Player Matchup

Neith
Neith
D4ddyL1lM0nst3r
Neith
Level 59
God Stats
5W - 8L
1,653 SR
Queue Stats
5W - 18L
1,527 Elo+
Party 2
Erlang Shen
Erlang Shen
Sek9_Elite
Erlang Shen
Level 115
God Stats
8W - 4L
1,500 SR
Queue Stats
30W - 42L
1,445 Elo+
Party 2
Ymir
Ymir
Sek9_UwU
Ymir
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Thor
Thor
Sek9_Yolo
Thor
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,462 Elo+
Party 2
Tiamat
Tiamat
SlurpGodUwU
Tiamat
Level 62
God Stats
1W - 0L
1,782 SR
Queue Stats
21W - 31L
1,452 Elo+
Party 2
Team Averages
Level 66
1,587 SR
1,477 Elo+

VS

Team Averages
Level 97
1,560 SR
1,551 Elo+
Tiamat
Tiamat
Cadencia
Tiamat
Level 81
God Stats
22W - 29L
1,388 SR
Queue Stats
128W - 137L
1,484 Elo+
Solo
Skadi
Skadi
MaxxizUnivers
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,780 Elo+
Party 1
Nu Wa
Nu Wa
OAXACNEITOR
Nu Wa
Level 123
God Stats
3W - 1L
1,774 SR
Queue Stats
106W - 110L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
OmegaDark55
Baron Samedi
Level 113
God Stats
2W - 1L
1,678 SR
Queue Stats
22W - 22L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhatchuMeeean-_-
Cu Chulainn
Level 106
God Stats
6W - 4L
1,459 SR
Queue Stats
294W - 289L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
9,092
479
9,108
12,835
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Sek9_Elite
Erlang Shen
18
4 / 1 / 0
10,939
576
12,745
20,058
11,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
4 / 3 / 4
8,671
456
6,404
12,561
9,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
1 / 3 / 3
9,133
481
2,638
12,901
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
19
6 / 1 / 2
11,105
584
10,046
13,655
10,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cadencia
Tiamat
14
1 / 2 / 4
8,288
436
7,451
8,729
10,555
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 2
7,747
408
8,947
10,987
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 2
10,606
558
15,912
9,715
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OmegaDark55
Baron Samedi
15
0 / 6 / 3
8,573
451
6,793
15,089
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
WhatchuMeeean-_-
Cu Chulainn
16
2 / 3 / 0
9,862
519
10,392
13,928
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
20
Kills
11
11
Deaths
20
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cadencia
Tiamat
1
2
4
1.5
W
5
3
5
2.5
L
2
7
2
0.43
L
6
2
2
3.5
L
Baron Samedi
OmegaDark55
Baron Samedi
0
6
3
0.25
W
Erlang Shen
Sek9_Elite
Erlang Shen
4
1
0
4
W
Ymir
4
3
4
2
W
Thor
1
3
3
0.83
W
Tiamat
6
1
2
7
L
Cu Chulainn
WhatchuMeeean-_-
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
49,495
72,010
Taken
58,448
41,604
Mitigated
36,121
29,501
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cadencia
Tiamat
7,451
1,672
549
3,388
8,729
10,555
69
2,647
6,082
32,704
0
W
9,108
3,931
111
5,731
12,835
3,517
770
7,714
4,975
0
50,989
L
8,947
4,552
0
856
10,987
3,678
986
5,082
5,905
0
43,497
L
15,912
4,312
0
1,808
9,715
3,643
706
4,851
4,864
67,650
0
L
Baron Samedi
OmegaDark55
Baron Samedi
6,793
786
292
4,457
15,089
6,526
0
3,870
11,219
63,523
0
W
Erlang Shen
Sek9_Elite
Erlang Shen
12,745
7,328
0
11,795
20,058
11,968
446
5,031
14,464
0
82,269
W
Ymir
6,404
1,898
0
1,000
12,561
9,801
408
5,717
6,774
32,509
0
W
Thor
2,638
804
0
4,205
12,901
5,428
0
4,004
8,711
0
65,056
W
Tiamat
10,046
582
0
6,659
13,655
10,890
338
8,852
4,566
85,102
0
L
Cu Chulainn
WhatchuMeeean-_-
Cu Chulainn
10,392
2,698
0
4,438
13,928
11,719
694
0
13,928
7,456
53,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
45,076
575
Minions Killed
519
0
Camps Cleared
0
1,806,786
Distance Traveled
1,658,702
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,288
436
58
3
0
332,036
10
W
Neith
9,092
479
88
5
0
294,019
0
L
Skadi
7,747
408
80
4
0
323,497
1
L
Nu Wa
10,606
558
167
9
0
353,864
0
L
Baron Samedi
8,573
451
86
5
0
299,414
1
W
Erlang Shen
10,939
576
149
8
0
394,699
2
W
Ymir
8,671
456
67
4
0
361,789
4
W
Thor
9,133
481
100
5
0
376,120
0
W
Tiamat
11,105
584
171
9
0
380,159
4
L
Cu Chulainn
9,862
519
128
7
0
349,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role