Player Matchup

Ymir
Ymir
GaeSeks
Ymir
Level 43
God Stats
3W - 5L
1,565 SR
Queue Stats
92W - 84L
1,543 Elo+
Party 1
Tiamat
Tiamat
GrimTheBóhb
Tiamat
Level 127
God Stats
2W - 1L
1,752 SR
Queue Stats
41W - 46L
1,632 Elo+
Party 1
Nike
Nike
MasterRDF
Nike
Level 114
God Stats
8W - 7L
1,686 SR
Queue Stats
157W - 149L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
Sewall
Danzaburou
Level 73
God Stats
0W - 1L
1,614 SR
Queue Stats
18W - 14L
1,453 Elo+
Party 1
Ra
Ra
VioladorDeBurros
Ra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,623 SR
1,561 Elo+

VS

Team Averages
Level 70
1,550 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
DatsunGamer
Cu Chulainn
Level 125
God Stats
5W - 4L
1,295 SR
Queue Stats
56W - 32L
1,689 Elo+
Party 2
Janus
Janus
FilthyRouge
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MrXcroto
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ThatTwistedDj
Nemesis
Level 68
God Stats
21W - 7L
1,818 SR
Queue Stats
437W - 465L
1,576 Elo+
Solo
Sylvanus
Sylvanus
memecillo8
Sylvanus
Level 16
God Stats
5W - 3L
1,637 SR
Queue Stats
34W - 16L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GaeSeks
Ymir
9
0 / 5 / 0
5,400
415
288
6,561
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
1 / 4 / 0
7,087
545
6,713
9,691
10,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
11
0 / 3 / 1
6,240
480
3,560
8,740
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Sewall
Danzaburou
9
0 / 4 / 0
5,320
409
2,732
7,146
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 0
7,160
551
2,681
6,122
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DatsunGamer
Cu Chulainn
12
2 / 1 / 2
7,132
549
6,437
10,534
5,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 0 / 5
8,503
654
3,230
4,145
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MrXcroto
Cernunnos
13
4 / 0 / 10
7,657
589
7,274
7,806
2,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
12
2 / 0 / 5
6,956
535
3,326
5,461
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
memecillo8
Sylvanus
12
9 / 1 / 7
7,785
599
5,896
5,933
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
20
20
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DatsunGamer
Cu Chulainn
2
1
2
3
W
3
0
5
5.5
L
Ymir
GaeSeks
Ymir
0
5
0
0
L
Tiamat
1
4
0
0.25
L
Nike
0
3
1
0.17
W
Cernunnos
MrXcroto
Cernunnos
4
0
10
9
L
Danzaburou
Sewall
Danzaburou
0
4
0
0
W
Nemesis
2
0
5
4.5
L
1
4
0
0.25
W
Sylvanus
memecillo8
Sylvanus
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,974
Damage
26,163
38,260
Taken
33,879
17,232
Mitigated
14,945
11,528
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DatsunGamer
Cu Chulainn
6,437
881
0
2,842
10,534
5,154
0
5,384
4,718
3,323
37,878
W
3,230
673
0
1,570
4,145
1,411
310
366
3,665
63,187
0
L
Ymir
GaeSeks
Ymir
288
31
0
880
6,561
1,437
0
2,193
4,328
8,099
0
L
Tiamat
6,713
754
0
4,039
9,691
10,528
88
1,360
8,331
41,543
0
L
Nike
3,560
532
0
3,914
8,740
2,473
0
1,765
6,927
0
38,426
W
Cernunnos
MrXcroto
Cernunnos
7,274
3,421
0
2,964
7,806
2,791
956
1,189
6,555
0
40,685
L
Danzaburou
Sewall
Danzaburou
2,732
768
0
1,606
7,146
1,248
0
1,824
5,282
0
34,986
W
Nemesis
3,326
1,050
0
2,968
5,461
1,760
22
493
4,900
0
33,802
L
2,681
110
92
997
6,122
1,546
0
2,373
3,719
41,929
0
W
Sylvanus
memecillo8
Sylvanus
5,896
2,013
2,784
3,062
5,933
3,829
1,561
1,535
4,359
26,270
4,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
38,033
360
Minions Killed
439
0
Camps Cleared
0
1,215,173
Distance Traveled
1,273,044
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,132
549
89
7
0
247,520
4
W
Janus
8,503
654
141
11
0
269,861
6
L
Ymir
5,400
415
31
2
0
236,320
3
L
Tiamat
7,087
545
100
8
0
236,852
2
L
Nike
6,240
480
75
6
0
298,837
3
W
Cernunnos
7,657
589
69
5
0
247,321
3
L
Danzaburou
5,320
409
60
5
0
215,378
4
W
Nemesis
6,956
535
77
6
0
267,666
0
L
Ra
7,160
551
94
7
0
227,786
2
W
Sylvanus
7,785
599
63
5
0
240,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role