Player Matchup

Tiamat
Tiamat
Ebesi
Tiamat
Level 79
God Stats
31W - 20L
1,647 SR
Queue Stats
330W - 241L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
JDCcool
Heimdallr
Level 154
God Stats
29W - 23L
1,496 SR
Queue Stats
552W - 394L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
JDark999
Kukulkan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Muhen
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Razethos
Ratatoskr
Level 123
God Stats
7W - 6L
1,592 SR
Queue Stats
109W - 98L
1,469 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,548 Elo+

VS

Team Averages
Level 96
1,329 SR
1,482 Elo+
Set
Set
Mattbro
Set
Level 46
God Stats
6W - 3L
1,531 SR
Queue Stats
28W - 35L
1,418 Elo+
Party 2
Medusa
Medusa
Neck
Medusa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 66L
1,648 Elo+
Solo
Bacchus
Bacchus
WoldoW
Bacchus
Level 67
God Stats
1W - 5L
1,332 SR
Queue Stats
74W - 81L
1,402 Elo+
Party 2
Anubis
Anubis
sasuskull88
Anubis
Level 55
God Stats
1W - 0L
1,166 SR
Queue Stats
46W - 65L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
月光べMomeries
Sun Wukong
Level 156
God Stats
2W - 3L
1,117 SR
Queue Stats
110W - 110L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ebesi
Tiamat
9
0 / 3 / 2
5,736
441
4,857
7,943
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
JDCcool
Heimdallr
11
1 / 2 / 1
6,354
489
3,616
8,705
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
JDark999
Kukulkan
10
1 / 3 / 0
6,025
463
1,834
3,671
1,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Muhen
Chaac
12
1 / 0 / 0
6,812
524
5,102
8,144
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ratatoskr
Razethos
Ratatoskr
9
0 / 4 / 0
5,326
410
2,154
6,893
3,185
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
3 / 0 / 0
6,947
534
3,021
6,263
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Neck
Medusa
13
4 / 0 / 3
7,672
590
7,751
7,003
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WoldoW
Bacchus
9
3 / 1 / 3
6,125
471
4,884
8,789
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
13
2 / 1 / 1
7,585
583
2,588
5,475
3,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
13
0 / 1 / 1
7,272
559
5,666
9,057
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ebesi
Tiamat
0
3
2
0.33
L
Heimdallr
JDCcool
Heimdallr
1
2
1
0.75
L
Kukulkan
JDark999
Kukulkan
1
3
0
0.33
W
Set
3
0
0
3
L
Chaac
Muhen
Chaac
1
0
0
1
W
Medusa
Neck
Medusa
4
0
3
5.5
L
Ratatoskr
Razethos
Ratatoskr
0
4
0
0
W
Bacchus
WoldoW
Bacchus
3
1
3
4.5
W
Anubis
2
1
1
2.5
W
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
23,910
35,356
Taken
36,587
17,252
Mitigated
19,594
12,426
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ebesi
Tiamat
4,857
381
0
2,436
7,943
4,186
0
2,205
5,738
19,402
0
L
Heimdallr
JDCcool
Heimdallr
3,616
1,958
0
3,976
8,705
2,703
0
1,835
6,870
0
36,450
L
Kukulkan
JDark999
Kukulkan
1,834
84
0
152
3,671
1,028
0
2,061
1,610
33,887
0
W
Set
3,021
1,321
0
3,358
6,263
2,527
0
357
5,881
0
41,573
L
Chaac
Muhen
Chaac
5,102
1,014
0
4,465
8,144
6,150
0
0
8,144
0
39,268
W
Medusa
Neck
Medusa
7,751
4,644
0
2,597
7,003
2,362
0
1,398
5,605
0
56,859
L
Ratatoskr
Razethos
Ratatoskr
2,154
100
0
1,397
6,893
3,185
0
1,371
5,522
0
31,857
W
Bacchus
WoldoW
Bacchus
4,884
868
0
3,417
8,789
5,522
18
2,287
6,502
13,784
0
W
Anubis
2,588
40
0
3,402
5,475
3,008
85
1,987
3,488
51,921
0
W
Sun Wukong
5,666
2,260
0
4,068
9,057
6,175
0
662
7,933
0
46,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
35,601
313
Minions Killed
447
0
Camps Cleared
0
1,235,632
Distance Traveled
1,215,503
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,736
441
24
2
0
244,982
3
L
Heimdallr
6,354
489
83
6
0
236,056
3
L
Kukulkan
6,025
463
62
5
0
227,393
5
W
Set
6,947
534
89
7
0
257,865
1
L
Chaac
6,812
524
84
6
0
273,234
1
W
Medusa
7,672
590
115
9
0
235,127
3
L
Ratatoskr
5,326
410
60
5
0
253,967
5
W
Bacchus
6,125
471
15
1
0
276,695
6
W
Anubis
7,585
583
122
9
0
201,552
4
W
Sun Wukong
7,272
559
106
8
0
244,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role