Player Matchup

Amaterasu
Amaterasu
EmeraldRaes
Amaterasu
Level 26
God Stats
6W - 3L
1,536 SR
Queue Stats
35W - 45L
1,418 Elo+
Solo
Apollo
Apollo
Lion546
Apollo
Level 15
God Stats
3W - 7L
1,302 SR
Queue Stats
180W - 199L
1,399 Elo+
Solo
Arachne
Arachne
ZXSwire3
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,191 Elo+
Party 2
Ao Kuang
Ao Kuang
leandfbkjvsdv
Ao Kuang
Level 26
God Stats
9W - 12L
1,569 SR
Queue Stats
51W - 44L
1,322 Elo+
Solo
Zeus
Zeus
punkshrimp
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,287 Elo+
Party 2
Team Averages
Level 19
1,481 SR
1,323 Elo+

VS

Team Averages
Level 7
1,507 SR
1,305 Elo+
Ares
Ares
Beez6295
Ares
Level 4
God Stats
5W - 5L
1,316 SR
Queue Stats
7W - 8L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
Hyperfang
Sun Wukong
Level 4
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 1
Tyr
Tyr
LordBlightning
Tyr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,308 Elo+
Party 1
Neith
Neith
RadiantRock
Neith
Level 4
God Stats
3W - 2L
1,707 SR
Queue Stats
11W - 14L
1,308 Elo+
Party 1
Kali
Kali
Shaman Rage
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmeraldRaes
Amaterasu
17
2 / 0 / 35
10,247
1,139
8,004
11,053
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Lion546
Apollo
17
3 / 2 / 32
10,144
1,127
18,743
7,527
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ZXSwire3
Arachne
18
13 / 1 / 30
12,054
1,339
18,738
14,574
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
leandfbkjvsdv
Ao Kuang
19
18 / 3 / 29
12,564
1,396
30,443
13,905
6,108
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
20 / 4 / 30
13,209
1,468
26,232
10,252
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 13 / 2
9,146
1,016
4,364
26,947
21,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Hyperfang
Sun Wukong
14
3 / 13 / 3
9,607
1,067
13,906
26,096
19,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 8 / 3
8,934
993
9,583
17,447
16,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 9 / 3
9,991
1,110
10,980
17,533
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 13 / 5
9,035
1,004
11,080
22,668
11,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

212
Kill Participation
26
56
Kills
10
10
Deaths
56
156
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
1
13
2
0.15
W
Amaterasu
EmeraldRaes
Amaterasu
2
0
35
19.5
L
Sun Wukong
Hyperfang
Sun Wukong
3
13
3
0.35
W
Apollo
Lion546
Apollo
3
2
32
9.5
L
2
8
3
0.44
L
3
9
3
0.5
L
1
13
5
0.27
W
Arachne
ZXSwire3
Arachne
13
1
30
28
W
Ao Kuang
leandfbkjvsdv
Ao Kuang
18
3
29
10.83
W
20
4
30
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,160
Damage
49,913
57,311
Taken
110,691
29,085
Mitigated
75,158
15,140
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,364
780
0
552
26,947
21,030
0
14,621
12,198
17,466
0
W
Amaterasu
EmeraldRaes
Amaterasu
8,004
5,207
0
2,716
11,053
9,408
0
1,230
9,601
0
16,140
L
Sun Wukong
Hyperfang
Sun Wukong
13,906
3,514
0
2,755
26,096
19,095
0
13,744
12,252
655
28,045
W
Apollo
Lion546
Apollo
18,743
10,724
0
0
7,527
3,348
0
542
6,860
0
37,110
L
9,583
1,631
0
1,382
17,447
16,063
0
8,235
9,134
0
17,132
L
10,980
6,743
0
2,923
17,533
7,391
0
9,070
8,388
0
35,442
L
11,080
6,708
0
2,705
22,668
11,579
0
11,005
11,538
0
23,772
W
Arachne
ZXSwire3
Arachne
18,738
14,144
0
4,478
14,574
6,164
0
1,545
12,779
0
36,752
W
Ao Kuang
leandfbkjvsdv
Ao Kuang
30,443
11,114
0
4,690
13,905
6,108
0
941
12,664
42,145
0
W
26,232
6,517
0
3,256
10,252
4,057
0
744
9,333
42,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
46,713
149
Minions Killed
138
10
Camps Cleared
4
854,100
Distance Traveled
772,411
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,146
1,016
15
2
1
158,670
0
W
Amaterasu
10,247
1,139
21
2
1
188,862
0
L
Sun Wukong
9,607
1,067
34
4
1
174,074
0
W
Apollo
10,144
1,127
41
5
2
143,222
0
L
Tyr
8,934
993
8
1
1
133,318
0
L
Neith
9,991
1,110
56
6
0
142,597
0
L
Kali
9,035
1,004
25
3
1
163,752
1
W
Arachne
12,054
1,339
25
3
0
190,954
0
W
Ao Kuang
12,564
1,396
21
2
5
175,257
0
W
Zeus
13,209
1,468
41
5
2
155,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role