Player Matchup

Tiamat
Tiamat
FireAlphaWolf95
Tiamat
Level 18
God Stats
6W - 5L
1,660 SR
Queue Stats
140W - 172L
1,233 Elo+
Solo
Izanami
Izanami
Holy-Dionysus
Izanami
Level 29
God Stats
5W - 7L
1,337 SR
Queue Stats
112W - 143L
1,335 Elo+
Solo
Hercules
Hercules
U-TizianO9
Hercules
Level 17
God Stats
3W - 8L
1,311 SR
Queue Stats
129W - 142L
1,300 Elo+
Solo
Terra
Terra
larbo1126
Terra
Level 29
God Stats
1W - 2L
1,673 SR
Queue Stats
6W - 13L
1,196 Elo+
Solo
Kukulkan
Kukulkan
mojo_max98
Kukulkan
Level 18
God Stats
12W - 10L
1,381 SR
Queue Stats
182W - 206L
1,310 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,275 Elo+

VS

Team Averages
Level 22
1,463 SR
1,318 Elo+
Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Amputect
Jormungandr
Level 23
God Stats
35W - 42L
1,457 SR
Queue Stats
241W - 255L
1,259 Elo+
Solo
Vamana
Vamana
BARIMATU
Vamana
Level 15
God Stats
5W - 4L
1,676 SR
Queue Stats
7W - 11L
1,202 Elo+
Solo
Loki
Loki
Bo0tieM4ne
Loki
Level 23
God Stats
2W - 9L
1,154 SR
Queue Stats
37W - 46L
1,298 Elo+
Party 1
Cupid
Cupid
PizzaParkr-_-
Cupid
Level 21
God Stats
40W - 22L
1,528 SR
Queue Stats
134W - 108L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 1
10,823
492
9,213
14,789
9,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
13
1 / 1 / 2
9,026
410
5,944
6,802
2,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
U-TizianO9
Hercules
16
5 / 2 / 0
11,062
503
13,307
20,419
12,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
larbo1126
Terra
12
1 / 8 / 2
8,057
366
5,608
19,014
7,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
mojo_max98
Kukulkan
16
6 / 5 / 1
10,854
493
16,313
9,866
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 3 / 7
10,396
473
7,532
22,086
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Amputect
Jormungandr
15
4 / 3 / 11
10,542
479
12,317
14,071
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
BARIMATU
Vamana
15
0 / 2 / 2
9,013
410
5,656
11,595
11,191
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 3
8,981
408
4,817
15,551
7,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
13 / 2 / 4
11,709
532
21,605
13,546
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
16
Kills
23
23
Deaths
16
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
7
2.5
W
Jormungandr
Amputect
Jormungandr
4
3
11
3.17
W
Vamana
BARIMATU
Vamana
0
2
2
0.5
W
2
6
3
0.58
L
3
7
1
0.5
L
Izanami
1
1
2
2
W
13
2
4
7.5
L
Hercules
U-TizianO9
Hercules
5
2
0
2.5
L
Terra
larbo1126
Terra
1
8
2
0.25
L
Kukulkan
mojo_max98
Kukulkan
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,385
Damage
51,927
70,890
Taken
76,849
35,501
Mitigated
59,638
19,178
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,532
2,098
0
1,611
22,086
20,093
315
10,562
11,524
34,976
0
W
Jormungandr
Amputect
Jormungandr
12,317
1,707
1,170
1,890
14,071
13,988
766
4,862
9,209
56,445
0
W
Vamana
BARIMATU
Vamana
5,656
2,182
0
1,861
11,595
11,191
907
1,843
9,752
686
49,144
W
4,817
1,241
0
0
15,551
7,585
109
7,250
8,301
0
41,977
L
9,213
2,152
0
3,976
14,789
9,448
4,735
2,893
11,896
73,469
0
L
Izanami
5,944
3,474
0
501
6,802
2,241
1,946
2,770
4,032
0
36,834
W
21,605
14,550
0
3,066
13,546
6,781
2,502
6,617
6,929
0
74,956
L
Hercules
U-TizianO9
Hercules
13,307
4,438
643
8,138
20,419
12,749
710
5,537
14,882
0
60,442
L
Terra
larbo1126
Terra
5,608
907
1,429
3,371
19,014
7,313
0
3,672
15,342
22,047
0
L
Kukulkan
mojo_max98
Kukulkan
16,313
3,097
0
1,120
9,866
3,750
1,566
5,081
4,785
66,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,822
Gold Earned
50,641
443
Minions Killed
471
0
Camps Cleared
0
1,844,048
Distance Traveled
1,852,096
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,396
473
67
3
0
442,377
1
W
Jormungandr
10,542
479
99
5
0
390,300
1
W
Vamana
9,013
410
80
4
0
333,231
0
W
Loki
8,981
408
92
4
0
339,812
0
L
Tiamat
10,823
492
112
5
0
366,441
0
L
Izanami
9,026
410
59
3
0
403,746
0
W
Cupid
11,709
532
133
6
0
346,376
0
L
Hercules
11,062
503
118
5
0
370,040
3
L
Terra
8,057
366
29
1
0
365,186
2
L
Kukulkan
10,854
493
125
6
0
338,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role