Player Matchup

Sylvanus
Sylvanus
Ase263
Sylvanus
Level 26
God Stats
5W - 4L
1,468 SR
Queue Stats
11W - 26L
1,421 Elo+
Party 3
Arachne
Arachne
TheGerWord
Arachne
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
66W - 61L
1,225 Elo+
Party 1
Heimdallr
Heimdallr
bubbacbr
Heimdallr
Level 35
God Stats
2W - 10L
1,485 SR
Queue Stats
10W - 24L
1,411 Elo+
Party 3
Achilles
Achilles
exobithacker
Achilles
Level 8
God Stats
35W - 23L
1,257 SR
Queue Stats
170W - 119L
1,283 Elo+
Party 1
Hel
Hel
kelmosa
Hel
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
392W - 356L
1,313 Elo+
Party 1
Team Averages
Level 16
1,442 SR
1,331 Elo+

VS

Team Averages
Level 26
1,712 SR
1,411 Elo+
Tiamat
Tiamat
Biobenny
Tiamat
Level 20
God Stats
3W - 0L
1,811 SR
Queue Stats
5W - 3L
1,478 Elo+
Party 2
Athena
Athena
Gurmps
Athena
Level 25
God Stats
3W - 0L
1,709 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 2
Nemesis
Nemesis
SkinnesS
Nemesis
Level 18
God Stats
10W - 6L
1,657 SR
Queue Stats
261W - 253L
1,299 Elo+
Solo
Bellona
Bellona
Zugzwang2388
Bellona
Level 25
God Stats
3W - 0L
1,676 SR
Queue Stats
154W - 178L
1,374 Elo+
Solo
Izanami
Izanami
epicfail929
Izanami
Level 41
God Stats
3W - 0L
1,709 SR
Queue Stats
9W - 10L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ase263
Sylvanus
15
1 / 3 / 12
10,143
423
8,502
26,629
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TheGerWord
Arachne
16
6 / 9 / 6
10,796
450
10,261
21,972
12,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
bubbacbr
Heimdallr
16
6 / 12 / 11
10,763
448
22,505
26,053
11,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
exobithacker
Achilles
18
6 / 4 / 1
11,435
476
20,356
23,052
34,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
16
4 / 10 / 10
10,780
449
19,041
24,303
16,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Biobenny
Tiamat
17
8 / 8 / 13
12,543
523
26,664
22,845
14,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Gurmps
Athena
15
7 / 5 / 11
11,677
487
13,623
22,819
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SkinnesS
Nemesis
18
2 / 3 / 7
11,739
489
9,118
17,884
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Zugzwang2388
Bellona
20
7 / 3 / 5
13,537
564
22,654
28,763
27,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
epicfail929
Izanami
20
14 / 7 / 5
13,790
575
30,686
27,700
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
79
23
Kills
38
38
Deaths
26
40
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ase263
Sylvanus
1
3
12
2.33
W
Tiamat
Biobenny
Tiamat
8
8
13
1.81
W
Athena
Gurmps
Athena
7
5
11
2.5
W
Nemesis
SkinnesS
Nemesis
2
3
7
1.83
L
Arachne
TheGerWord
Arachne
6
9
6
1
W
Bellona
Zugzwang2388
Bellona
7
3
5
3.17
L
Heimdallr
bubbacbr
Heimdallr
6
12
11
0.96
W
Izanami
epicfail929
Izanami
14
7
5
2.36
L
Achilles
exobithacker
Achilles
6
4
1
1.63
L
Hel
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,665
Damage
102,745
122,009
Taken
120,011
97,124
Mitigated
84,060
48,016
Healing
47,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ase263
Sylvanus
8,502
2,693
3,614
6,146
26,629
22,057
350
9,656
16,973
26,056
0
W
Tiamat
Biobenny
Tiamat
26,664
4,209
97
9,232
22,845
14,690
506
7,384
14,948
72,849
0
W
Athena
Gurmps
Athena
13,623
3,177
0
3,046
22,819
24,085
0
6,817
15,842
28,735
0
W
Nemesis
SkinnesS
Nemesis
9,118
2,861
0
6,622
17,884
7,251
1,043
2,749
14,909
0
86,202
L
Arachne
TheGerWord
Arachne
10,261
8,524
0
2,211
21,972
12,573
642
10,840
11,132
0
29,569
W
Bellona
Zugzwang2388
Bellona
22,654
10,814
0
14,000
28,763
27,441
2,373
2,569
25,966
0
97,272
L
Heimdallr
bubbacbr
Heimdallr
22,505
16,946
1,368
5,501
26,053
11,957
726
10,321
15,732
0
53,359
W
Izanami
epicfail929
Izanami
30,686
22,738
684
13,811
27,700
10,593
6,225
6,727
20,800
0
118,913
L
Achilles
exobithacker
Achilles
20,356
5,088
0
8,076
23,052
34,293
0
755
22,297
0
67,868
L
Hel
19,041
2,285
11,177
9,923
24,303
16,244
790
8,715
15,588
63,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,917
Gold Earned
63,286
339
Minions Killed
645
0
Camps Cleared
0
2,044,464
Distance Traveled
2,255,485
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,143
423
24
1
0
400,123
0
W
Tiamat
12,543
523
111
5
0
386,585
0
W
Athena
11,677
487
35
1
0
502,873
3
W
Nemesis
11,739
489
140
6
0
502,120
1
L
Arachne
10,796
450
57
2
0
425,157
0
W
Bellona
13,537
564
173
7
0
418,170
1
L
Heimdallr
10,763
448
59
2
0
334,131
0
W
Izanami
13,790
575
186
8
0
445,737
4
L
Achilles
11,435
476
92
4
0
455,977
2
L
Hel
10,780
449
107
4
0
429,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role