Player Matchup

Hou Yi
Hou Yi
AbnastyM
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,499 Elo+
Party 3
Tiamat
Tiamat
GN Fool
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,199 Elo+
Party 1
Set
Set
JIGGYPUG
Set
Level 84
God Stats
12W - 10L
1,749 SR
Queue Stats
63W - 59L
1,614 Elo+
Party 1
He Bo
He Bo
Jatr7
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,486 Elo+
Party 3
Ne Zha
Ne Zha
MarcialGamer
Ne Zha
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
26W - 32L
1,651 Elo+
Solo
Team Averages
Level 70
1,550 SR
1,490 Elo+

VS

Team Averages
Level 74
1,602 SR
1,435 Elo+
Artio
Artio
CaptainLongDeck
Artio
Level 64
God Stats
10W - 6L
1,838 SR
Queue Stats
286W - 306L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Clarkbonk
Danzaburou
Level 42
God Stats
19W - 20L
1,402 SR
Queue Stats
136W - 134L
1,395 Elo+
Party 2
Baba Yaga
Baba Yaga
MKSabbath
Baba Yaga
Level 106
God Stats
4W - 4L
1,567 SR
Queue Stats
241W - 269L
1,474 Elo+
Solo
Loki
Loki
MagnumAlex888
Loki
Level 58
God Stats
22W - 25L
1,347 SR
Queue Stats
190W - 197L
1,387 Elo+
Solo
Chaac
Chaac
spacyshadow
Chaac
Level 100
God Stats
25W - 11L
1,858 SR
Queue Stats
606W - 541L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbnastyM
Hou Yi
11
3 / 3 / 1
6,544
545
6,433
7,278
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
GN Fool
Tiamat
5
0 / 4 / 1
4,565
380
793
3,623
1,035
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 2 / 0
7,189
599
10,472
8,381
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

He Bo
Jatr7
He Bo
10
1 / 5 / 1
5,924
494
4,408
7,514
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
11
3 / 4 / 1
6,501
542
5,095
7,162
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,444
537
3,906
11,533
8,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Clarkbonk
Danzaburou
12
5 / 2 / 3
7,441
620
6,036
7,723
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
MKSabbath
Baba Yaga
13
4 / 1 / 6
7,498
625
5,251
7,781
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 2
6,791
566
2,641
6,009
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 3 / 1
6,695
558
4,242
11,893
9,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
17
18
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AbnastyM
Hou Yi
3
3
1
1.17
W
3
1
5
5.5
W
Danzaburou
Clarkbonk
Danzaburou
5
2
3
3.25
L
Tiamat
GN Fool
Tiamat
0
4
1
0.13
L
2
2
0
1
L
He Bo
Jatr7
He Bo
1
5
1
0.3
W
Baba Yaga
MKSabbath
Baba Yaga
4
1
6
7
W
3
3
2
1.33
L
Ne Zha
3
4
1
0.88
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
22,076
33,958
Taken
44,939
13,913
Mitigated
25,585
9,226
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AbnastyM
Hou Yi
6,433
3,179
0
2,665
7,278
2,230
242
500
6,778
0
27,903
W
3,906
120
1,106
4,137
11,533
8,667
15
216
11,279
20,860
0
W
Danzaburou
Clarkbonk
Danzaburou
6,036
2,886
0
2,794
7,723
2,631
838
669
6,930
0
29,566
L
Tiamat
GN Fool
Tiamat
793
191
0
545
3,623
1,035
0
615
3,008
6,728
0
L
10,472
5,673
0
2,609
8,381
6,090
93
1,864
6,480
0
52,175
L
He Bo
Jatr7
He Bo
4,408
91
0
1,340
7,514
2,112
276
3,540
3,714
25,073
0
W
Baba Yaga
MKSabbath
Baba Yaga
5,251
945
0
1,244
7,781
3,037
106
3,572
4,209
42,296
0
W
2,641
576
0
1,778
6,009
1,789
382
582
5,427
0
29,597
L
Ne Zha
5,095
1,049
0
2,067
7,162
2,446
525
2,263
4,821
0
32,200
W
4,242
1,450
0
4,864
11,893
9,461
260
0
11,893
0
35,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
34,869
256
Minions Killed
295
0
Camps Cleared
0
1,029,728
Distance Traveled
1,186,332
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,544
545
48
4
0
231,477
4
W
Artio
6,444
537
34
3
0
262,476
5
W
Danzaburou
7,441
620
45
4
0
216,238
2
L
Tiamat
4,565
380
14
1
0
116,571
0
L
Set
7,189
599
93
8
0
220,590
1
L
He Bo
5,924
494
41
3
0
214,302
3
W
Baba Yaga
7,498
625
72
6
0
236,277
2
W
Loki
6,791
566
69
6
0
247,325
5
L
Ne Zha
6,501
542
60
5
0
246,788
1
W
Chaac
6,695
558
75
6
0
224,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role