Player Matchup

Apollo
Apollo
Knoxe11
Apollo
Level 42
God Stats
2W - 2L
1,458 SR
Queue Stats
14W - 15L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
SaucyChurch
Zhong Kui
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
18W - 8L
1,733 Elo+
Party 2
Fenrir
Fenrir
eloukenas
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,594 Elo+
Party 2
Hera
Hera
roflgrenade
Hera
Level 30
God Stats
4W - 3L
1,685 SR
Queue Stats
17W - 13L
1,654 Elo+
Party 2
Anubis
Anubis
schwander
Anubis
Level 15
God Stats
8W - 3L
1,871 SR
Queue Stats
10W - 6L
1,685 Elo+
Party 2
Team Averages
Level 28
1,648 SR
1,632 Elo+

VS

Team Averages
Level 17
1,658 SR
1,658 Elo+
Ares
Ares
Brunothor2003
Ares
Level 31
God Stats
5W - 3L
1,292 SR
Queue Stats
211W - 202L
1,521 Elo+
Party 1
Tyr
Tyr
CVY200ps
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 113L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dawnbrella
Tsukuyomi
Level 10
God Stats
7W - 3L
1,613 SR
Queue Stats
20W - 10L
1,683 Elo+
Party 3
Tiamat
Tiamat
Ecleptica
Tiamat
Level 7
God Stats
8W - 1L
2,163 SR
Queue Stats
17W - 3L
1,941 Elo+
Party 3
Neith
Neith
PedrixBotado
Neith
Level 18
God Stats
33W - 11L
1,723 SR
Queue Stats
422W - 347L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Knoxe11
Apollo
16
2 / 6 / 2
10,511
956
6,092
11,965
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SaucyChurch
Zhong Kui
16
2 / 6 / 6
10,342
940
10,141
13,621
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
eloukenas
Fenrir
17
1 / 9 / 8
10,452
950
8,575
16,853
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 4 / 4
11,161
1,015
9,384
8,528
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
schwander
Anubis
17
4 / 5 / 4
11,224
1,020
10,849
9,566
4,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

127

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 22
11,254
1,023
5,257
11,620
14,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 17
10,326
939
4,031
9,545
8,991
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Dawnbrella
Tsukuyomi
18
4 / 4 / 18
11,309
1,028
8,988
9,313
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Ecleptica
Tiamat
19
11 / 1 / 14
13,199
1,200
20,826
7,719
7,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 2 / 13
13,787
1,253
17,761
11,874
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
30
30
Deaths
11
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
W
1
3
17
3.17
W
Tsukuyomi
Dawnbrella
Tsukuyomi
4
4
18
3.25
W
Tiamat
Ecleptica
Tiamat
11
1
14
18
L
Apollo
Knoxe11
Apollo
2
6
2
0.5
W
12
2
13
9.25
L
Zhong Kui
SaucyChurch
Zhong Kui
2
6
6
0.83
L
Fenrir
eloukenas
Fenrir
1
9
8
0.56
L
2
4
4
1
L
Anubis
schwander
Anubis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,041
Damage
56,863
60,533
Taken
50,071
31,285
Mitigated
41,530
5,991
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,257
446
884
725
11,620
14,896
0
6,944
4,676
16,268
0
W
4,031
252
0
258
9,545
8,991
0
5,456
4,089
0
6,463
W
Tsukuyomi
Dawnbrella
Tsukuyomi
8,988
2,593
0
451
9,313
4,786
0
5,016
4,297
0
19,623
W
Tiamat
Ecleptica
Tiamat
20,826
606
443
2,994
7,719
7,664
0
4,788
2,931
38,938
0
L
Apollo
Knoxe11
Apollo
6,092
3,413
0
836
11,965
4,968
0
5,749
5,936
0
32,458
W
17,761
11,583
0
4,505
11,874
5,193
0
8,170
3,704
0
73,472
L
Zhong Kui
SaucyChurch
Zhong Kui
10,141
583
243
540
13,621
9,079
0
5,430
7,925
20,378
0
L
Fenrir
eloukenas
Fenrir
8,575
2,934
0
1,122
16,853
9,781
0
5,727
10,898
0
13,460
L
9,384
2,263
144
153
8,528
3,175
0
2,972
5,386
46,181
0
L
Anubis
schwander
Anubis
10,849
209
0
2,953
9,566
4,282
0
5,013
4,305
32,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,690
Gold Earned
59,875
227
Minions Killed
217
8
Camps Cleared
10
1,046,292
Distance Traveled
1,124,097
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,254
1,023
17
2
0
225,419
1
W
Tyr
10,326
939
3
0
0
224,334
0
W
Tsukuyomi
11,309
1,028
32
3
1
232,132
0
W
Tiamat
13,199
1,200
45
4
5
233,618
0
L
Apollo
10,511
956
62
6
1
194,958
0
W
Neith
13,787
1,253
120
11
4
208,594
0
L
Zhong Kui
10,342
940
28
3
2
203,266
3
L
Fenrir
10,452
950
8
1
2
235,818
0
L
Hera
11,161
1,015
85
8
0
214,539
0
L
Anubis
11,224
1,020
44
4
3
197,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role