Player Matchup

Tiamat
Tiamat
Aztigenzo
Tiamat
Level 28
God Stats
7W - 19L
1,526 SR
Queue Stats
56W - 107L
1,335 Elo+
Party 2
Chaac
Chaac
Camdeon21
Chaac
Level 79
God Stats
14W - 17L
1,460 SR
Queue Stats
87W - 159L
1,349 Elo+
Party 2
Thanatos
Thanatos
ZootedKole
Thanatos
Level 35
God Stats
10W - 20L
1,379 SR
Queue Stats
34W - 83L
1,288 Elo+
Party 2
Team Averages
Level 47
1,455 SR
1,324 Elo+

VS

Team Averages
Level 40
1,573 SR
1,218 Elo+
Baron Samedi
Baron Samedi
GPC Ransom
Baron Samedi
Level 17
God Stats
11W - 13L
1,383 SR
Queue Stats
13W - 29L
1,099 Elo+
Party 1
Heimdallr
Heimdallr
XxgreenXxim fat
Heimdallr
Level 17
God Stats
1W - 1L
1,623 SR
Queue Stats
16W - 27L
1,126 Elo+
Party 1
Vamana
Vamana
Zaya Apache
Vamana
Level 85
God Stats
1W - 4L
1,712 SR
Queue Stats
48W - 43L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aztigenzo
Tiamat
20
17 / 8 / 15
20,583
762
48,638
21,196
15,180
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Camdeon21
Chaac
20
11 / 6 / 13
19,234
712
21,809
33,639
26,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ZootedKole
Thanatos
20
6 / 5 / 23
19,081
707
17,497
22,611
9,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GPC Ransom
Baron Samedi
19
5 / 16 / 9
16,160
599
16,822
29,074
12,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
XxgreenXxim fat
Heimdallr
18
3 / 15 / 14
15,956
591
12,199
31,115
10,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
20
11 / 5 / 7
18,069
669
29,763
44,602
63,347
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
34
Kills
19
19
Deaths
36
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aztigenzo
Tiamat
17
8
15
3.06
W
Chaac
Camdeon21
Chaac
11
6
13
2.92
L
Baron Samedi
GPC Ransom
Baron Samedi
5
16
9
0.59
L
Heimdallr
XxgreenXxim fat
Heimdallr
3
15
14
0.67
L
Vamana
11
5
7
2.9
W
Thanatos
ZootedKole
Thanatos
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,944
Damage
58,784
77,446
Taken
104,791
51,356
Mitigated
86,547
48,162
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aztigenzo
Tiamat
48,638
3,250
321
5,663
21,196
15,180
1,072
5,695
15,157
97,200
0
W
Chaac
Camdeon21
Chaac
21,809
7,523
1,107
17,951
33,639
26,681
1,692
6,546
26,568
0
133,755
L
Baron Samedi
GPC Ransom
Baron Samedi
16,822
1,260
3,384
5,617
29,074
12,674
410
14,325
14,129
52,949
0
L
Heimdallr
XxgreenXxim fat
Heimdallr
12,199
4,032
0
2,633
31,115
10,526
465
13,686
16,933
0
60,013
L
Vamana
29,763
16,910
0
11,933
44,602
63,347
247
18,853
25,031
0
82,359
W
Thanatos
ZootedKole
Thanatos
17,497
7,294
1,079
22,041
22,611
9,495
1,664
4,720
17,566
0
80,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,898
Gold Earned
50,185
251
Minions Killed
222
0
Camps Cleared
0
1,517,430
Distance Traveled
1,181,673
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
20,583
762
77
3
0
499,386
0
W
Chaac
19,234
712
105
4
0
526,650
0
L
Baron Samedi
16,160
599
66
2
0
342,102
0
L
Heimdallr
15,956
591
85
3
0
378,135
1
L
Vamana
18,069
669
71
3
0
461,436
0
W
Thanatos
19,081
707
69
3
0
491,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role