Player Matchup

Kuzenbo
Kuzenbo
Masters
I hunt2kill
Kuzenbo
Masters
Level 156
God Stats
19W - 15L
1,728 SR
Queue Stats
626W - 466L
2,305 MMR
Party 2
Set
Set
Diamond III
R3 Fracks
Set
Diamond III
Level 119
God Stats
12W - 7L
1,923 SR
Queue Stats
263W - 168L
2,107 MMR
Party 2
Scylla
Scylla
Grandmaster
x nTrepid x
Scylla
Grandmaster
Level 160
God Stats
114W - 19L
1,967 SR
Queue Stats
782W - 108L
2,789 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,873 SR
2,400 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,919 SR
2,378 MMR
Cabrakan
Cabrakan
Diamond IV
BTY_DrierSquid
Cabrakan
Diamond IV
Level 86
God Stats
2W - 0L
1,813 SR
Queue Stats
67W - 69L
2,373 MMR
Party 1
Achilles
Achilles
Diamond IV
IsaiahOP
Achilles
Diamond IV
Level 139
God Stats
8W - 0L
2,122 SR
Queue Stats
36W - 13L
2,405 MMR
Solo
Chang'e
Chang'e
Diamond IV
ORANGEPANDA116
Chang'e
Diamond IV
Level 60
God Stats
21W - 10L
1,822 SR
Queue Stats
67W - 69L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I hunt2kill
Kuzenbo
8
1 / 1 / 1
6,077
760
3,884
8,198
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
5,029
629
1,832
3,110
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
9
1 / 1 / 1
5,785
723
4,862
4,850
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
FenrirDanzaburouAphroditePersephoneSobek

VS

Bans
CthulhuThothCu ChulainnBaba YagaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
1 / 0 / 3
6,546
818
3,408
6,313
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
IsaiahOP
Achilles
9
1 / 1 / 3
6,075
759
5,016
6,181
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 1 / 2
5,985
748
5,510
5,238
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
0
3
2.5
L
Kuzenbo
I hunt2kill
Kuzenbo
1
1
1
1.5
W
Achilles
IsaiahOP
Achilles
1
1
3
2.5
W
2
1
2
3
L
0
2
0
0
L
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,578
Damage
13,934
16,158
Taken
17,732
9,092
Mitigated
12,015
3,976
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,408
569
605
2,664
6,313
5,123
108
2,898
3,415
14,074
0
L
Kuzenbo
I hunt2kill
Kuzenbo
3,884
1,876
0
1,639
8,198
5,588
0
4,887
3,201
9,465
0
W
Achilles
IsaiahOP
Achilles
5,016
1,778
0
1,477
6,181
4,982
116
2,594
3,587
0
18,603
W
5,510
182
1,954
1,932
5,238
1,910
34
3,302
1,936
28,509
0
L
1,832
514
0
658
3,110
1,267
0
1,656
1,404
0
9,740
L
Scylla
4,862
1,354
0
1,679
4,850
2,237
0
2,471
2,154
25,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,891
Gold Earned
18,606
71
Minions Killed
108
0
Camps Cleared
0
376,956
Distance Traveled
440,996
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,546
818
20
3
0
133,201
2
L
Kuzenbo
6,077
760
15
2
0
154,121
1
W
Achilles
6,075
759
42
5
0
153,568
1
W
Chang'e
5,985
748
46
6
0
154,227
3
L
Set
5,029
629
15
2
0
89,141
0
L
Scylla
5,785
723
41
5
0
133,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role