Player Matchup

Chaac
Chaac
EclipsedMoonX
Chaac
Level 26
God Stats
16W - 14L
1,671 SR
Queue Stats
298W - 280L
1,597 Elo+
Party 1
Neith
Neith
GrandPapyKen
Neith
Level 155
God Stats
19W - 8L
1,944 SR
Queue Stats
164W - 141L
1,596 Elo+
Party 1
Set
Set
ImDeath0508
Set
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
OSG Hawkeye
Ganesha
Level 32
God Stats
38W - 26L
1,680 SR
Queue Stats
156W - 132L
1,583 Elo+
Party 1
Tiamat
Tiamat
super_power_1_
Tiamat
Level 43
God Stats
2W - 0L
1,273 SR
Queue Stats
9W - 14L
1,321 Elo+
Solo
Team Averages
Level 67
1,614 SR
1,520 Elo+

VS

Team Averages
Level 49
1,602 SR
1,439 Elo+
Nemesis
Nemesis
Mister_Vibes
Nemesis
Level 17
God Stats
5W - 6L
1,917 SR
Queue Stats
48W - 49L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Sauke_G
Danzaburou
Level 28
God Stats
5W - 2L
1,901 SR
Queue Stats
83W - 85L
1,499 Elo+
Party 2
Tiamat
Tiamat
coriingaoo
Tiamat
Level 44
God Stats
2W - 9L
1,176 SR
Queue Stats
14W - 24L
1,230 Elo+
Solo
Cerberus
Cerberus
itsdrbg12
Cerberus
Level 92
God Stats
0W - 1L
1,514 SR
Queue Stats
15W - 21L
1,383 Elo+
Solo
Cthulhu
Cthulhu
tunaslaw
Cthulhu
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 123L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,482
499
10,723
20,019
15,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
26 / 0 / 1
14,101
671
39,296
16,874
8,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 6
11,671
556
15,604
17,097
10,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
OSG Hawkeye
Ganesha
16
0 / 1 / 25
11,153
531
9,295
12,855
11,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 8
9,691
461
4,675
10,915
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mister_Vibes
Nemesis
14
4 / 5 / 1
8,991
428
6,668
15,311
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Sauke_G
Danzaburou
14
1 / 9 / 1
8,705
415
8,097
20,208
5,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
coriingaoo
Tiamat
17
5 / 6 / 1
10,780
513
9,549
18,125
13,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
itsdrbg12
Cerberus
11
0 / 14 / 0
6,899
329
6,944
27,237
10,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
tunaslaw
Cthulhu
15
0 / 2 / 1
9,263
441
14,107
20,052
20,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
36
Kills
10
10
Deaths
36
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
26
0
1
26.5
W
7
3
6
3.33
L
Nemesis
Mister_Vibes
Nemesis
4
5
1
0.9
W
Ganesha
OSG Hawkeye
Ganesha
0
1
25
12.5
L
Danzaburou
Sauke_G
Danzaburou
1
9
1
0.17
L
Tiamat
coriingaoo
Tiamat
5
6
1
0.92
L
Cerberus
itsdrbg12
Cerberus
0
14
0
0
W
1
6
8
0.83
L
Cthulhu
tunaslaw
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,593
Damage
45,365
77,760
Taken
100,933
52,147
Mitigated
57,006
31,965
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,723
2,936
0
10,636
20,019
15,571
1,289
8,877
10,506
0
60,623
W
39,296
20,899
0
5,387
16,874
8,306
2,502
3,781
13,023
0
143,968
W
15,604
8,337
0
7,376
17,097
10,830
1,103
5,278
11,538
0
74,559
L
Nemesis
Mister_Vibes
Nemesis
6,668
2,200
0
1,936
15,311
6,608
0
2,894
12,305
0
51,051
W
Ganesha
OSG Hawkeye
Ganesha
9,295
656
628
4,610
12,855
11,184
1,431
5,059
7,696
27,705
0
L
Danzaburou
Sauke_G
Danzaburou
8,097
3,553
0
5,611
20,208
5,808
0
1,355
18,853
0
56,848
L
Tiamat
coriingaoo
Tiamat
9,549
1,008
255
6,527
18,125
13,665
936
2,702
15,078
67,521
0
L
Cerberus
itsdrbg12
Cerberus
6,944
707
222
5,674
27,237
10,914
0
3,360
23,877
30,316
0
W
4,675
1,011
0
3,328
10,915
6,256
304
6,254
4,397
27,930
0
L
Cthulhu
tunaslaw
Cthulhu
14,107
2,181
0
6,696
20,052
20,011
0
3,198
16,850
56,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
44,638
526
Minions Killed
469
0
Camps Cleared
0
1,990,857
Distance Traveled
1,840,193
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,482
499
123
6
0
414,688
1
W
Neith
14,101
671
232
11
0
374,901
1
W
Set
11,671
556
97
5
0
438,840
6
L
Nemesis
8,991
428
87
4
0
412,085
0
W
Ganesha
11,153
531
10
0
0
413,880
4
L
Danzaburou
8,705
415
87
4
0
333,880
8
L
Tiamat
10,780
513
139
7
0
344,694
0
L
Cerberus
6,899
329
59
3
0
361,550
0
W
Tiamat
9,691
461
64
3
0
348,548
5
L
Cthulhu
9,263
441
97
5
0
387,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role