Player Matchup

Serqet
Serqet
BloodyTama
Serqet
Level 76
God Stats
1W - 4L
1,732 SR
Queue Stats
65W - 89L
1,430 Elo+
Party 4
Vamana
Vamana
JFAR_9
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 34L
1,208 Elo+
Party 3
Nu Wa
Nu Wa
StarryZeLynx
Nu Wa
Level 33
God Stats
9W - 5L
1,825 SR
Queue Stats
35W - 52L
1,390 Elo+
Party 4
Ymir
Ymir
jsweet91
Ymir
Level 35
God Stats
11W - 8L
1,435 SR
Queue Stats
95W - 131L
1,264 Elo+
Party 3
Hou Yi
Hou Yi
markie0912
Hou Yi
Level 57
God Stats
7W - 5L
1,343 SR
Queue Stats
124W - 165L
1,261 Elo+
Party 3
Team Averages
Level 43
1,567 SR
1,311 Elo+

VS

Team Averages
Level 41
1,384 SR
1,241 Elo+
Aphrodite
Aphrodite
BLAZD AYO
Aphrodite
Level 54
God Stats
41W - 57L
1,272 SR
Queue Stats
89W - 134L
1,342 Elo+
Party 2
Medusa
Medusa
OG MODERNMARINE
Medusa
Level 37
God Stats
14W - 15L
1,259 SR
Queue Stats
15W - 19L
1,188 Elo+
Party 2
Tyr
Tyr
Shogun9012
Tyr
Level 40
God Stats
4W - 6L
1,380 SR
Queue Stats
47W - 55L
1,177 Elo+
Party 1
Ra
Ra
Wisely Kamelot
Ra
Level 24
God Stats
7W - 5L
1,593 SR
Queue Stats
37W - 57L
1,235 Elo+
Party 1
Erlang Shen
Erlang Shen
chapu252
Erlang Shen
Level 48
God Stats
6W - 9L
1,414 SR
Queue Stats
308W - 359L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BloodyTama
Serqet
9
1 / 3 / 0
5,160
516
1,821
5,616
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
JFAR_9
Vamana
7
0 / 2 / 0
4,397
440
1,163
4,507
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 4 / 0
4,890
489
2,792
7,084
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
0 / 2 / 3
5,059
506
1,776
7,188
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
markie0912
Hou Yi
8
2 / 1 / 1
5,200
520
5,308
5,491
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLAZD AYO
Aphrodite
8
2 / 3 / 1
5,096
510
2,504
6,926
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 0 / 2
5,319
532
4,904
3,828
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
6,853
685
2,484
5,546
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 1 / 4
6,422
642
4,846
4,920
1,540
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
chapu252
Erlang Shen
9
0 / 0 / 3
5,153
515
2,071
5,921
1,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BLAZD AYO
Aphrodite
2
3
1
0.83
L
Serqet
BloodyTama
Serqet
1
3
0
0.33
L
Vamana
JFAR_9
Vamana
0
2
0
0
W
3
0
2
4
W
4
0
1
4.5
L
1
4
0
0.25
W
3
1
4
5
W
Erlang Shen
chapu252
Erlang Shen
0
0
3
1.5
L
Ymir
0
2
3
0.75
L
Hou Yi
markie0912
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,860
Damage
16,809
29,886
Taken
27,141
11,969
Mitigated
9,639
3,265
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BLAZD AYO
Aphrodite
2,504
444
1,779
3,811
6,926
2,562
451
1,223
5,611
19,134
0
L
Serqet
BloodyTama
Serqet
1,821
610
0
125
5,616
3,024
0
1,211
4,316
0
24,226
L
Vamana
JFAR_9
Vamana
1,163
610
0
106
4,507
2,265
0
356
4,069
0
14,912
W
4,904
1,841
0
896
3,828
1,165
715
584
3,244
0
18,170
W
2,484
351
0
1,951
5,546
2,443
467
146
5,101
0
36,142
L
2,792
1,465
0
984
7,084
2,004
850
2,994
3,866
15,245
0
W
4,846
755
20
1,140
4,920
1,540
825
2,419
2,356
33,749
0
W
Erlang Shen
chapu252
Erlang Shen
2,071
461
0
3,090
5,921
1,929
355
196
5,725
0
22,492
L
Ymir
1,776
76
0
438
7,188
3,037
0
1,518
5,670
16,434
0
L
Hou Yi
markie0912
Hou Yi
5,308
1,482
0
1,612
5,491
1,639
0
876
4,615
0
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
28,843
165
Minions Killed
241
0
Camps Cleared
0
962,670
Distance Traveled
916,043
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,096
510
26
3
0
162,148
0
L
Serqet
5,160
516
51
5
0
215,650
1
L
Vamana
4,397
440
25
3
0
205,463
0
W
Medusa
5,319
532
32
3
0
177,820
0
W
Tyr
6,853
685
72
7
0
197,857
0
L
Nu Wa
4,890
489
28
3
0
177,150
0
W
Ra
6,422
642
72
7
0
167,742
3
W
Erlang Shen
5,153
515
39
4
0
210,476
0
L
Ymir
5,059
506
25
3
0
197,353
0
L
Hou Yi
5,200
520
36
4
0
167,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role