Player Matchup

Thanatos
Thanatos
DarkNinja_7867
Thanatos
Level 58
God Stats
1W - 7L
1,311 SR
Queue Stats
100W - 171L
1,266 Elo+
Party 1
Sun Wukong
Sun Wukong
GladiatorToeStab
Sun Wukong
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
255W - 360L
1,273 Elo+
Party 1
Skadi
Skadi
aDEMONofHATRED42
Skadi
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
79W - 174L
1,255 Elo+
Party 1
The Morrigan
The Morrigan
lorenzomart-101
The Morrigan
Level 113
God Stats
29W - 11L
1,840 SR
Queue Stats
339W - 310L
1,521 Elo+
Solo
Ares
Ares
xTITANxPimponx
Ares
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 337L
1,311 Elo+
Solo
Team Averages
Level 79
1,530 SR
1,325 Elo+

VS

Team Averages
Level 62
1,336 SR
1,242 Elo+
Cerberus
Cerberus
DanielAshford
Cerberus
Level 69
God Stats
2W - 1L
1,277 SR
Queue Stats
3W - 8L
1,003 Elo+
Party 2
Thanatos
Thanatos
FadedFreaKazoid
Thanatos
Level 57
God Stats
28W - 25L
1,395 SR
Queue Stats
54W - 65L
1,300 Elo+
Party 2
Anubis
Anubis
SightlyDeath
Anubis
Level 67
God Stats
16W - 30L
1,339 SR
Queue Stats
461W - 514L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Zanzabarslims
Danzaburou
Level 62
God Stats
4W - 6L
1,302 SR
Queue Stats
10W - 23L
1,211 Elo+
Party 2
Amaterasu
Amaterasu
ciclope2000
Amaterasu
Level 53
God Stats
24W - 19L
1,369 SR
Queue Stats
295W - 315L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 4 / 6
8,354
398
4,076
12,864
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GladiatorToeStab
Sun Wukong
18
3 / 0 / 1
10,163
484
7,630
11,245
15,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 10 / 1
7,650
364
3,067
15,534
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
lorenzomart-101
The Morrigan
18
4 / 3 / 1
11,254
536
7,519
10,747
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 2
8,229
392
4,973
16,658
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanielAshford
Cerberus
15
4 / 2 / 8
10,085
480
7,449
11,957
8,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
16
2 / 3 / 3
10,579
504
7,288
15,394
6,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
18
5 / 0 / 3
12,052
574
11,612
10,571
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zanzabarslims
Danzaburou
17
10 / 2 / 2
11,871
565
11,191
16,031
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ciclope2000
Amaterasu
17
1 / 2 / 2
11,082
528
9,288
14,482
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
22
22
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DanielAshford
Cerberus
4
2
8
4
L
Thanatos
0
4
6
0.75
W
Thanatos
2
3
3
1.17
L
Sun Wukong
GladiatorToeStab
Sun Wukong
3
0
1
3.5
W
Anubis
5
0
3
6.5
W
Danzaburou
Zanzabarslims
Danzaburou
10
2
2
5.5
L
0
10
1
0.05
W
Amaterasu
ciclope2000
Amaterasu
1
2
2
1
L
The Morrigan
lorenzomart-101
The Morrigan
4
3
1
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
46,828
67,048
Taken
68,435
34,635
Mitigated
39,760
13,139
Healing
38,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DanielAshford
Cerberus
7,449
103
0
2,665
11,957
8,514
1,527
1,397
9,968
36,930
0
L
Thanatos
4,076
1,059
0
6,739
12,864
3,800
49
2,872
9,942
0
31,092
W
Thanatos
7,288
2,224
619
12,925
15,394
6,219
679
2,167
13,227
0
74,289
L
Sun Wukong
GladiatorToeStab
Sun Wukong
7,630
551
0
1,027
11,245
15,607
0
1,947
8,845
0
66,799
W
Anubis
11,612
417
0
6,334
10,571
5,819
1,093
3,427
7,144
80,281
0
W
Danzaburou
Zanzabarslims
Danzaburou
11,191
5,695
636
9,333
16,031
6,834
6,395
1,953
14,078
0
81,237
L
3,067
1,418
0
2,360
15,534
3,306
777
3,964
11,570
0
36,919
W
Amaterasu
ciclope2000
Amaterasu
9,288
4,030
0
5,983
14,482
12,374
624
2,308
12,174
205
68,115
L
The Morrigan
lorenzomart-101
The Morrigan
7,519
1,626
0
1,497
10,747
3,343
1,213
5,780
4,959
84,421
2,302
L
4,973
372
0
1,516
16,658
8,579
34
4,684
11,824
22,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
55,669
454
Minions Killed
561
0
Camps Cleared
0
1,664,111
Distance Traveled
1,916,676
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,085
480
49
2
0
389,176
3
L
Thanatos
8,354
398
72
3
0
358,223
5
W
Thanatos
10,579
504
115
5
0
440,481
7
L
Sun Wukong
10,163
484
135
6
0
366,737
6
W
Anubis
12,052
574
152
7
0
353,857
8
W
Danzaburou
11,871
565
111
5
0
339,748
0
L
Skadi
7,650
364
58
3
0
279,761
0
W
Amaterasu
11,082
528
134
6
0
393,414
0
L
The Morrigan
11,254
536
155
7
0
317,018
4
L
Ares
8,229
392
34
2
0
342,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role