Player Matchup

Arachne
Arachne
AnyoneCanCook
Arachne
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 121L
1,459 Elo+
Party 2
Poseidon
Poseidon
JosephDN22
Poseidon
Level 46
God Stats
38W - 35L
1,484 SR
Queue Stats
607W - 628L
1,478 Elo+
Party 2
Pele
Pele
Snip3rNoSnipin9
Pele
Level 125
God Stats
61W - 54L
1,519 SR
Queue Stats
309W - 323L
1,527 Elo+
Party 2
Anhur
Anhur
YungArnie69
Anhur
Level 126
God Stats
17W - 23L
1,758 SR
Queue Stats
900W - 850L
1,535 Elo+
Party 2
Artio
Artio
teatime1119
Artio
Level 120
God Stats
26W - 18L
1,434 SR
Queue Stats
206W - 240L
1,491 Elo+
Party 2
Team Averages
Level 97
1,539 SR
1,498 Elo+

VS

Team Averages
Level 93
1,497 SR
1,604 Elo+
Yemoja
Yemoja
GeCoHundo
Yemoja
Level 106
God Stats
32W - 28L
1,609 SR
Queue Stats
155W - 153L
1,550 Elo+
Party 1
Agni
Agni
IN-Vasion23
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 159L
1,629 Elo+
Party 1
Thor
Thor
Proteek93
Thor
Level 26
God Stats
22W - 16L
1,761 SR
Queue Stats
28W - 23L
1,595 Elo+
Party 1
Ullr
Ullr
XxPOCKETZxX123
Ullr
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
134W - 131L
1,643 Elo+
Party 1
Chaac
Chaac
l iTz Will l
Chaac
Level 87
God Stats
0W - 5L
1,112 SR
Queue Stats
147W - 168L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
5 / 3 / 10
13,850
533
9,971
18,570
8,457
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
JosephDN22
Poseidon
20
8 / 1 / 8
14,656
564
26,878
13,875
5,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 5
15,240
586
17,730
19,697
9,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 3
15,196
584
8,754
11,461
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 6
13,586
523
9,626
24,643
24,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GeCoHundo
Yemoja
16
1 / 7 / 4
11,203
431
7,049
20,386
14,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 7 / 3
11,121
428
18,907
16,217
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
2 / 6 / 2
11,078
426
4,382
21,096
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 4 / 0
12,098
465
2,845
16,728
6,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 0
11,650
448
18,555
23,742
20,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
6
6
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
5
3
10
3.33
L
Yemoja
GeCoHundo
Yemoja
1
7
4
0.43
L
0
7
3
0.21
W
Poseidon
JosephDN22
Poseidon
8
1
8
12
L
Thor
2
6
2
0.5
W
7
1
5
9.5
L
0
4
0
0
W
5
0
3
6.5
L
3
3
0
1
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,959
Damage
51,738
88,246
Taken
98,169
53,815
Mitigated
54,963
40,721
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,971
8,759
361
3,700
18,570
8,457
5,166
7,844
10,315
0
82,558
L
Yemoja
GeCoHundo
Yemoja
7,049
944
6,408
2,676
20,386
14,083
144
11,192
9,144
24,500
0
L
18,907
970
0
1,278
16,217
5,624
0
7,167
9,050
107,512
0
W
Poseidon
JosephDN22
Poseidon
26,878
4,267
0
4,214
13,875
5,821
1,289
6,286
7,077
114,812
0
L
Thor
4,382
964
0
5,945
21,096
7,953
0
3,171
17,795
0
62,227
W
17,730
5,449
0
10,575
19,697
9,694
1,531
3,097
16,216
0
131,195
L
2,845
1,825
0
3,081
16,728
6,895
0
2,429
14,274
0
96,537
W
8,754
4,871
0
6,916
11,461
4,868
3,993
3,681
7,729
0
138,299
L
18,555
3,381
0
8,940
23,742
20,408
8
11,942
11,020
0
74,071
W
9,626
488
1,018
13,937
24,643
24,975
818
5,583
18,266
71,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,528
Gold Earned
57,150
772
Minions Killed
650
0
Camps Cleared
0
2,573,624
Distance Traveled
2,291,095
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,850
533
97
4
0
507,689
10
L
Yemoja
11,203
431
37
1
0
458,617
3
L
Agni
11,121
428
201
8
0
441,090
5
W
Poseidon
14,656
564
169
7
0
531,332
6
L
Thor
11,078
426
101
4
0
486,358
4
W
Pele
15,240
586
194
7
0
610,133
15
L
Ullr
12,098
465
183
7
0
440,872
2
W
Anhur
15,196
584
195
8
0
473,112
3
L
Chaac
11,650
448
128
5
0
464,158
9
W
Artio
13,586
523
117
5
0
451,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role