Player Matchup

Cupid
Cupid
CoreBearr2881
Cupid
Level 18
God Stats
14W - 9L
1,422 SR
Queue Stats
14W - 12L
1,314 Elo+
Solo
Persephone
Persephone
Kalliopi7051
Persephone
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 119L
1,145 Elo+
Party 1
Izanami
Izanami
Lady Disdain705
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 92L
1,145 Elo+
Party 1
Olorun
Olorun
RitzyWizard8547
Olorun
Level 6
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Terra
Terra
TheJewelThief97
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,145 Elo+
Party 1
Team Averages
Level 7
1,442 SR
1,220 Elo+

VS

Team Averages
Level 26
1,543 SR
1,446 Elo+
Cerberus
Cerberus
AirborneC4
Cerberus
Level 25
God Stats
19W - 12L
1,737 SR
Queue Stats
850W - 1,058L
1,501 Elo+
Party 2
King Arthur
King Arthur
Houndhuter100
King Arthur
Level 45
God Stats
44W - 49L
1,506 SR
Queue Stats
469W - 510L
1,429 Elo+
Party 2
Chernobog
Chernobog
RamboBrother2
Chernobog
Level 13
God Stats
3W - 2L
1,311 SR
Queue Stats
26W - 32L
1,282 Elo+
Party 2
Tiamat
Tiamat
TMH KOBE
Tiamat
Level 26
God Stats
16W - 30L
1,549 SR
Queue Stats
113W - 119L
1,518 Elo+
Party 2
Merlin
Merlin
darknight 20005
Merlin
Level 22
God Stats
63W - 77L
1,610 SR
Queue Stats
64W - 82L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
11,216
935
16,133
16,710
7,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Kalliopi7051
Persephone
17
3 / 12 / 5
11,048
921
11,778
20,976
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 12 / 5
10,925
910
19,603
27,979
9,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 9 / 6
10,266
856
12,242
20,614
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 14 / 6
10,876
906
4,856
33,079
27,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AirborneC4
Cerberus
20
14 / 0 / 24
14,077
1,173
17,044
17,746
12,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Houndhuter100
King Arthur
19
7 / 0 / 16
12,378
1,032
15,203
13,530
8,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
RamboBrother2
Chernobog
19
5 / 8 / 27
11,988
999
9,154
16,507
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
TMH KOBE
Tiamat
20
12 / 0 / 24
13,466
1,122
25,583
13,020
13,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
15 / 1 / 31
14,410
1,201
41,100
13,915
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
175
9
Kills
53
53
Deaths
9
26
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AirborneC4
Cerberus
14
0
24
26
L
4
6
4
1
W
King Arthur
Houndhuter100
King Arthur
7
0
16
15
L
Persephone
Kalliopi7051
Persephone
3
12
5
0.46
L
2
12
5
0.38
W
Chernobog
RamboBrother2
Chernobog
5
8
27
2.31
L
0
9
6
0.33
W
Tiamat
TMH KOBE
Tiamat
12
0
24
24
L
0
14
6
0.21
W
15
1
31
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,612
Damage
108,084
119,358
Taken
74,718
59,220
Mitigated
48,111
16,772
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AirborneC4
Cerberus
17,044
1,634
0
6,957
17,746
12,775
0
7,229
10,517
35,278
0
L
16,133
7,340
201
1,687
16,710
7,373
0
11,593
5,117
0
41,198
W
King Arthur
Houndhuter100
King Arthur
15,203
3,871
0
702
13,530
8,523
0
4,123
9,407
0
30,790
L
Persephone
Kalliopi7051
Persephone
11,778
1,980
0
203
20,976
7,271
0
16,531
4,444
24,785
0
L
19,603
15,593
0
4,890
27,979
9,796
0
18,224
9,347
0
49,940
W
Chernobog
RamboBrother2
Chernobog
9,154
6,284
0
84
16,507
7,210
0
7,143
9,364
0
16,709
L
12,242
7,065
0
4,824
20,614
7,067
0
14,472
6,142
29,831
0
W
Tiamat
TMH KOBE
Tiamat
25,583
1,862
0
2,913
13,020
13,261
0
5,386
7,634
32,529
0
L
4,856
2,021
1,868
3,099
33,079
27,713
0
22,906
9,957
14,559
0
W
41,100
5,208
440
5,190
13,915
6,342
0
4,995
8,920
61,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,331
Gold Earned
66,319
198
Minions Killed
196
3
Camps Cleared
1
928,651
Distance Traveled
1,113,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,077
1,173
63
5
1
226,711
0
L
Cupid
11,216
935
49
4
0
189,236
0
W
King Arthur
12,378
1,032
49
4
0
237,920
0
L
Persephone
11,048
921
34
3
1
196,339
0
L
Izanami
10,925
910
66
6
1
184,943
0
W
Chernobog
11,988
999
13
1
0
172,953
0
L
Olorun
10,266
856
33
3
0
158,311
0
W
Tiamat
13,466
1,122
22
2
0
259,522
0
L
Terra
10,876
906
16
1
1
199,822
0
W
Merlin
14,410
1,201
49
4
0
216,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role