Player Matchup

Izanami
Izanami
Failedab6rtion9
Izanami
Level 38
God Stats
7W - 8L
1,473 SR
Queue Stats
47W - 56L
1,372 Elo+
Party 4
Discordia
Discordia
IsisWc4
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,446 Elo+
Party 4
Ymir
Ymir
nounemolle69
Ymir
Level 18
God Stats
29W - 36L
1,496 SR
Queue Stats
37W - 43L
1,481 Elo+
Party 4
Tyr
Tyr
superdashgobrr
Tyr
Level 60
God Stats
1W - 6L
1,685 SR
Queue Stats
122W - 156L
1,466 Elo+
Party 1
Nemesis
Nemesis
ya_boi_woodzy
Nemesis
Level 24
God Stats
2W - 2L
1,708 SR
Queue Stats
32W - 37L
1,383 Elo+
Party 1
Team Averages
Level 40
1,572 SR
1,429 Elo+

VS

Team Averages
Level 74
1,479 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
FUNKY EDU
Tsukuyomi
Level 33
God Stats
59W - 64L
1,455 SR
Queue Stats
146W - 212L
1,320 Elo+
Party 3
Chang'e
Chang'e
lxTh3NewJ0kerxl
Chang'e
Level 126
God Stats
12W - 12L
1,433 SR
Queue Stats
228W - 246L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
penetravacas347
Cthulhu
Level 98
God Stats
3W - 3L
1,604 SR
Queue Stats
244W - 292L
1,456 Elo+
Party 3
Tiamat
Tiamat
v1_Limits
Tiamat
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 61L
1,384 Elo+
Party 2
Freya
Freya
xSKyWalker19x
Freya
Level 40
God Stats
10W - 16L
1,404 SR
Queue Stats
18W - 35L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,206
379
5,606
13,540
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
IsisWc4
Discordia
13
0 / 9 / 2
8,187
431
6,756
11,383
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 8 / 2
7,654
403
6,034
17,431
8,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 2 / 0
9,841
518
3,693
14,069
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
17
2 / 3 / 2
9,972
525
3,942
10,941
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FUNKY EDU
Tsukuyomi
11
0 / 0 / 2
7,734
407
377
5,508
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 2 / 1
11,042
581
11,949
10,281
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 7
9,636
507
8,334
12,207
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
v1_Limits
Tiamat
20
13 / 1 / 4
12,986
683
14,828
12,548
10,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 2 / 1
10,394
547
12,613
11,900
5,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
30
30
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FUNKY EDU
Tsukuyomi
0
0
2
1
L
1
8
2
0.25
L
Discordia
IsisWc4
Discordia
0
9
2
0.11
W
2
2
1
1.25
L
2
8
2
0.38
W
5
3
7
2.83
L
2
2
0
1
W
Tiamat
v1_Limits
Tiamat
13
1
4
15
W
10
2
1
5.25
L
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
48,101
67,364
Taken
52,444
34,239
Mitigated
32,834
8,883
Healing
30,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FUNKY EDU
Tsukuyomi
377
68
0
4,421
5,508
1,501
0
0
5,508
0
28,218
L
5,606
4,480
0
1,389
13,540
3,849
1,038
10,817
2,325
0
31,258
L
Discordia
IsisWc4
Discordia
6,756
148
0
600
11,383
3,413
93
7,437
3,587
44,376
0
W
11,949
350
33
5,600
10,281
7,520
684
259
9,636
79,416
0
L
6,034
2,234
0
360
17,431
8,264
76
12,684
4,382
36,421
0
W
8,334
549
313
3,259
12,207
8,610
0
4,297
7,804
40,824
0
L
3,693
283
0
6,134
14,069
13,164
0
9,890
4,159
0
62,667
W
Tiamat
v1_Limits
Tiamat
14,828
2,165
171
8,905
12,548
10,071
1,692
4,235
7,920
91,556
0
W
12,613
5,179
0
7,368
11,900
5,132
2,084
3,382
8,436
49,626
0
L
Nemesis
3,942
2,371
0
400
10,941
5,549
0
5,641
5,187
0
72,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
51,792
462
Minions Killed
551
0
Camps Cleared
0
1,692,181
Distance Traveled
1,492,525
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,734
407
52
3
0
183,680
0
L
Izanami
7,206
379
63
3
0
288,942
0
L
Discordia
8,187
431
79
4
0
289,822
0
W
Chang'e
11,042
581
174
9
0
330,902
4
L
Ymir
7,654
403
52
3
0
335,920
0
W
Cthulhu
9,636
507
63
3
0
308,499
0
L
Tyr
9,841
518
132
7
0
403,585
0
W
Tiamat
12,986
683
184
10
0
354,367
3
W
Freya
10,394
547
78
4
0
315,077
2
L
Nemesis
9,972
525
136
7
0
373,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role