Player Matchup

Hou Yi
Hou Yi
KinGxiEnVy
Hou Yi
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 348L
1,666 Elo+
Party 2
Ganesha
Ganesha
Manuels919
Ganesha
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
685W - 519L
1,664 Elo+
Party 2
Vulcan
Vulcan
abcv0
Vulcan
Level 65
God Stats
2W - 3L
1,596 SR
Queue Stats
76W - 59L
1,529 Elo+
Party 2
Mercury
Mercury
branbran101__
Mercury
Level 26
God Stats
64W - 31L
1,656 SR
Queue Stats
488W - 420L
1,632 Elo+
Party 2
Guan Yu
Guan Yu
jide755
Guan Yu
Level 67
God Stats
6W - 2L
1,954 SR
Queue Stats
276W - 240L
1,613 Elo+
Party 2
Team Averages
Level 45
1,641 SR
1,621 Elo+

VS

Team Averages
Level 61
1,658 SR
1,673 Elo+
Fenrir
Fenrir
Billygoat2484
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,597 Elo+
Party 1
Geb
Geb
CommunistSweden
Geb
Level 118
God Stats
33W - 15L
1,891 SR
Queue Stats
499W - 352L
1,649 Elo+
Party 1
Apollo
Apollo
I Krug I
Apollo
Level 66
God Stats
8W - 5L
1,297 SR
Queue Stats
409W - 282L
1,676 Elo+
Party 1
Da Ji
Da Ji
UnTaM3D Rapt0r
Da Ji
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 94L
1,715 Elo+
Party 1
Janus
Janus
xXN1CH0L4SXx
Janus
Level 29
God Stats
18W - 15L
2,104 SR
Queue Stats
457W - 309L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KinGxiEnVy
Hou Yi
9
2 / 4 / 0
5,545
427
5,618
8,517
2,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Manuels919
Ganesha
10
0 / 2 / 3
6,138
472
4,828
8,972
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
abcv0
Vulcan
10
0 / 4 / 0
5,634
433
1,327
5,526
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
11
2 / 2 / 1
6,515
501
1,377
7,517
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
jide755
Guan Yu
12
1 / 3 / 1
6,862
528
5,249
8,838
7,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,348
565
4,059
8,629
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 3 / 4
7,026
540
4,049
9,389
5,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
I Krug I
Apollo
11
4 / 0 / 1
6,771
521
9,211
6,638
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 4
6,499
500
3,039
7,003
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 0 / 2
8,137
626
6,153
4,641
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
1
3
4
1
W
Apollo
I Krug I
Apollo
4
0
1
4.5
L
Hou Yi
KinGxiEnVy
Hou Yi
2
4
0
0.5
L
Ganesha
Manuels919
Ganesha
0
2
3
0.75
W
1
0
4
3
L
Vulcan
abcv0
Vulcan
0
4
0
0
L
Mercury
2
2
1
1.25
L
Guan Yu
jide755
Guan Yu
1
3
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,399
Damage
26,511
39,370
Taken
36,300
18,368
Mitigated
15,106
9,292
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,059
904
0
2,811
8,629
3,112
697
0
8,279
0
35,455
W
4,049
696
0
2,242
9,389
5,545
0
2,919
6,470
15,662
0
W
Apollo
I Krug I
Apollo
9,211
5,271
0
3,843
6,638
2,728
0
1,524
5,114
0
47,686
L
Hou Yi
KinGxiEnVy
Hou Yi
5,618
3,839
0
2,818
8,517
2,449
0
1,850
6,667
0
28,608
L
Ganesha
Manuels919
Ganesha
4,828
633
0
3,079
8,972
3,799
0
2,022
6,950
24,337
0
W
3,039
449
0
3,523
7,003
2,375
0
897
6,106
0
28,917
L
Vulcan
abcv0
Vulcan
1,327
356
0
250
5,526
2,009
0
3,091
2,201
26,421
0
L
Mercury
1,377
266
0
390
7,517
2,616
0
2,537
4,829
0
36,820
L
Guan Yu
jide755
Guan Yu
5,249
798
0
2,755
8,838
7,495
17
277
8,521
0
37,231
W
6,153
118
0
1,595
4,641
1,346
706
815
3,826
59,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
35,781
293
Minions Killed
349
0
Camps Cleared
0
1,186,260
Distance Traveled
1,300,379
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,348
565
75
6
0
256,637
4
W
Geb
7,026
540
15
1
0
260,520
2
W
Apollo
6,771
521
87
7
0
235,388
3
L
Hou Yi
5,545
427
73
6
0
188,826
1
L
Ganesha
6,138
472
9
1
0
243,629
1
W
Da Ji
6,499
500
59
5
0
297,854
2
L
Vulcan
5,634
433
48
4
0
224,656
2
L
Mercury
6,515
501
79
6
0
297,023
1
L
Guan Yu
6,862
528
84
6
0
232,126
2
W
Janus
8,137
626
113
9
0
249,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role