Player Matchup

Cthulhu
Cthulhu
ProKontain
Cthulhu
Level 39
God Stats
95W - 38L
1,854 SR
Queue Stats
272W - 173L
1,729 Elo+
Party 2
Achilles
Achilles
Siksydal
Achilles
Level 68
God Stats
59W - 35L
1,182 SR
Queue Stats
164W - 102L
1,748 Elo+
Party 2
Tiamat
Tiamat
coolxghf
Tiamat
Level 25
God Stats
7W - 2L
1,848 SR
Queue Stats
35W - 13L
1,751 Elo+
Party 2
Team Averages
Level 44
1,628 SR
1,743 Elo+

VS

Team Averages
Level 58
1,631 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
RecklssMira
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,689 SR
Queue Stats
38W - 36L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
oVo BYRD
Kuzenbo
Level 28
God Stats
15W - 12L
1,569 SR
Queue Stats
45W - 42L
1,452 Elo+
Solo
Kukulkan
Kukulkan
xBac0n N1njax
Kukulkan
Level 29
God Stats
8W - 6L
1,636 SR
Queue Stats
31W - 35L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProKontain
Cthulhu
19
5 / 0 / 18
14,714
613
13,697
22,163
27,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Siksydal
Achilles
20
19 / 1 / 5
17,019
709
27,570
26,675
27,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
coolxghf
Tiamat
17
1 / 3 / 20
14,277
595
15,218
14,106
8,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RecklssMira
Ah Muzen Cab
18
3 / 8 / 1
13,957
582
21,831
22,635
9,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
oVo BYRD
Kuzenbo
14
0 / 6 / 2
11,895
496
6,449
22,971
29,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
xBac0n N1njax
Kukulkan
16
1 / 11 / 2
13,032
543
15,045
17,080
6,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
25
Kills
4
4
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ProKontain
Cthulhu
5
0
18
14
L
Ah Muzen Cab
RecklssMira
Ah Muzen Cab
3
8
1
0.44
W
Achilles
Siksydal
Achilles
19
1
5
21.5
W
Tiamat
coolxghf
Tiamat
1
3
20
3.67
L
Kuzenbo
oVo BYRD
Kuzenbo
0
6
2
0.17
L
Kukulkan
xBac0n N1njax
Kukulkan
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,485
Damage
43,325
62,944
Taken
62,686
64,016
Mitigated
45,544
26,397
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ProKontain
Cthulhu
13,697
615
3,379
8,440
22,163
27,267
440
7,915
13,757
60,472
0
L
Ah Muzen Cab
RecklssMira
Ah Muzen Cab
21,831
7,085
0
6,075
22,635
9,752
144
10,585
10,782
0
106,560
W
Achilles
Siksydal
Achilles
27,570
6,833
0
8,971
26,675
27,810
1,562
8,824
17,552
494
68,036
W
Tiamat
coolxghf
Tiamat
15,218
741
0
5,607
14,106
8,939
976
3,997
9,978
74,934
0
L
Kuzenbo
oVo BYRD
Kuzenbo
6,449
2,881
0
1,568
22,971
29,387
206
9,498
12,182
14,931
0
L
Kukulkan
xBac0n N1njax
Kukulkan
15,045
1,044
0
722
17,080
6,405
0
7,110
9,348
75,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
38,884
288
Minions Killed
254
0
Camps Cleared
0
1,316,506
Distance Traveled
1,135,917
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,714
613
81
3
0
462,918
1
L
Ah Muzen Cab
13,957
582
117
5
0
419,143
1
W
Achilles
17,019
709
92
4
0
467,035
4
W
Tiamat
14,277
595
115
5
0
386,553
3
L
Kuzenbo
11,895
496
10
0
0
403,446
1
L
Kukulkan
13,032
543
127
5
0
313,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role