Player Matchup

Yemoja
Yemoja
F0RASTEIRA
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 1
Apollo
Apollo
MimDingo
Apollo
Level 13
God Stats
9W - 1L
1,912 SR
Queue Stats
14W - 4L
1,720 Elo+
Solo
Cu Chulainn
Cu Chulainn
Orkthi
Cu Chulainn
Level 14
God Stats
26W - 28L
1,281 SR
Queue Stats
115W - 89L
1,520 Elo+
Solo
Da Ji
Da Ji
jonataxkill
Da Ji
Level 49
God Stats
19W - 17L
1,498 SR
Queue Stats
74W - 71L
1,494 Elo+
Party 1
Agni
Agni
martinchox77
Agni
Level 26
God Stats
4W - 3L
1,946 SR
Queue Stats
12W - 24L
1,378 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,520 Elo+

VS

Team Averages
Level 27
1,556 SR
1,574 Elo+
Janus
Janus
Alejo908
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BrunoEuller
Skadi
Level 27
God Stats
29W - 26L
1,501 SR
Queue Stats
71W - 61L
1,489 Elo+
Solo
Ymir
Ymir
ColtX
Ymir
Level 24
God Stats
11W - 4L
1,777 SR
Queue Stats
41W - 29L
1,564 Elo+
Solo
Hun Batz
Hun Batz
EnzoLobon
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,820 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SrNYC
Cu Chulainn
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
F0RASTEIRA
Yemoja
11
0 / 5 / 7
8,383
419
2,842
12,158
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MimDingo
Apollo
19
6 / 3 / 8
11,720
586
12,413
17,132
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Orkthi
Cu Chulainn
18
8 / 2 / 5
11,941
597
16,724
19,241
15,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
16 / 3 / 2
12,437
622
18,213
17,708
7,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 6
8,987
449
4,376
4,616
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alejo908
Janus
13
2 / 8 / 5
8,580
429
7,033
11,891
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 5 / 3
9,908
495
10,897
10,794
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
ColtX
Ymir
14
3 / 4 / 7
9,289
464
8,022
18,220
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
EnzoLobon
Hun Batz
17
3 / 8 / 4
10,185
509
9,668
17,752
11,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SrNYC
Cu Chulainn
12
0 / 7 / 1
7,726
386
5,813
11,530
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
32
Kills
13
15
Deaths
32
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
Alejo908
Janus
2
8
5
0.56
L
5
5
3
1.3
L
Ymir
ColtX
Ymir
3
4
7
1.63
L
Hun Batz
EnzoLobon
Hun Batz
3
8
4
0.63
W
Yemoja
F0RASTEIRA
Yemoja
0
5
7
0.7
W
Apollo
MimDingo
Apollo
6
3
8
3.33
W
Cu Chulainn
Orkthi
Cu Chulainn
8
2
5
5.25
L
Cu Chulainn
SrNYC
Cu Chulainn
0
7
1
0.07
W
16
3
2
5.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,568
Damage
41,433
70,855
Taken
70,187
37,978
Mitigated
43,866
25,255
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alejo908
Janus
7,033
349
0
932
11,891
4,141
0
845
11,046
42,261
0
L
10,897
5,909
0
914
10,794
4,470
2,063
864
9,930
0
49,431
L
Ymir
ColtX
Ymir
8,022
3,622
0
3,324
18,220
18,063
214
5,200
13,020
26,802
0
L
Hun Batz
EnzoLobon
Hun Batz
9,668
2,774
0
3,953
17,752
11,138
0
2,519
15,233
0
74,906
W
Yemoja
F0RASTEIRA
Yemoja
2,842
1,308
893
381
12,158
6,721
290
4,520
7,528
11,834
0
W
Apollo
MimDingo
Apollo
12,413
7,639
0
10,399
17,132
6,807
1,462
3,661
13,329
0
98,601
W
Cu Chulainn
Orkthi
Cu Chulainn
16,724
3,990
0
7,318
19,241
15,657
1,754
2,653
16,488
11,987
68,932
L
Cu Chulainn
SrNYC
Cu Chulainn
5,813
1,182
0
390
11,530
6,054
151
919
10,611
0
31,936
W
18,213
9,399
0
5,578
17,708
7,499
392
2,806
14,766
0
63,679
W
4,376
273
0
686
4,616
1,294
1,210
841
3,689
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,468
Gold Earned
45,688
458
Minions Killed
394
0
Camps Cleared
0
1,668,396
Distance Traveled
1,747,218
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,580
429
90
5
0
353,473
4
L
Skadi
9,908
495
87
4
0
320,891
4
L
Ymir
9,289
464
37
2
0
382,726
8
L
Hun Batz
10,185
509
120
6
0
381,827
0
W
Yemoja
8,383
419
22
1
0
352,130
1
W
Apollo
11,720
586
154
8
0
372,037
2
W
Cu Chulainn
11,941
597
135
7
0
381,873
0
L
Cu Chulainn
7,726
386
60
3
0
308,301
0
W
Da Ji
12,437
622
89
4
0
359,189
1
W
Agni
8,987
449
58
3
0
203,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role