Player Matchup

Pele
Pele
EliWRX
Pele
Level 38
God Stats
3W - 3L
1,531 SR
Queue Stats
27W - 28L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
ShttnBullets247
Danzaburou
Level 25
God Stats
8W - 4L
1,695 SR
Queue Stats
12W - 9L
1,671 Elo+
Party 1
Fenrir
Fenrir
Sir_KP_
Fenrir
Level 28
God Stats
12W - 10L
1,705 SR
Queue Stats
30W - 30L
1,626 Elo+
Party 1
Tiamat
Tiamat
ZWhiteTiger
Tiamat
Level 29
God Stats
24W - 18L
1,475 SR
Queue Stats
103W - 101L
1,559 Elo+
Party 3
Athena
Athena
Zalahsar
Athena
Level 26
God Stats
5W - 1L
1,814 SR
Queue Stats
113W - 107L
1,609 Elo+
Party 3
Team Averages
Level 29
1,644 SR
1,612 Elo+

VS

Team Averages
Level 22
1,471 SR
1,517 Elo+
Fenrir
Fenrir
Ablazed Coin
Fenrir
Level 28
God Stats
8W - 11L
1,382 SR
Queue Stats
100W - 123L
1,449 Elo+
Party 2
Scylla
Scylla
GrieverHD
Scylla
Level 18
God Stats
38W - 42L
1,424 SR
Queue Stats
215W - 279L
1,516 Elo+
Party 2
Tiamat
Tiamat
SXTY9ingMonkies
Tiamat
Level 28
God Stats
6W - 7L
1,488 SR
Queue Stats
46W - 39L
1,604 Elo+
Solo
Bellona
Bellona
TXPClever69
Bellona
Level 10
God Stats
8W - 6L
1,562 SR
Queue Stats
225W - 291L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
TXPReaper
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 104L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EliWRX
Pele
11
6 / 3 / 0
6,994
636
5,964
8,150
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ShttnBullets247
Danzaburou
9
7 / 0 / 6
6,405
582
6,715
5,922
1,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Sir_KP_
Fenrir
10
4 / 1 / 6
6,358
578
4,680
5,981
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
10
2 / 1 / 3
6,203
564
3,112
5,867
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Zalahsar
Athena
9
4 / 1 / 7
6,356
578
3,203
4,908
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 4 / 0
6,341
576
4,702
7,172
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
GrieverHD
Scylla
7
0 / 6 / 1
4,509
410
1,500
5,216
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,570
506
3,821
7,207
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
TXPClever69
Bellona
8
0 / 5 / 0
4,738
431
2,561
8,188
5,138
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
TXPReaper
Sylvanus
5
0 / 5 / 0
4,072
370
2,302
6,255
1,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
5
6
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
4
0
1
W
Pele
EliWRX
Pele
6
3
0
2
L
Scylla
GrieverHD
Scylla
0
6
1
0.08
L
1
4
0
0.25
W
Danzaburou
ShttnBullets247
Danzaburou
7
0
6
10
W
Fenrir
Sir_KP_
Fenrir
4
1
6
7
L
Bellona
TXPClever69
Bellona
0
5
0
0
L
Sylvanus
TXPReaper
Sylvanus
0
5
0
0
W
Tiamat
2
1
3
3.5
W
Athena
Zalahsar
Athena
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
14,886
30,828
Taken
34,038
11,986
Mitigated
13,873
12,104
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,702
1,393
0
1,447
7,172
2,309
0
1,371
5,703
0
22,661
W
Pele
EliWRX
Pele
5,964
3,020
0
2,821
8,150
2,546
65
0
8,150
0
38,098
L
Scylla
GrieverHD
Scylla
1,500
209
0
518
5,216
1,058
192
1,072
4,144
15,937
0
L
3,821
489
0
2,286
7,207
3,448
78
2,221
4,826
27,693
0
W
Danzaburou
ShttnBullets247
Danzaburou
6,715
2,926
0
3,137
5,922
1,984
370
3,215
2,608
0
22,758
W
Fenrir
Sir_KP_
Fenrir
4,680
774
0
3,132
5,981
1,847
323
1,457
4,356
0
22,464
L
Bellona
TXPClever69
Bellona
2,561
1,518
0
2,180
8,188
5,138
0
0
8,188
0
18,623
L
Sylvanus
TXPReaper
Sylvanus
2,302
1,282
240
821
6,255
1,920
203
1,355
4,862
9,624
0
W
Tiamat
3,112
444
0
2,164
5,867
2,809
234
1,240
4,539
30,031
0
W
Athena
Zalahsar
Athena
3,203
1,162
0
850
4,908
2,800
125
1,348
3,552
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
25,230
258
Minions Killed
188
0
Camps Cleared
0
998,953
Distance Traveled
981,776
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,341
576
47
4
0
231,652
0
W
Pele
6,994
636
83
8
0
175,088
3
L
Scylla
4,509
410
33
3
0
184,633
0
L
Tiamat
5,570
506
63
6
0
189,029
1
W
Danzaburou
6,405
582
40
4
0
198,038
2
W
Fenrir
6,358
578
45
4
0
231,197
3
L
Bellona
4,738
431
28
3
0
220,776
0
L
Sylvanus
4,072
370
17
2
0
155,686
0
W
Tiamat
6,203
564
67
6
0
176,684
1
W
Athena
6,356
578
23
2
0
217,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role