Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DearBeldam
Ah Muzen Cab
Level 37
God Stats
18W - 18L
1,322 SR
Queue Stats
351W - 356L
1,426 Elo+
Party 3
Tiamat
Tiamat
Dredgeren
Tiamat
Level 49
God Stats
47W - 49L
1,392 SR
Queue Stats
399W - 401L
1,428 Elo+
Party 3
Vulcan
Vulcan
Dredgerenn
Vulcan
Level 54
God Stats
7W - 9L
1,546 SR
Queue Stats
387W - 403L
1,424 Elo+
Party 3
Yemoja
Yemoja
LittleBat90
Yemoja
Level 38
God Stats
107W - 138L
1,381 SR
Queue Stats
382W - 576L
1,344 Elo+
Solo
Cupid
Cupid
TDAH_PWR
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 3
Team Averages
Level 38
1,428 SR
1,403 Elo+

VS

Team Averages
Level 66
1,470 SR
1,460 Elo+
Hera
Hera
AlmostaCookie
Hera
Level 107
God Stats
1W - 1L
1,270 SR
Queue Stats
103W - 100L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Ryuk-sai
Nu Wa
Level 29
God Stats
17W - 9L
1,592 SR
Queue Stats
109W - 105L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TacticalTaco258
Danzaburou
Level 29
God Stats
3W - 1L
1,371 SR
Queue Stats
102W - 117L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
ZapplezSauce
Kuzenbo
Level 84
God Stats
8W - 6L
1,585 SR
Queue Stats
61W - 59L
1,421 Elo+
Party 1
Tiamat
Tiamat
omega-dent
Tiamat
Level 82
God Stats
19W - 22L
1,531 SR
Queue Stats
84W - 77L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DearBeldam
Ah Muzen Cab
18
2 / 2 / 6
11,860
912
20,361
16,057
5,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Dredgeren
Tiamat
17
3 / 7 / 3
11,291
869
16,932
19,874
11,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Dredgerenn
Vulcan
18
2 / 2 / 2
11,563
889
14,812
15,753
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
2 / 7 / 1
11,768
905
9,750
21,191
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
TDAH_PWR
Cupid
16
0 / 3 / 0
9,978
768
876
11,602
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

125

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
13,584
1,045
17,891
11,864
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Ryuk-sai
Nu Wa
18
2 / 2 / 11
11,746
904
18,714
15,081
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TacticalTaco258
Danzaburou
19
4 / 2 / 12
12,627
971
14,907
14,088
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
ZapplezSauce
Kuzenbo
19
5 / 1 / 15
12,449
958
13,168
12,387
15,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
omega-dent
Tiamat
18
1 / 2 / 12
11,197
861
14,027
12,520
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
9
Kills
21
21
Deaths
9
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Ah Muzen Cab
DearBeldam
Ah Muzen Cab
2
2
6
2.5
L
Tiamat
Dredgeren
Tiamat
3
7
3
0.64
L
Vulcan
Dredgerenn
Vulcan
2
2
2
1.5
L
Yemoja
2
7
1
0.36
W
Nu Wa
Ryuk-sai
Nu Wa
2
2
11
3.75
L
Cupid
TDAH_PWR
Cupid
0
3
0
0
W
Danzaburou
TacticalTaco258
Danzaburou
4
2
12
5
W
Kuzenbo
ZapplezSauce
Kuzenbo
5
1
15
12.5
W
Tiamat
omega-dent
Tiamat
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,731
Damage
78,707
84,477
Taken
65,940
38,289
Mitigated
40,264
9,798
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,891
4,306
467
1,613
11,864
4,760
0
6,449
5,415
36,400
0
L
Ah Muzen Cab
DearBeldam
Ah Muzen Cab
20,361
7,141
0
3,350
16,057
5,579
0
11,529
4,528
0
48,632
L
Tiamat
Dredgeren
Tiamat
16,932
350
0
1,882
19,874
11,106
0
14,643
5,231
29,231
0
L
Vulcan
Dredgerenn
Vulcan
14,812
3,013
0
0
15,753
6,072
0
11,282
4,471
52,746
0
L
Yemoja
9,750
1,385
1,407
2,067
21,191
11,533
0
16,184
5,007
41,873
0
W
Nu Wa
Ryuk-sai
Nu Wa
18,714
2,942
693
1,861
15,081
5,074
0
11,687
3,394
51,555
0
L
Cupid
TDAH_PWR
Cupid
876
113
547
545
11,602
3,999
0
10,162
1,440
0
6,419
W
Danzaburou
TacticalTaco258
Danzaburou
14,907
1,796
558
4,061
14,088
5,119
0
10,200
3,888
0
41,338
W
Kuzenbo
ZapplezSauce
Kuzenbo
13,168
5,668
868
708
12,387
15,798
0
7,435
4,952
32,172
0
W
Tiamat
omega-dent
Tiamat
14,027
738
727
4,258
12,520
9,513
0
5,723
6,797
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
61,603
260
Minions Killed
283
4
Camps Cleared
8
1,151,965
Distance Traveled
1,233,196
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,584
1,045
58
4
4
250,556
0
L
Ah Muzen Cab
11,860
912
55
4
1
244,817
1
L
Tiamat
11,291
869
38
3
1
253,267
0
L
Vulcan
11,563
889
86
7
0
255,826
0
L
Yemoja
11,768
905
68
5
1
162,454
1
W
Nu Wa
11,746
904
78
6
2
248,872
1
L
Cupid
9,978
768
13
1
1
235,601
1
W
Danzaburou
12,627
971
63
5
0
234,019
0
W
Kuzenbo
12,449
958
36
3
1
260,292
0
W
Tiamat
11,197
861
48
4
1
239,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role