Player Matchup

Mulan
Mulan
Aethros666
Mulan
Level 27
God Stats
25W - 22L
1,622 SR
Queue Stats
118W - 130L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Backwoodbvstard
Ne Zha
Level 16
God Stats
1W - 2L
1,340 SR
Queue Stats
17W - 23L
1,395 Elo+
Party 2
Ullr
Ullr
V-LONE_JONEZ
Ullr
Level 16
God Stats
4W - 1L
1,850 SR
Queue Stats
48W - 43L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
freddytheyeti
Kukulkan
Level 10
God Stats
4W - 3L
1,477 SR
Queue Stats
64W - 38L
1,536 Elo+
Party 2
Cerberus
Cerberus
xxsizorxx
Cerberus
Level 25
God Stats
46W - 50L
1,563 SR
Queue Stats
677W - 736L
1,468 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,456 Elo+

VS

Team Averages
Level 21
1,502 SR
1,433 Elo+
Thor
Thor
Bonejanglez3
Thor
Level 11
God Stats
17W - 20L
1,398 SR
Queue Stats
127W - 131L
1,438 Elo+
Party 1
Hercules
Hercules
CricketCartoon
Hercules
Level 29
God Stats
5W - 1L
1,655 SR
Queue Stats
103W - 104L
1,441 Elo+
Party 1
Tiamat
Tiamat
Dragon X4166
Tiamat
Level 28
God Stats
21W - 24L
1,441 SR
Queue Stats
103W - 131L
1,411 Elo+
Solo
Kukulkan
Kukulkan
OneManArmy0803
Kukulkan
Level 24
God Stats
62W - 46L
1,496 SR
Queue Stats
118W - 103L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
lunawed
Jing Wei
Level 14
God Stats
9W - 11L
1,521 SR
Queue Stats
15W - 24L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 4 / 4
9,727
884
8,440
17,725
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 7 / 4
9,080
825
6,519
14,412
6,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 2
9,630
875
7,457
14,777
6,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
freddytheyeti
Kukulkan
16
3 / 2 / 2
10,563
960
19,290
9,092
4,385
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
xxsizorxx
Cerberus
15
0 / 5 / 3
9,149
832
6,988
16,303
11,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 12
11,149
1,014
9,060
13,865
10,193
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
18
7 / 0 / 14
12,795
1,163
19,916
15,208
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
17
0 / 0 / 17
9,926
902
7,662
7,990
9,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
17
5 / 0 / 13
10,435
949
15,391
3,851
1,597
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
lunawed
Jing Wei
17
4 / 2 / 13
10,911
992
15,561
11,339
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
5
Kills
22
22
Deaths
5
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
4
0.75
L
0
7
4
0.29
W
6
3
12
4
W
Hercules
7
0
14
14
W
Tiamat
0
0
17
8.5
W
Kukulkan
5
0
13
11.5
L
1
4
2
0.5
L
Kukulkan
freddytheyeti
Kukulkan
3
2
2
2
W
Jing Wei
lunawed
Jing Wei
4
2
13
5.25
L
Cerberus
xxsizorxx
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,694
Damage
67,590
72,309
Taken
52,253
41,056
Mitigated
40,002
11,366
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
8,440
891
0
4,084
17,725
12,713
0
5,437
12,288
202
24,807
L
6,519
3,161
510
1,345
14,412
6,101
0
5,314
9,098
0
16,824
W
9,060
1,899
0
853
13,865
10,193
0
7,745
5,970
0
12,919
W
Hercules
19,916
7,594
0
6,538
15,208
13,702
0
6,452
8,531
0
25,535
W
Tiamat
7,662
590
0
2,435
7,990
9,856
0
5,134
2,783
17,156
0
W
Kukulkan
15,391
2,004
0
0
3,851
1,597
0
2,077
1,774
45,716
0
L
7,457
5,010
798
2,046
14,777
6,589
0
3,711
11,066
0
19,463
L
Kukulkan
freddytheyeti
Kukulkan
19,290
1,657
0
981
9,092
4,385
0
3,468
5,624
45,205
0
W
Jing Wei
lunawed
Jing Wei
15,561
14,293
0
1,297
11,339
4,654
0
5,072
6,142
0
40,297
L
Cerberus
xxsizorxx
Cerberus
6,988
103
0
1,602
16,303
11,268
0
5,123
11,180
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,149
Gold Earned
55,216
209
Minions Killed
200
5
Camps Cleared
4
969,744
Distance Traveled
1,018,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,727
884
43
4
0
220,451
1
L
Ne Zha
9,080
825
25
2
0
168,139
0
W
Thor
11,149
1,014
14
1
1
176,229
3
W
Hercules
12,795
1,163
15
1
0
234,417
0
W
Tiamat
9,926
902
25
2
0
192,083
0
W
Kukulkan
10,435
949
80
7
1
211,615
1
L
Ullr
9,630
875
31
3
2
182,805
0
L
Kukulkan
10,563
960
65
6
1
189,193
1
W
Jing Wei
10,911
992
66
6
2
204,367
0
L
Cerberus
9,149
832
45
4
2
209,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role