Player Matchup

Ra
Ra
Diamond IV
BenVibeZ
Ra
Diamond IV
Level 160
God Stats
11W - 15L
1,583 SR
Queue Stats
427W - 406L
2,212 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
MightyGaming
Heimdallr
Diamond IV
Level 129
God Stats
29W - 22L
1,836 SR
Queue Stats
134W - 117L
2,198 MMR
Solo
Thor
Thor
Diamond V
benzо
Thor
Diamond V
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
2,140 MMR
Solo
King Arthur
King Arthur
Diamond V
dopeboy123
King Arthur
Diamond V
Level 156
God Stats
47W - 48L
1,599 SR
Queue Stats
485W - 488L
2,181 MMR
Party 2
Bellona
Bellona
Diamond III
mrred1
Bellona
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,604 SR
2,046 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,620 SR
2,181 MMR
Sobek
Sobek
Diamond IV
Corlione1
Sobek
Diamond IV
Level 149
God Stats
41W - 24L
1,786 SR
Queue Stats
809W - 750L
2,109 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
JTask
Tsukuyomi
Diamond II
Level 160
God Stats
14W - 7L
1,339 SR
Queue Stats
503W - 422L
2,260 MMR
Party 1
Chang'e
Chang'e
Diamond IV
MrGarcia
Chang'e
Diamond IV
Level 160
God Stats
12W - 6L
1,787 SR
Queue Stats
355W - 340L
2,081 MMR
Solo
Chernobog
Chernobog
Diamond I
SΤAR
Chernobog
Diamond I
Level 145
God Stats
11W - 11L
1,442 SR
Queue Stats
537W - 473L
2,308 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
demisereact
Cabrakan
Diamond V
Level 160
God Stats
5W - 3L
1,744 SR
Queue Stats
353W - 331L
2,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,243
524
3,305
4,467
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
MightyGaming
Heimdallr
11
1 / 0 / 0
5,756
576
1,369
5,619
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
benzо
Thor
8
0 / 3 / 1
4,891
489
3,220
5,894
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
dopeboy123
King Arthur
8
0 / 1 / 0
4,964
496
610
5,359
1,833
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
mrred1
Bellona
8
0 / 6 / 0
4,456
446
2,531
9,500
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetScyllaDanzaburouThe MorriganApollo

VS

Bans
Guan YuYmirJanusYemojaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Corlione1
Sobek
9
1 / 0 / 4
5,277
528
2,547
4,962
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JTask
Tsukuyomi
11
5 / 0 / 0
6,059
606
7,413
6,488
3,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
MrGarcia
Chang'e
10
1 / 0 / 6
5,712
571
2,476
4,813
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
SΤAR
Chernobog
11
0 / 1 / 1
5,988
599
2,863
3,589
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
demisereact
Cabrakan
11
5 / 0 / 3
6,205
621
4,180
4,600
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
12
12
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sobek
Corlione1
Sobek
1
0
4
3
W
Tsukuyomi
JTask
Tsukuyomi
5
0
0
5
L
Heimdallr
MightyGaming
Heimdallr
1
0
0
1
W
Chang'e
MrGarcia
Chang'e
1
0
6
4
W
Chernobog
SΤAR
Chernobog
0
1
1
0.5
L
Thor
benzо
Thor
0
3
1
0.17
W
Cabrakan
demisereact
Cabrakan
5
0
3
6.5
L
King Arthur
dopeboy123
King Arthur
0
1
0
0
L
Bellona
mrred1
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,035
Damage
19,479
30,839
Taken
24,452
11,405
Mitigated
10,695
9,225
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
162
25
1,328
4,467
1,462
0
2,982
1,319
31,139
0
W
Sobek
Corlione1
Sobek
2,547
134
0
3,217
4,962
2,443
0
1,336
3,516
12,008
0
W
Tsukuyomi
JTask
Tsukuyomi
7,413
1,934
0
3,044
6,488
3,029
48
0
6,488
0
31,092
L
Heimdallr
MightyGaming
Heimdallr
1,369
382
0
1,769
5,619
2,048
0
876
4,743
0
33,468
W
Chang'e
MrGarcia
Chang'e
2,476
191
962
2,445
4,813
1,428
0
893
3,749
37,604
0
W
Chernobog
SΤAR
Chernobog
2,863
1,979
0
1,893
3,589
1,398
0
49
3,524
0
43,269
L
Thor
benzо
Thor
3,220
646
0
1,897
5,894
1,775
0
2,914
2,910
0
23,312
W
Cabrakan
demisereact
Cabrakan
4,180
749
0
2,719
4,600
2,397
0
626
3,870
30,721
0
L
King Arthur
dopeboy123
King Arthur
610
98
0
1,020
5,359
1,833
0
828
4,381
0
22,849
L
Bellona
mrred1
Bellona
2,531
1,225
0
3,186
9,500
4,287
0
1,339
7,731
0
17,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
29,241
293
Minions Killed
343
0
Camps Cleared
0
879,732
Distance Traveled
960,054
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,243
524
73
7
0
177,027
4
W
Sobek
5,277
528
12
1
0
182,954
3
W
Tsukuyomi
6,059
606
73
7
0
215,861
3
L
Heimdallr
5,756
576
75
8
0
188,458
1
W
Chang'e
5,712
571
96
10
0
190,774
4
W
Chernobog
5,988
599
102
10
0
177,497
1
L
Thor
4,891
489
59
6
0
177,793
2
W
Cabrakan
6,205
621
60
6
0
192,968
4
L
King Arthur
4,964
496
53
5
0
129,482
0
L
Bellona
4,456
446
33
3
0
206,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role