Player Matchup

Ao Kuang
Ao Kuang
Dat_OneBlack_Guy
Ao Kuang
Level 65
God Stats
11W - 7L
1,500 SR
Queue Stats
194W - 151L
1,968 Elo+
Party 2
Danzaburou
Danzaburou
GreatWamuu
Danzaburou
Level 8
God Stats
8W - 5L
1,500 SR
Queue Stats
340W - 358L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
GuiltyChampion
Kukulkan
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
728W - 811L
1,411 Elo+
Party 2
Ymir
Ymir
SlickNinja55
Ymir
Level 119
God Stats
6W - 3L
1,309 SR
Queue Stats
149W - 114L
1,943 Elo+
Party 2
Rama
Rama
bovine-whipcord3
Rama
Level 4
God Stats
6W - 3L
1,615 SR
Queue Stats
6W - 3L
1,543 Elo+
Solo
Team Averages
Level 41
1,485 SR
1,684 Elo+

VS

Team Averages
Level 16
1,500 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
a_southern_boi
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,500 Elo+
Party 1
Artemis
Artemis
dubstepking070
Artemis
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 53L
1,500 Elo+
Party 1
Yemoja
Yemoja
holmwood21
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,582 Elo+
Solo
Cupid
Cupid
jchap420
Cupid
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 103L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 2
7,029
703
4,356
7,054
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
GreatWamuu
Danzaburou
10
1 / 0 / 3
6,113
611
3,002
5,311
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
2 / 0 / 1
6,075
608
2,956
2,084
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 1 / 4
6,061
606
2,506
6,117
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
14 / 0 / 0
7,537
754
12,004
6,974
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 9 / 0
3,929
393
2,758
10,521
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

4
0 / 6 / 0
3,840
384
548
5,971
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 6 / 0
4,077
408
1,414
7,195
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
holmwood21
Yemoja
8
0 / 1 / 1
4,668
467
3,354
3,557
1,571
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
jchap420
Cupid
6
0 / 8 / 0
3,951
395
729
6,582
1,687
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
29
Kills
0
1
Deaths
30
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
9
0
0
W
9
0
2
10
W
Danzaburou
GreatWamuu
Danzaburou
1
0
3
2.5
W
Kukulkan
2
0
1
2.5
W
3
1
4
5
L
0
6
0
0
W
14
0
0
14
L
0
6
0
0
L
Yemoja
holmwood21
Yemoja
0
1
1
0.5
L
Cupid
jchap420
Cupid
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
8,803
27,540
Taken
33,826
11,091
Mitigated
14,071
14,986
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,758
1,555
0
1,598
10,521
6,942
0
0
10,521
0
10,457
W
4,356
1,544
0
5,179
7,054
2,225
0
285
6,769
34,026
0
W
Danzaburou
GreatWamuu
Danzaburou
3,002
1,443
0
3,120
5,311
1,864
846
2,292
3,019
0
25,510
W
Kukulkan
2,956
514
0
159
2,084
718
686
0
2,084
22,038
0
W
2,506
718
0
1,138
6,117
3,664
0
777
5,340
14,771
0
L
548
320
0
553
5,971
1,450
0
1,017
4,954
0
10,086
W
12,004
10,172
0
5,390
6,974
2,620
2,523
0
6,974
0
45,120
L
1,414
1,138
0
1,482
7,195
2,421
0
5,479
1,716
0
8,018
L
Yemoja
holmwood21
Yemoja
3,354
837
337
33
3,557
1,571
0
1,379
2,178
14,912
0
L
Cupid
jchap420
Cupid
729
589
54
253
6,582
1,687
0
1,943
4,639
0
8,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
20,465
268
Minions Killed
72
0
Camps Cleared
0
846,776
Distance Traveled
773,099
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,929
393
13
1
0
143,667
2
W
Ao Kuang
7,029
703
81
8
0
224,068
1
W
Danzaburou
6,113
611
44
4
0
160,536
0
W
Kukulkan
6,075
608
51
5
0
143,151
0
W
Ymir
6,061
606
19
2
0
182,188
2
L
Fenrir
3,840
384
13
1
0
136,728
2
W
Rama
7,537
754
73
7
0
136,833
0
L
Artemis
4,077
408
14
1
0
143,419
0
L
Yemoja
4,668
467
21
2
0
177,305
1
L
Cupid
3,951
395
11
1
0
171,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role