
685
10
1
1
169,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role