Player Matchup

Cernunnos
Cernunnos
Silver IV
Biscuitlypse
Cernunnos
Silver IV
Level 35
God Stats
7W - 9L
1,700 SR
Queue Stats
31W - 30L
1,216 MMR
Party 2
Bellona
Bellona
Gold V
Crit-Dmg
Bellona
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 240L
1,304 MMR
Solo
Danzaburou
Danzaburou
Silver I
SirBenchAlot
Danzaburou
Silver I
Level 104
God Stats
5W - 5L
1,620 SR
Queue Stats
176W - 167L
1,308 MMR
Solo
Agni
Agni
Silver IV
Zedaine
Agni
Silver IV
Level 45
God Stats
8W - 8L
1,485 SR
Queue Stats
20W - 18L
1,396 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
wil5830
Kumbhakarna
Gold IV
Level 156
God Stats
9W - 16L
1,500 SR
Queue Stats
267W - 303L
1,324 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,561 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,474 SR
1,385 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
Fluorescent13
Neith
Gold III
Level 146
God Stats
2W - 3L
1,096 SR
Queue Stats
332W - 321L
1,301 MMR
Solo
He Bo
He Bo
Gold III
Stealth_Turtle56
He Bo
Gold III
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
289W - 285L
1,306 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
lilestyle
Erlang Shen
Bronze IV
Level 71
God Stats
0W - 1L
1,776 SR
Queue Stats
15W - 21L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Biscuitlypse
Cernunnos
20
1 / 0 / 8
12,816
583
8,347
9,593
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Crit-Dmg
Bellona
20
5 / 1 / 6
13,294
604
10,738
14,436
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SirBenchAlot
Danzaburou
20
6 / 2 / 6
13,179
599
14,398
13,074
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Zedaine
Agni
19
8 / 2 / 3
12,897
586
15,080
10,126
4,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
wil5830
Kumbhakarna
17
2 / 3 / 11
11,427
519
5,383
13,699
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
JanusNemesisSetTsukuyomiChang'e

VS

Bans
ScyllaApolloCupidCu ChulainnHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
3 / 4 / 3
11,520
524
6,809
22,930
14,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
20
1 / 2 / 1
11,408
519
4,035
12,600
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 3
8,151
371
6,165
8,669
2,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 10 / 0
9,503
432
7,131
15,091
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lilestyle
Erlang Shen
12
1 / 4 / 0
8,017
364
4,134
13,966
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
8
8
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
3
1.13
L
Ymir
 
Ymir
1
2
1
0.75
W
Cernunnos
Biscuitlypse
Cernunnos
1
0
8
5
W
Bellona
Crit-Dmg
Bellona
5
1
6
8
L
1
2
3
1.25
W
Danzaburou
SirBenchAlot
Danzaburou
6
2
6
4.5
L
2
10
0
0.2
W
Agni
Zedaine
Agni
8
2
3
4.75
L
Erlang Shen
lilestyle
Erlang Shen
1
4
0
0.25
W
Kumbhakarna
wil5830
Kumbhakarna
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
28,274
60,928
Taken
73,256
40,081
Mitigated
33,543
17,735
Healing
20,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,809
445
658
8,792
22,930
14,113
0
4,709
17,971
78,001
0
L
Ymir
 
Ymir
4,035
240
0
2,465
12,600
6,467
0
3,576
8,801
90,407
0
W
Cernunnos
Biscuitlypse
Cernunnos
8,347
4,147
0
5,669
9,593
3,646
3,036
1,591
8,002
0
103,102
W
Bellona
Crit-Dmg
Bellona
10,738
4,294
0
2,440
14,436
15,073
877
4,365
10,071
361
76,920
L
6,165
2,203
0
2,823
8,669
2,571
0
2,862
5,725
0
38,257
W
Danzaburou
SirBenchAlot
Danzaburou
14,398
7,630
0
2,208
13,074
5,207
4,546
3,309
9,624
0
110,731
L
7,131
319
0
1,665
15,091
4,871
0
4,231
10,628
66,388
0
W
Agni
Zedaine
Agni
15,080
549
0
3,178
10,126
4,531
989
4,283
5,843
95,588
0
L
Erlang Shen
lilestyle
Erlang Shen
4,134
1,339
0
3,744
13,966
5,521
0
4,564
8,929
0
31,560
W
Kumbhakarna
wil5830
Kumbhakarna
5,383
632
0
4,240
13,699
11,624
1,467
4,427
9,272
29,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,613
Gold Earned
48,599
685
Minions Killed
563
0
Camps Cleared
0
2,112,816
Distance Traveled
1,730,056
38
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,520
524
131
6
0
439,149
1
L
Ymir
11,408
519
177
8
0
407,205
4
W
Cernunnos
12,816
583
169
8
0
387,199
9
W
Bellona
13,294
604
162
7
0
431,339
4
L
Neith
8,151
371
74
3
0
204,433
4
W
Danzaburou
13,179
599
141
6
0
464,137
7
L
He Bo
9,503
432
117
5
0
353,566
3
W
Agni
12,897
586
172
8
0
414,912
8
L
Erlang Shen
8,017
364
64
3
0
325,703
1
W
Kumbhakarna
11,427
519
41
2
0
415,229
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role